10815 Commits (88bbf4f913270ffbdb9482ce48cf733730f68282)
 

Author SHA1 Message Date
Gleb Mazovetskiy 88bbf4f913 Improve DiabloMsg handling 2 years ago
Gleb Mazovetskiy d1d27c8368 Rename error -> diablo_msg 2 years ago
tetektoza a387f73aa7 Refactor: simplify logic in items.h 2 years ago
Gleb Mazovetskiy 9e2608bd98 Fix DiabloMsg rendering for CJK 2 years ago
Gleb Mazovetskiy 1bcdd17e34 Reduce verbose SDL_WINDOWEVENT event log spam 2 years ago
Gleb Mazovetskiy 270a064fe6 Fix "Level Up" label in French 2 years ago
Gleb Mazovetskiy 4a02188588 Fix -Wmissing-field-initializers in playerdat.cpp 2 years ago
tetektoza 41c5175444 Clip parsed level from debug console to 50 2 years ago
Anders Jenbo 706010ee45 Add Lua support 2 years ago
KPhoenix e18b37a7df Bugfix: Automap Grates not rendering correctly 2 years ago
staphen b82081d883 Prevent softlock when removing Auric Amulet 2 years ago
Anders Jenbo 9c6902b2c4 Fix missing return value in tcp_server::send() 2 years ago
staphen ed7b8e794f Fix missing return value in tcp_server::StartSend() 2 years ago
KPhoenix db1ab771d6 Bugfix: Indestructible Items at Smith Repair 2 years ago
Bubio 80d8524979 Updated Japanese translation. 2 years ago
Anders Jenbo b318d702e5 Enable VCPKG dependency graph 3 years ago
staphen 444ac9d820 Use memmove when shifting data in high/low priority buffers 3 years ago
Eric Robinson ffc7190898
Automap: Add minimap display option (#6612) 3 years ago
staphen 9d34cb2795 Remove frame queue exceptions from the network layer 3 years ago
KPhoenix fec9bc7f40 Bugfix: Speed spell on item swap 3 years ago
Eric Robinson 4c7e2edd06
Automap: Transparency (#6607) 3 years ago
Anders Jenbo d725fdb4f3 Add screen reader support 3 years ago
Gleb Mazovetskiy fa155d4ffd Dungeon tiles: Port over some cleanups from #6636 3 years ago
Gleb Mazovetskiy 3477d2f33f Revert "dun_render: Add `DunTileColorMap` for baked light" 3 years ago
Gleb Mazovetskiy 48a66c29af Win9x: Fix MinSizeRel and binary stripping 3 years ago
Gleb Mazovetskiy 2e6847556e Bump libfmt 3 years ago
Eric Robinson ae926c1e99
Debug: Add DrawVision to automap (#6649) 3 years ago
Stephen C. Wills 064d7ca003
Fix starting spell for Sorcerer (#6650) 3 years ago
staphen e5f626ccf9 Fix edge cases for packing empty items 3 years ago
staphen 13b5fb82fa Build ASIO without exceptions 3 years ago
Gleb Mazovetskiy c7fefd74b6 `LoggedFstream`: Fix `OpenFile` error check 3 years ago
KPhoenix 13cd49b423 Automap: Draw grates as doted line 3 years ago
Gleb Mazovetskiy 848f234aed Add automap type cycling controls 3 years ago
ephphatha 4e6517e54c load starting loadout dynamically 3 years ago
ephphatha 56a6889225 Use generic code to create starting items for new characters 3 years ago
ephphatha d13bed2a78 Fix broken test case 3 years ago
ephphatha 24a20ce8e2 Extract uses of MyPlayer to prevent future crashes in tests/game init 3 years ago
ephphatha 55a21b7467 Move the base hit amount to a table in playerData.cpp 3 years ago
ephphatha 6a8f4b12da Get base block bonus from data struct instead of storing a copy 3 years ago
ephphatha 5d50b5520d Add PlayerData lookup helper to avoid manual casts 3 years ago
ephphatha 28fd553266 Use HeroClass in UI functions 3 years ago
ephphatha 78529414fb Move asset path to PlayersSpriteData 3 years ago
Gleb Mazovetskiy 14e32bd8f3 `DrawDungeon`: Remove `dRendered` check 3 years ago
Gleb Mazovetskiy bd0986ee73 Update NDK to v26 3 years ago
Gleb Mazovetskiy 13f6e34ebe Use an empty path for ini-based path detection 3 years ago
Gleb Mazovetskiy 74977f68f6 Windows 9x: Return "" from `SDL_GetPrefPath` 3 years ago
Gleb Mazovetskiy a44d1dfbf3 `ResizeFile`: Fix `SetFilePointer` return type check 3 years ago
Gleb Mazovetskiy a7a2b92421 tcp_client: Fix `SDL_SetError` call 3 years ago
Gleb Mazovetskiy 827eb9705d dun_render: Add `DunTileColorMap` for baked light 3 years ago
ephphatha c1f3dcb705 Use safer versions of random number functions instead of GenerateRnd 3 years ago