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@ -255,6 +255,10 @@ void PackPlayer(PlayerPack &packed, const Player &player)
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void PackNetItem(const Item &item, ItemNetPack &packedItem) |
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{ |
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if (item.isEmpty()) { |
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packedItem.def.wIndx = static_cast<_item_indexes>(0xFFFF); |
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return; |
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} |
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packedItem.def.wIndx = static_cast<_item_indexes>(SDL_SwapLE16(item.IDidx)); |
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packedItem.def.wCI = SDL_SwapLE16(item._iCreateInfo); |
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packedItem.def.dwSeed = SDL_SwapLE32(item._iSeed); |
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@ -334,6 +338,11 @@ void PackNetPlayer(PlayerNetPack &packed, const Player &player)
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void UnPackItem(const ItemPack &packedItem, const Player &player, Item &item, bool isHellfire) |
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{ |
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if (packedItem.idx == 0xFFFF) { |
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item.clear(); |
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return; |
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} |
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auto idx = static_cast<_item_indexes>(SDL_SwapLE16(packedItem.idx)); |
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if (gbIsSpawn) { |
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