11292 Commits (985940342d7fe3d28bc4ec5da06b15668b0ee74e)
 

Author SHA1 Message Date
Gleb Mazovetskiy 985940342d libfmt: Set FMT_USE_LOCALE=0 1 year ago
Gleb Mazovetskiy ac062a3907 libfmt: FMT_BUILTIN_TYPES=0 on rg99 1 year ago
Gleb Mazovetskiy dcb496614f Update libfmt 1 year ago
qndel b11a0952cb get rid of libTolk.dll in artifacts 1 year ago
Gleb Mazovetskiy 1a32a705fe Replaces uses of doubles with floats 1 year ago
Gleb Mazovetskiy f476754313 Videos: Avoid float math for frame durations 1 year ago
staphen 1078598226 Hide Upscale option in Settings menu 1 year ago
Gleb Mazovetskiy 92aeb01ebb Fix stairs rendering in Caves and Hell 1 year ago
Gleb Mazovetskiy 8c39edfe7e Add `dev.display.tileData('microTiles')` 1 year ago
Andrew James 59471f0828 Remove special case when auto-placing 2x2 items 1 year ago
Gleb Mazovetskiy 67f822f659 Speed-up debug grid 1 year ago
Gleb Mazovetskiy 898cb3ae3d Screenshotting: Use `SDL_RWops` throughout 1 year ago
staphen b78ec23362 Fix bounds check in RenderClxOutline() 1 year ago
Eric Robinson d7b5a0c972 Update hwcursor.cpp 1 year ago
qndel fe15ae32f0 fix warnings 1 year ago
Eric Robinson 793eb7a835
Fix 0 charge staff in speed spell (#6502) 1 year ago
Eric Robinson 9f197f5ebc
Rename Missile::_mirange to Missile::duration (#7214) 1 year ago
Eric Robinson cdd22626b4
Fix Knockback direction (#7093) 2 years ago
Anders Jenbo ee8907eb96 Use Point in cursor.cpp 2 years ago
Todd-C-Goldfarb cadb6d86a5 Refactor: Check_Curs_Move() (Issue: 1995) 2 years ago
Eric Robinson 109c3b165c
Bugfix/Refactor: Min-Max Damage Range Calculations (#7022) 2 years ago
Eric Robinson e90855b3c4
Rename stores.cpp global variables (#7425) 2 years ago
Anders Jenbo 974f517fd9 Make belt_item_type in to an enum class 2 years ago
Eric Robinson 6396af1ff5
Cleanup panel code (Part 2) (#7421) 2 years ago
KPhoenix b0cb1b92ed Bugfix: Corruption item power 2 years ago
Eric Robinson 36af39da53
Fix Flamedart damage (#7076) 2 years ago
Eric Robinson d8e58b2547
Fix Elemental Arrows vs Objects (#6507) 2 years ago
Eric Robinson 0e1e87389a
Revise FailedToOpenFileError (#7305) 2 years ago
qndel 724cce7d90 fix being able to repair equipped items for free 2 years ago
Stephen C. Wills cfe9a8ccdd
Introduce xoshiro RNG to generate dungeon seeds (#7030) 2 years ago
Eric Robinson 8970eaa410
Cleanup panel code (Part 1) (#7417) 2 years ago
staphen dbd33e6f52 Update optimized transparency lookup when cycling colors 2 years ago
Eric Robinson cabc85b660
Fix Magic Rock animations (#7365) 2 years ago
Eric Robinson e97313a07c
New Readme Graphic (#7368) 2 years ago
Anders Jenbo e949f41d83 Clean up selection type 2 years ago
KPhoenix e58ba95a96 Fix Underministic Item Generation 2 years ago
Eric Robinson e26e57632f
Revise Readme (#7369) 2 years ago
Anders Jenbo 8128086d5b Clean up DoBlitScreen 2 years ago
Eric Robinson fc457388fd
Removes the logic that mimics the Hellfire oversight 2 years ago
Oleksandr Kalko b6dee54cc1 Upgrade SDL to 2.30.7 2 years ago
Andrew James a0171b1b5a
Don't use user-supplied VERSION_NUM when building DevilutionX (#7411) 2 years ago
Andrew James 99e12f7663 dedupe code to pick up/auto-move items from body 2 years ago
Andrew James e9bb19b60f tidy up one-hand equip logic 2 years ago
Andrew James db02222cda remove temporary ii variable 2 years ago
Andrew James 6901d9e0fb don't trample over holditem unnecessarily 2 years ago
Andrew James 5e0b48df2e
Fix not being able to equip two-handed items in a certain case 2 years ago
Gleb Mazovetskiy 77020db5ff Revert "DrawFloor: Remove a redundant check" 2 years ago
Gleb Mazovetskiy 88cddb0ccd dun_render_benchmark: Do not crash on foliage 2 years ago
Gleb Mazovetskiy 299b6bffcd dun_render: Clean up foliage masks code 2 years ago
obligaron 138f937519 Fix infinite loop in unique item randomization 2 years ago