626 Commits (aedd98e10cee9bb79f81dd5cc4abc8b3be207d3a)

Author SHA1 Message Date
staphen aedd98e10c Optimize case 15 of marching squares 9 months ago
Gleb Mazovetskiy 7f2eaf96ad Fix light_render line endings 9 months ago
staphen 82868d5dfb Fix crashes at startup in Win9x builds 9 months ago
Gleb Mazovetskiy 903f0a8181 Simplify palette handling 9 months ago
Gleb Mazovetskiy 0b6e99fa52 Fix a bug in `palette_update` 9 months ago
Gleb Mazovetskiy c3d8595b72
palette_update_quest_palette: tone map 1 color (#8027) 10 months ago
Gleb Mazovetskiy c8106a7f6d Palette blending: minor cleanups 10 months ago
Gleb Mazovetskiy b210581435 Palette blending: Add a test and a benchmark 10 months ago
staphen 88b39dc97d Make use of SDL_UserEvent::code instead of SDL_Event::type 10 months ago
Gleb Mazovetskiy af5431875f MpqArchives: Order by decreasing priority 10 months ago
Gleb Mazovetskiy 58fe44f836 init.h -> init.hpp 10 months ago
Gleb Mazovetskiy b890edfd56 Support mods with UNPACKED_MPQS 10 months ago
staphen bea626730f Redraw everything when floating numbers is enabled 10 months ago
staphen f1c1e530f5 Draw the filled part of the lower flask 10 months ago
staphen d024381e52 Use paths::GetBasePath() so it can be freed 10 months ago
Anders Jenbo 3b18dd35d9
Move some Hellfire differences to data files (#7943) 11 months ago
Anders Jenbo 3fb8be385b Add support for MPQ packed mods and turn Hellfire into one 11 months ago
Anders Jenbo 96112e675b
Handle loaded MPQ files in a map instead of bespoke globals (#7887) 12 months ago
Eric Robinson 8eddf55c3f
Stores - IsPlayerInStore() (#7843) 1 year ago
Eric Robinson aca06e898a
Menu text revision (#3902) 1 year ago
staphen f68a00d347 Extend edge lights to infinity when rendering per-pixel light buffer 1 year ago
staphen e602321d5f Don't assume output surface pitch is the same as width 1 year ago
staphen 7a9c822326 Fix light rendering issue in case 13 of marching squares 1 year ago
staphen b83f006671 Bleed per-pixel light up when rendering walls 1 year ago
staphen e06d88aaca Use signed integers for interpolation in marching squares algorithm 1 year ago
Stephen C. Wills 0b4f3b4732
Introduce subtile lighting into the software renderer (#7807) 1 year ago
Gleb Mazovetskiy b4fbaf1419 text_renderer: Simplify GetLineHeight 1 year ago
Gleb Mazovetskiy 5a14cc57f3 text renderer: colors layout fix + improved tests 1 year ago
Eric Robinson 76407ff41f Adjust x-start with UiFlags::KerningFitSpacing 1 year ago
Eric Robinson 13a5ae4b0b
Replace Gamma Adjustment with Brightness Adjustment 1 year ago
obligaron 4f9e063197 Change GetDebugGridText text from char to string 1 year ago
staphen ba773259cd Fix gcc/MSVC compiler warnings 1 year ago
Gleb Mazovetskiy 04896c1687 text_render: Readjust kerning on each new line 1 year ago
Gleb Mazovetskiy aa47c40553 text_render: Fix `GetLineStartX` for `AlignCenter` 1 year ago
staphen a21a04d451 Fix off-by-one in path finding logic 1 year ago
Gleb Mazovetskiy 3e6b501d82 Fix pathfinding and increase player path limit 1 year ago
Gleb Mazovetskiy ee16071761 Untangle pathfinding dependencies 1 year ago
Gleb Mazovetskiy 3bb1d685af Extract current input mode into its own library 1 year ago
Gleb Mazovetskiy 7afdbe8fdc Options: Extract padmapper handling from options 1 year ago
Gleb Mazovetskiy 88a9a0656d Move option change handlers out of `options.cpp` 1 year ago
Gleb Mazovetskiy d94bc424df `sgOptions` -> `GetOptions()` 1 year ago
Anders Jenbo 908fb47073 Merge limitFPS and vSync options (#7646) 1 year ago
Gleb Mazovetskiy d7647d6c63 More dependency untangling 1 year ago
Gleb Mazovetskiy a7651f15d9 Extract `HeadlessMode` from `diablo.h` 1 year ago
Gleb Mazovetskiy b76feb2be3 Extract game mode out of init.cpp 1 year ago
Gleb Mazovetskiy c31836eab8 Split up `engine.{h,cpp}` 1 year ago
Gleb Mazovetskiy dd76f17e4b Rename endian.hpp to endian_read.hpp 1 year ago
Gleb Mazovetskiy a49b1f2d58 Extract Is{Any,None}Of out of engine.hpp 1 year ago
Gleb Mazovetskiy 19ccf7ce88 Split endian_write from endian 1 year ago
Gleb Mazovetskiy affd7e86e6 Move MPQs from init to engine/assets 1 year ago