290 Commits (b6baa965bb7983efbbe005ea2d87ef79421f4c85)
 

Author SHA1 Message Date
Dennis Duda b6baa965bb Revert "Switched back `NewCursor` to the original name `j_SetCursor`" 8 years ago
Dennis Duda 0b29cbb97b Reverted `MAX_PLRS` to raw literal without unsigned annotation 8 years ago
Dennis Duda 4c93cca082 Switched back `NewCursor` to the original name `j_SetCursor` 8 years ago
Dennis Duda 565a4b8bce Flipped back the leveltype check 8 years ago
Dennis Duda 9e18f07d5b Cleaned up the if branches further, removed `pAnims` var so that register and instruction generation comes very close 8 years ago
Anders Jenbo cd99c0b800 Clean up player.cpp SetPlrAnims 8 years ago
Dennis Duda b34d5dbe85 Merge remote-tracking branch 'devilution/master' 8 years ago
Dennis Duda 3577cfe747 Reordered switches to normal order 8 years ago
Dennis Duda 5d1dd0e934 Added enum value for `_iCurs` assignement 8 years ago
Dennis Duda 45303c98b1 Updated cleanup of `CreatePlrItems`: 8 years ago
Dennis Duda 84617bc1cc Cleaned up `CreatePlrItems`. 8 years ago
Dennis Duda 05d2cbadb2 Added missing PlayerStruct change 8 years ago
Dennis Duda 9770783f41 Cleaned up `CreatePlayer` to be only one instruction off! 8 years ago
Dennis Duda 4ae7211fa0 Cleaned up `CreatePlayer`. 8 years ago
galaxyhaxz 1ec606131c
render.cpp -> add bug notes 8 years ago
galaxyhaxz 8a4196fe76
render.cpp -> remove all garbage vars 8 years ago
galaxyhaxz d2f109801c
render.cpp -> remove last asm and cleanup 8 years ago
galaxyhaxz 14a0241d4d
render.cpp -> take out the trash 8 years ago
galaxyhaxz b62d9c72c4
Update scrollrt.cpp 8 years ago
Anders Jenbo 71c4c71796 Clean up player NewPlrAnim and ClearPlrPVars 8 years ago
Dennis Duda 59b841c450 Merge remote-tracking branch 'devilution/master' 8 years ago
galaxyhaxz 5abc4058a0
render.cpp -> add comments on cel type 8 years ago
galaxyhaxz 60c065ca93
render.cpp -> i don't even remember 8 years ago
Dennis Duda c9c5acb859 Merge remote-tracking branch 'devilution/master' 8 years ago
Dennis Duda c056e67de7 Some minor adjustments from more asm comparison work 8 years ago
Dennis Duda 93ee15d70f Removed `ptrplr` since that was only used in the PSX version. 8 years ago
Dennis Duda 258b6fe7ec Reverted the Str/Mag/Dex/Vit checks back to `plr[myplr]` 8 years ago
Dennis Duda dbd4b11821 Further cleanup of `CalcPlrItemVals` 8 years ago
Dennis Duda 634ae12ede Updated `CalcPlrItemVals` with the new player class enum vals 8 years ago
Dennis Duda e7065a0b02 Added `plr_class` enum, moving the define `NUM_CLASSES` into it. 8 years ago
Dennis Duda 9e7ad91000 Added actual names to the typedef'd anonymous enums. 8 years ago
Dennis Duda 5eae298035 Cleaned up `CalcPlrItemVals` 8 years ago
Anders Jenbo 19867748fa Build using riivaaja 8 years ago
Dennis Duda 36b81c6865 Added devil-nightly travis badge. 8 years ago
galaxyhaxz 6713958b0d
render.cpp -> fix left-shifting 8 years ago
galaxyhaxz c255a70eac
render.cpp -> fix right-bit macro 8 years ago
galaxyhaxz bb3ab09f9a
render.cpp -> OFSUB fix 8 years ago
galaxyhaxz 0d5a7f6878
render.cpp -> fix switch/case 8 years ago
Dennis Duda fc315b1e2c Merge remote-tracking branch 'devilution/master' 8 years ago
nomdenom 798beff9d5 Speed up build with WIN32_LEAN_AND_MEAN (#173) 8 years ago
Dennis Duda 2a492cf9c3 Merge remote-tracking branch 'devilution/master' 8 years ago
galaxyhaxz d49bdeaae6
Fix portals/quests in multiplayer 8 years ago
galaxyhaxz 6fbb559a30
Fix sgJunk array (#177) 8 years ago
galaxyhaxz 5ed2336e90
Fix types of animation data (#176) 8 years ago
Dennis Duda 27b1fea2f7 Merge remote-tracking branch 'devilution/master' 8 years ago
galaxyhaxz 5ff8756116
Fix junk (#174) 8 years ago
Dennis Duda 4272b18daf Cleaned up `SetPlrHandItem` 8 years ago
Dennis Duda bf0fc729c3 Updated readme with current info. 8 years ago
Dennis Duda 444a5f2011 Updated `MakefileVC` so that only the two paths to VC5 and VS6 have to be supplied. 8 years ago
Dennis Duda 1e1bbecf1a Added `Win32 Release with PDB` target; moved output to `bld/` folder 8 years ago