staphen
ab601eeb11
Apply Hellfire spellbook validation to PItem packet handling
2 years ago
qndel
d907ee230d
fix typos
...
[skip ci]
2 years ago
obligaron
4be420e1c1
Allow Leoric to dynamically spawn skeletons in multiplayer with full quests enabled
2 years ago
obligaron
2a3ef25f9e
SpawnMonster: Override old monster delta information
2 years ago
obligaron
9964ff8721
Fix MSVC warning in SDL1
2 years ago
Gleb Mazovetskiy
25c1c5b372
Fix a few -Wsign-compare warnings
2 years ago
Gleb Mazovetskiy
76c90e34a9
mpq_sdl_rwops: Fix -Wtype-limits
...
Fixes the following warning:
mpq/mpq_sdl_rwops.cpp:82:25: warning: comparison of unsigned expression in '< 0' is always false [-Wtype-limits]
82 | if (newPosition < 0) {
2 years ago
Gleb Mazovetskiy
41189060ef
Fix mouse wheel key names
2 years ago
Gleb Mazovetskiy
5790a733bf
DiabloUI: Fix Japanese text clipping
...
Fixes #6911
2 years ago
obligaron
51ab0106ab
Sync monster spawn in multiplayer
2 years ago
obligaron
423150b457
Introduce SpawnMonster
2 years ago
obligaron
cd840513b9
Introduce Player::isLevelOwnedByLocalClient
2 years ago
Gleb Mazovetskiy
647f8c38e4
Slightly improve CJK infobox rendering
...
It still isn't perfect (there just isn't enough space) but we now
cut off fewer pixels at the bottom.
2 years ago
Gleb Mazovetskiy
dbf14dd6d4
Fix item label height for CJK
2 years ago
obligaron
b32cc11ad9
Disable chat in singleplayer also for debug builds
2 years ago
obligaron
bd3d17975c
Fix MSVC SDL1 warnings
2 years ago
obligaron
95205294e8
Fix MSVC x86 warnings
2 years ago
obligaron
780015bfd4
Fix warnings in MpqWriter
2 years ago
obligaron
63f4f3896e
Fix warnings in SDL_RWops_FromMpqFile
2 years ago
staphen
4f8dc6c4d0
Remove byte order logic from half-transparency lookups
2 years ago
obligaron
ecb781db03
Fix MSVC warnings in stores.cpp
2 years ago
obligaron
c8b8996cdd
Fix MSVC warnings in controls\*
2 years ago
obligaron
b0f0da5537
Fix remaining MSVC warnings in network code
2 years ago
obligaron
ccaf8d1dac
Use uint8_t in msg/multi/sync and fix MSVC warnings ( #6856 )
...
* Fix MSVC warnings in msg.cpp
* Move TBuffer to multi.cpp
* Fix MSVC warnings in multi.cpp
* SNet* change databytes to size_t
* msg/muli/sync: Change playerId to uint8_t
2 years ago
obligaron
8cb167ac98
Implement quick spell cycling
2 years ago
obligaron
dc4cd43e8f
Remove duplicate function definitions from control.h
2 years ago
obligaron
8bda637a08
Introduce IsValidSpeedSpell
2 years ago
obligaron
658918e5e6
Support unsetting spell hotkey
2 years ago
obligaron
426dd4c4af
Add scroll wheel support to keymapper
2 years ago
obligaron
244d3d2f3a
Remove scroll wheel hack
2 years ago
obligaron
7c1688ba5b
Fix MSVC warnings in objects.cpp
2 years ago
Gleb Mazovetskiy
124d113b57
Extract spell data to a TSV
2 years ago
obligaron
2da492d203
Change some functions to Player reference
2 years ago
obligaron
b42b72221f
Use PlayerAtPosition at more places
2 years ago
obligaron
fae6b3d817
Change Player::getId() and MyPlayerId to uint8_t
2 years ago
obligaron
19b6e2bcc4
Fix debug spawning monsters
2 years ago
qndel
16c814badf
fix trn path in debug cmd
2 years ago
Anders Jenbo
34adaa66e7
Fix object layer height when loading in set levels
2 years ago
obligaron
22ec684671
Fix some MSVC warnings
2 years ago
obligaron
f445bb4ef8
Change CastSpell to Player reference
2 years ago
obligaron
82aa0635c1
Simplify delay player messages
2 years ago
obligaron
e7ba810af7
Update existing monsters after loading monster gfx
2 years ago
obligaron
d4a70a2bc5
Fix MSVC warnings in monster.cpp/monsterdat.cpp
2 years ago
obligaron
7cd7a3445f
Remove global SetPiece Handling
2 years ago
obligaron
42e1b82a91
Use GetDunSize in loops
2 years ago
obligaron
dc85e7db43
Introduce GetDunSize
2 years ago
obligaron
75f68e1b8f
Introduce Player::occupyTile
2 years ago
obligaron
f3831deeb1
Fix a MSVC warning in towners.cpp
2 years ago
obligaron
81d738e303
Introduce Monster::occupyTile
2 years ago
obligaron
79a43dc1de
Introduce AddMissile overloads specific for player and monster
2 years ago