395 Commits (bb2dfdfb7351cc46a2db2beb089764dd56a3dba9)

Author SHA1 Message Date
Juliano Leal Goncalves bb2dfdfb73 🚚 Rename 'ItemStruct' to 'Item' 5 years ago
Juliano Leal Goncalves a469f7906e ♻️ Replace 'cursW' and 'cursH' globals with single 'cursSize' 5 years ago
Juliano Leal Goncalves bbf529c65a 🚚 Rename 'PlayerStruct' to 'Player' 5 years ago
Anders Jenbo 4044fadeb5 Clean up some players references 5 years ago
qndel 9aee0360a0
stop shops reroll on load (#2693) 5 years ago
BC Ko 4df798808e
2435 refactor global variable Items part 2 (#2673) 5 years ago
BC Ko e5434e03b3
2602 Use range-based for-loop for Quests (#2612) 5 years ago
BC Ko 2a7712794e
cleanup manual value clamping: stores.cpp 2 (#2583) 5 years ago
BC Ko ff7891d66a cleanup manual value clamping: stores.cpp 5 years ago
Anders Jenbo d523fc1e81 Cleanups 5 years ago
ephphatha 0575716eac Rename UiFlags members to group related options 5 years ago
ephphatha 4ad53232a0 Convert the UiFlags enum to a scoped enum type 5 years ago
Anders Jenbo de0b3a38b8 Apply code style 5 years ago
Anders Jenbo e5fc7fd17c Move remaning symbols in to anonymous namespaces 5 years ago
Anders Jenbo 903d4bd2e1 Scope all for loops 5 years ago
Anders Jenbo 9ebdb6db69 General clean up 5 years ago
Anders Jenbo 9b8bf92575 Rename quest globals 5 years ago
Anders Jenbo 96bf75b502 Rename player globals 5 years ago
Gleb Mazovetskiy 55464eec78 Fix `-Wmissing-braces` 5 years ago
Anders Jenbo fc353fc799 Clang-tidy: FunctionCase 5 years ago
Gleb Mazovetskiy cb0dae8590 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
Anders Jenbo d9e0658643 Clang-tidy: basic naming 5 years ago
qndel fd3893190f inv cleanup 5 years ago
Juliano Leal Goncalves fd9f2099d0 ♻️ Leverage 'Point' to represent mouse position 5 years ago
ephphatha 357f6f1dc3 Move RNG functions to their own header/source files 5 years ago
Anders Jenbo 2bdb6caa07
Cleanup majority of remaning implicit bool conversions (#2234) 5 years ago
Anders Jenbo 1cc0eb25ca ♻️Use ranges for loops (clang-tidy) 5 years ago
Andrew James 60a47caf1b
Refactor Draw* functions to use Rectangle and Point types 5 years ago
Gleb Mazovetskiy e40b1963f9 🚚 engine.h: Extract `CelSprite` and file loading 5 years ago
Kalebe Alves 118efe8e6d
Use Point/SDL_Rect for control functions coordinate system 5 years ago
Gleb Mazovetskiy dd3ea66fa2 ♻️ Split getTextColor(bool) into 2 functions 5 years ago
Anders Jenbo 8a7ec56d3a Player by reference part 2 5 years ago
Anders Jenbo 6ce8f13751 Apply clang-tidy to more code and do some related cleanups 5 years ago
Gleb Mazovetskiy 8ceb36a4cb ♻️ GetItemTextColor(item) -> item.getTextColor() 5 years ago
Jmgr bbd39aa513 Replace sprintfs with strcpy for translatable strings 5 years ago
Jmgr 6e85cde978 Update format strings 5 years ago
Jmgr 0c27e756f7 Add fmt::format 5 years ago
Anders Jenbo 34744c068f ♻️Consitantly use %i and not %d 5 years ago
arcas 6502a3ca4d
Adding resources for translation (#1973) 5 years ago
Anders Jenbo 18aa04fa4f ♻️Use common text rendering for store menus 5 years ago
Anders Jenbo 0c2042fa52 ♻️ Player by reference 5 years ago
Anders Jenbo 68923c6c33 Generic game text render function 5 years ago
Anders Jenbo 4b577329f4 ♻️Refactor towner initialization 5 years ago
Anders Jenbo 6321bf04d5 ♻️Pass player to towner by reference instead of index 5 years ago
Gleb Mazovetskiy 0edfa3de66 🚚 Move CEL rendering to engine/render/cel_render.cpp 5 years ago
Gleb Mazovetskiy 1b8b62a8c2 ♻️ Store CEL width with the sprite itself 5 years ago
Anders Jenbo 48dbb47d70 🌐 Apply static translations 5 years ago
thebigMuh ad8f342db0 Adding constness 5 years ago
Anders Jenbo dbfa9c27a5 Enable translation for all menus 5 years ago
Jmgr ef0ca794bc Use system libfmt by default if version >= 7.0.0 5 years ago