48 Commits (9dd0474a52f6ec2dfd01468034ca2f00f10b8a7f)

Author SHA1 Message Date
obligaron 2158faadab Use SDL_StartTextInput for gold drop dialog 4 years ago
Anders Jenbo b3a9a2ddce [gamepad] Allow for mixed mode navigation in inventory 4 years ago
Yuri Pourre b8450dc792 Assign ctrl to drop items 5 years ago
Anders Jenbo 7959b04573 SDL1 Unicode input support 5 years ago
Anders Jenbo 704a04ae4d Add support for Unicode fonts 5 years ago
obligaron 98eb863ea1 Use SDL Textinput for ingame chat 5 years ago
staphen 1b2d4d9478 Add comment to logic that skips handling touch-generated mouse events 5 years ago
staphen 3df85b70ce Add virtual gamepad event handlers and implement touch controls 5 years ago
staphen b29141048a Move existing touch control logic to Vita platform 5 years ago
Juliano Leal Goncalves b80859c021 ♻️ Leverage 'Rectangle.Center' in 'FocusOnCharInfo' function implementation 5 years ago
Juliano Leal Goncalves 6c21638bee ♻️ Leverage 'Point' in 'SetCursorPos' function 5 years ago
qndel 1ad950e088 FocusOnCharInfo cleanup 5 years ago
obligaron 77f9bded9e Introduce demo namespace 5 years ago
Anders Jenbo 96db759ba2 Disable mouse movment during demo playback 5 years ago
Anders Jenbo 38b1c96150 Control game speed during demo playback 5 years ago
Anders Jenbo d523fc1e81 Cleanups 5 years ago
obligaron fb562b29e9 Timedemo: Regard ProcessInput and gfProgressToNextGameTick 5 years ago
Anders Jenbo eda4a5061e Implement demo recording and playback 5 years ago
Jonathan Bergeron 57d445d32f made pause / unpause safer and fixed issue with autopause when losing focus during the loading screen 5 years ago
JoBergeron be3f1ba928
Pause game and mute music when game window loses focus (#2337) 5 years ago
Anders Jenbo 2ca6e37c46 Clean up sub folders using clang-tidy/Android Studio 5 years ago
Anders Jenbo 9b8bf92575 Rename quest globals 5 years ago
Anders Jenbo 96bf75b502 Rename player globals 5 years ago
Juliano Leal Goncalves 14429e2b23 ♻️ Leverage 'Point' to represent mouse position warping 5 years ago
Juliano Leal Goncalves fd9f2099d0 ♻️ Leverage 'Point' to represent mouse position 5 years ago
Anders Jenbo f167bd4dfb Clang-tidy: llvm-include-order 5 years ago
Anders Jenbo 2bdb6caa07
Cleanup majority of remaning implicit bool conversions (#2234) 5 years ago
Anders Jenbo 22b632f04a ♻️Clean up implicit bool conversions 5 years ago
Anders Jenbo ee7b32d8f6 Player by reference part 3 5 years ago
Gleb Mazovetskiy 1bc9c3973f 🚚 engine.h: Extract `Rectangle` 5 years ago
Juliano Leal Goncalves 25eaac78c1 ♻️ Leverage 'Size' to represent a 'Rectangle's width/height 5 years ago
Juliano Leal Goncalves e3ea6a9042 ♻️ Leverage 'Point' to represent a 'Rectangle's position 5 years ago
Juliano Leal Goncalves ff147f9280 🚚 Rename 'RECT32' to 'Rectangle' to match naming style of other core structs 5 years ago
Gleb Mazovetskiy f9d20b44d6 🎉 Hardware cursor (SDL2-only) 5 years ago
Juliano Leal Goncalves 15c46b9eb0 💬 Rename HeroSpeech members to improve discoverability 5 years ago
Juliano Leal Goncalves 5350250a76 🚚 Rename speech functions to 'Say' variations 5 years ago
Juliano Leal Goncalves 8c620ce29e ♻️ Extract 'HeroSpeech' enum class for hero sounds instead of using raw `int`s 5 years ago
Anders Jenbo 4a7ba94702 🎨 Run clang-format 5 years ago
Anders Jenbo 3b04f67194 🔥 Remove a chunk of miniwin types 5 years ago
Jmgr 17c85814bf Fix a few remaining C-style format in Log calls 5 years ago
Jmgr 1b7e0d2cb3 Migrate existing log entries 5 years ago
Anders Jenbo 2969b80163 🎨 Run readability-identifier-naming on all src sub-folders 5 years ago
Anders Jenbo 1e3ed903be 🎨 strip redundant else 5 years ago
qndel ec74917cb4 class sounds cleanup 5 years ago
Anders Jenbo 373f28736f 🎨 Acceptable parts of modernize-* 5 years ago
Anders Jenbo b978d80119 🎨 llvm-include-order 5 years ago
Anders Jenbo bb4e1960e7 🎨 modernize-use-nullptr 5 years ago
Anders Jenbo 8c821e98d3 🚚 Restructure files 5 years ago
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 5 years ago
Gleb Mazovetskiy acc1578cdd false_avail: Remove `__vita__` workaround 5 years ago