11262 Commits (8970eaa410222a2829a24814df5df179cd6eeeaf)
 

Author SHA1 Message Date
Eric Robinson 8970eaa410
Cleanup panel code (Part 1) (#7417) 2 years ago
staphen dbd33e6f52 Update optimized transparency lookup when cycling colors 2 years ago
Eric Robinson cabc85b660
Fix Magic Rock animations (#7365) 2 years ago
Eric Robinson e97313a07c
New Readme Graphic (#7368) 2 years ago
Anders Jenbo e949f41d83 Clean up selection type 2 years ago
KPhoenix e58ba95a96 Fix Underministic Item Generation 2 years ago
Eric Robinson e26e57632f
Revise Readme (#7369) 2 years ago
Anders Jenbo 8128086d5b Clean up DoBlitScreen 2 years ago
Eric Robinson fc457388fd
Removes the logic that mimics the Hellfire oversight 2 years ago
Oleksandr Kalko b6dee54cc1 Upgrade SDL to 2.30.7 2 years ago
Andrew James a0171b1b5a
Don't use user-supplied VERSION_NUM when building DevilutionX (#7411) 2 years ago
Andrew James 99e12f7663 dedupe code to pick up/auto-move items from body 2 years ago
Andrew James e9bb19b60f tidy up one-hand equip logic 2 years ago
Andrew James db02222cda remove temporary ii variable 2 years ago
Andrew James 6901d9e0fb don't trample over holditem unnecessarily 2 years ago
Andrew James 5e0b48df2e
Fix not being able to equip two-handed items in a certain case 2 years ago
Gleb Mazovetskiy 77020db5ff Revert "DrawFloor: Remove a redundant check" 2 years ago
Gleb Mazovetskiy 88cddb0ccd dun_render_benchmark: Do not crash on foliage 2 years ago
Gleb Mazovetskiy 299b6bffcd dun_render: Clean up foliage masks code 2 years ago
obligaron 138f937519 Fix infinite loop in unique item randomization 2 years ago
obligaron ca16398147 Move DebugSpawn(Unique)Item to lua dev moduls and make necessary functions public 2 years ago
Eric Robinson c138d29952
Fix Wall Spells on objects (#7364) 2 years ago
Eric Robinson 520bf5d9bd
Fix visually overlapping sprites for wall spells (#7208) 2 years ago
John Törnblom 21627b9b08 add experimental port for jailbroken PS5s 2 years ago
Gleb Mazovetskiy 1583490063 Assets.cmake: Add the Turkish fonts in all sizes 2 years ago
Gleb Mazovetskiy b1c8541904 Xbox One: Install gettext to build translations 2 years ago
Gleb Mazovetskiy a75f77bfa8 DrawFloor: Remove a redundant check 2 years ago
Anders Jenbo 2386f90884 Update bug_report.yml with 1.5.3 2 years ago
Gleb Mazovetskiy 22b152ef7c miyoo_mini/setup_toolchain.sh: Install smpq 2 years ago
Oleksandr Kalko 0d1106e501 Add 1.5.3 release notes to metainfo 2 years ago
Eric Robinson 96a2a145e2 Increase MaxOutlinePixels 2 years ago
Anders Jenbo 449285a585 Update to latest Android SDK 2 years ago
Gleb Mazovetskiy 2580cd7b68 Simplify foliage rendering 2 years ago
staphen fff2f224dc Update ASIO to fix error messages on Windows 2 years ago
Gleb Mazovetskiy 1bab0251e2 Minor rendering cleanups 2 years ago
Eric Robinson a374985c5b Optimize StartSpell() 2 years ago
qndel 71650f981f
fix repair and recharge (#7360) 2 years ago
Gleb Mazovetskiy 4e572f0450 dun_render: Fix OOB in `world_draw_black_tile` 2 years ago
Gleb Mazovetskiy ef498f2baf Speed up `world_draw_black_tile` 2 years ago
Gleb Mazovetskiy 49f63c5885 dun_render_benchmark: `BM_RenderBlackTile` 2 years ago
Gleb Mazovetskiy 15f8987d73 dun_render: Fix dark triangle rendering 2 years ago
Gleb Mazovetskiy f6c8a32815 dun_render: Specialized FullyDark+Solid triangles 2 years ago
Gleb Mazovetskiy 40ee61e776 dun_render: Unroll triangle loops 2 years ago
Gleb Mazovetskiy 4c53e0b8af benchmarking.md: Explain how to compare benchmarks 2 years ago
Gleb Mazovetskiy 3d716f74d3 Add dun_render_benchmark 2 years ago
Gleb Mazovetskiy 114b38da90 Fix `ReencodeDungeonCelsLeft/RightTriangle` 2 years ago
Gleb Mazovetskiy 31f91ac8aa Organize gdb/llvm files a bit better 2 years ago
Gleb Mazovetskiy 451f1fd70a Re-encode dungeon tiles to remove bloat 2 years ago
Gleb Mazovetskiy a2961eafd2 scrollrt: Add `IsFloor` function 2 years ago
Gleb Mazovetskiy d41c7e4221 dun_render: Optimize triangle rendering 2 years ago