105 Commits (a4cacfbcbe2bd50eac4432083718aa79028f6c26)

Author SHA1 Message Date
Gleb Mazovetskiy e40b1963f9 🚚 engine.h: Extract `CelSprite` and file loading 5 years ago
Gleb Mazovetskiy f9f301b054 🚚 engine.h: Extract `Point`, `Direction`, `clamp` 5 years ago
Anders Jenbo 8a7ec56d3a Player by reference part 2 5 years ago
Anders Jenbo 6321bf04d5 ♻️Pass player to towner by reference instead of index 5 years ago
Anders Jenbo 23cec61f15 🎨 Mark Points returned by GetTargetPosition as const 5 years ago
Anders Jenbo 654a2b8834 ♻️Clean up automap code 5 years ago
Gleb Mazovetskiy 1b8b62a8c2 ♻️ Store CEL width with the sprite itself 5 years ago
Anders Jenbo 48dbb47d70 🌐 Apply static translations 5 years ago
Jmgr ef0ca794bc Use system libfmt by default if version >= 7.0.0 5 years ago
Jmgr f3a401b5f6 Add the fmt library as a dependency and add some examples 5 years ago
Anders Jenbo 2bd13451a1 ♻️Apply point positioning to all remaning entities 5 years ago
Anders Jenbo efbe8a8338 ♻️ add possition points to monsters 5 years ago
Anders Jenbo 7912e510f0 🎨 Clean up overuse of SDL types 5 years ago
Anders Jenbo e4cfad3196 ♻️Use points instead of individual fileds for player structure 5 years ago
Anders Jenbo 97d7171123 🔥 Get rid of _ptargx/y 5 years ago
Anders Jenbo bb4e1960e7 🎨 modernize-use-nullptr 5 years ago
Anders Jenbo c89bd9c001 🚨 Fix remaning warnings for clang and gcc 5 years ago
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 5 years ago
Anders Jenbo 20186e0370 🎨 Replace TRUE/FALSE with true/false 5 years ago
Anders Jenbo 93d42b62b8 ♻️ Change BOOL to bool 5 years ago
Anders Jenbo bfb3c11c2b 🎨 Change namespace to devilution 5 years ago
Anders Jenbo 630e507f63 🚚 Apply namespace 5 years ago
Anders Jenbo bba73ea20f Handle mixed item origins in multiplayer 5 years ago
Anders Jenbo d9c1bc4579 ♻️ Clean up debug options 5 years ago
Anders Jenbo 31467cc949 ♻️ Remove all usage of basic WIN32 types 5 years ago
Anders Jenbo 327042c2e5 Strip out debug features from the release builds 5 years ago
Anders Jenbo 60d3e9ceb1 Clean up rendering 5 years ago
Anders Jenbo 0c96e32f19 Unify all defines, enums and structs 5 years ago
qndel c4c2e0420c
spell defines and macros (#2162) 5 years ago
qndel 73dce4fa39 minor cleanup 5 years ago
Anders Jenbo e073422ce7 Unify executable for Spawn and Retail 5 years ago
Anders Jenbo f1c216e688 Make player struct x/y fields match monster struct 6 years ago
Anders Jenbo a02167a648 Use correct defines for variables 6 years ago
Anders Jenbo 8f635b779c Correct style of checks 6 years ago
Anders Jenbo 3c276a3cd3 Add documentation 6 years ago
Anders Jenbo 20621a0642
add all.h and use in place of diablo.h (#2005) 6 years ago
qndel c2587d9786 use enums (#1997) 6 years ago
qndel 3008439bc7 enums and stuff 6 years ago
Anders Jenbo 5d57c3cb9c
[hellfire] SetupTownStores and SmithBuyPItem (#1950) 6 years ago
Anders Jenbo 5fa0c5781b Backport cleanups from Hellfire branch 6 years ago
Anders Jenbo 263ab2bb48 Remove unused debug functions 7 years ago
Anders Jenbo 810b12a37d Drop unused code 7 years ago
qndel 6b286941f3 enums 7 years ago
qndel 9cf2354774 [hellfire] SaveGame bin exact + enums 7 years ago
Anders Jenbo 6fba17eec5 Correct GLOBAL types based on PSX SYM 3 7 years ago
Robin Eklind d113d3a158 debug: add ICURS_GOLD_LARGE enum 7 years ago
Anders Jenbo 32a51d17ca Align function signatures with PSX symbols 7 years ago
Anders Jenbo a7788ccddf Format bin exact code 7 years ago
Duarte Alvim 6a4142fb08 Add gold constants 7 years ago
Anders Jenbo 11b6b1f860 Remove more garbage 7 years ago