The cmake package in debian-stretch has recently been updated: https://packages.debian.org/stretch-backports/cmake
This new version of cmake depends on a version of libarchive13 that is only available in stretch-backports-sloppy.
To allow libarchive13 to be installed from stretch-backports-sloppy I've added the debian-stretch-sloppy "suite" and changed -t stretch-backports to -t 'stretch-backports*'.
Ensures the contents can be easily copy-pasted into the terminal from
most editors on all systems.
Otherwise, on Linux, you get 2 newlines for each newline in the source
when copying from VS Code.
Fixes#566
The hero is unloaded before entering this screen from a game, hacking
the game to track the hero level would not work with single player
(planned to also have a select screen) so the only proper solution is to
load the info from the save game. Using gszHero allows us to stay synced
with the engine.
* mpqapi FStreamWrapper: Fix silly bugs
* mpqapi cleanup
1. Do not rely on stream positions for getting the initial file size.
2. Remove most `seek` calls that were unnecessary.
3. Replace magic numbers with constants.
4. A class to manage archive lifetime and all associated data.
* Revert "Revert "mpqapi: Log all fstream calls""
This reverts commit e08007670f.
* mpqapi: Fix saves on Amiga
Works around https://github.com/bebbo/libnix/issues/30
* mpqapi: Fix logging format specifiers
This fixes fstream logging on Amiga
* mpqapi: Do not ResizeFile unless it was modified
* Add tests for file_util
* mpqapi: Replace malloc/free with new[]/delete[]
* mpqapi: Keep track of size instead of using tellp
This reduces log noise and reliance on `tellp`.
* mpqapi: Refactor mpqapi_write_file_contents
* mpqapi: Ensure we don't seekp beyond EOF on Amiga
* mpqapi: Minor fixes
* mpqapi: Fix FSTREAM_CHECK on Windows
* mpqapi: Remove undefined methods from header