99 Commits (a08026097ae224099ad586af7213021b166344e4)

Author SHA1 Message Date
obligaron 8a4d4b6375 Add OptionEntries for Audio 4 years ago
Gleb Mazovetskiy 7e1fea6f76 clang-format all files in {Source,test}/ 4 years ago
Gleb Mazovetskiy fa90679416 game_assets.* -> assets.* 4 years ago
Gleb Mazovetskiy b4aa0a2093 Open music assets with threadsafe=true 4 years ago
Gleb Mazovetskiy 3d308983a8 Migrate to libmpq 4 years ago
qndel c26501f59e fix sound crashes (#3403) 4 years ago
qndel 47561716b3
fix sound crashes (#3403) 4 years ago
Anders Jenbo 8df5912dc6 Always use SDL wrapper for file access 4 years ago
Anders Jenbo 7cb73a6717 Minimize impact of NOSOUND 5 years ago
Vladimir Olteanu 8fcd21e0b5 music.cpp: make musicBuffer a unique_ptr 5 years ago
Anders Jenbo de0b3a38b8 Apply code style 5 years ago
Anders Jenbo e5fc7fd17c Move remaning symbols in to anonymous namespaces 5 years ago
Anders Jenbo 0889780923 Remove more usage of miniwin types 5 years ago
JoBergeron be3f1ba928
Pause game and mute music when game window loses focus (#2337) 5 years ago
Anders Jenbo 9ebdb6db69 General clean up 5 years ago
Anders Jenbo a7c7fa0030 Fully apply clang-tidy/format to all files 5 years ago
Anders Jenbo 129342d07a Clang-tidy: GlobalConstantCase 5 years ago
Anders Jenbo f167bd4dfb Clang-tidy: llvm-include-order 5 years ago
Gleb Mazovetskiy f9f301b054 🚚 engine.h: Extract `Point`, `Direction`, `clamp` 5 years ago
Gleb Mazovetskiy e72def02e6 🔨 Add `STREAM_ALL_AUDIO` build setting 5 years ago
Gleb Mazovetskiy c79ec673f4 ♻️ Implement std's Lockable for SDL mutex wrapper 5 years ago
Anders Jenbo a095bc0bf7 ♻️Migrate more code away from miniwin 5 years ago
staphen 3e5e5b2696 Synchronize SFileCloseFile() access 5 years ago
Anders Jenbo 4a7ba94702 🎨 Run clang-format 5 years ago
Gleb Mazovetskiy 0f95c3cbac 🧹 Fix a TSAN warning in DuplicateSound 5 years ago
Gleb Mazovetskiy 987ab2533b 🐞 Synchronize SFileReadFile access 5 years ago
thebigMuh 24f32a1d53
Fix sound volume/panning attenuation (#1789) 5 years ago
Gleb Mazovetskiy 9980b77d23 🐞 ClearDuplicateSounds: Also lock the mutex 5 years ago
Gleb Mazovetskiy 559229dea1 🐞 Duplicate sounds: Fix data race 5 years ago
Gleb Mazovetskiy 0bfc147b78
🧹 Remove `DiabloAllocPtr` and friends (#1824) 5 years ago
Gleb Mazovetskiy 5820948761 ♻️ Make `SFileRw` own the Storm file handle 5 years ago
Gleb Mazovetskiy 7bdfb0655c 🐞 Support multiple playback of the same sound 5 years ago
Vladimir Olteanu 7aad72f96d
Use automatic memory management for sound stuff (#1771) 5 years ago
Gleb Mazovetskiy 0dd9aeea69 ♻️ Cleanup DISABLE_STREAMING_MUSIC handling 5 years ago
Gleb Mazovetskiy 4b7409a8bf 🎶 Loop the music 5 years ago
Gleb Mazovetskiy acee2ef14c 🎉 Switch from SDL_mixer to SDL_audiolib 5 years ago
Jmgr 1b7e0d2cb3 Migrate existing log entries 5 years ago
Anders Jenbo a32ac83090 🎨 cleanup trivial trype comparisons 5 years ago
Anders Jenbo bb4e1960e7 🎨 modernize-use-nullptr 5 years ago
Anders Jenbo 8c821e98d3 🚚 Restructure files 5 years ago
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 5 years ago
Anders Jenbo 6e1a106a38 🚚 Move header we implement into the project 5 years ago
Anders Jenbo 67a7ff98c5 🚨 Clean up compiler warnings 5 years ago
Anders Jenbo 52401c9677 💚 Correct include headers 5 years ago
Anders Jenbo dc84643fe6 🚚 Move dx.cpp and sound.cpp back in to Source now that the name space is clean 5 years ago
Anders Jenbo 61244c4d93 ♻️ Rearange and apply more enums 5 years ago
Anders Jenbo 93d42b62b8 ♻️ Change BOOL to bool 5 years ago
Anders Jenbo 4ee84aea1a ♻️ Change BOOLEAN to bool 5 years ago
Anders Jenbo 433edc63ea ♻️ Consistently use pragma once to guard the headers 5 years ago
Anders Jenbo bfb3c11c2b 🎨 Change namespace to devilution 5 years ago