@ -917,12 +917,7 @@ bool PlrHitMonst(int pnum, int m)
hper += 20;
}
hper += player._pIBonusToHit;
if (hper < 5) {
hper = 5;
if (hper > 95) {
hper = 95;
hper = clamp(hper, 5, 95);
bool ret = false;
if (CheckMonsterHit(monster, &ret)) {