437 Commits (866bc560085f28ccd088889a70d3f2cb62d004db)

Author SHA1 Message Date
Anders Jenbo 866bc56008 Clean up remaning usages of Missiles[] 5 years ago
obligaron 3c45149cef Introduce IsDiabloMsgAvailable and hide msgflag 5 years ago
BC Ko 4df798808e
2435 refactor global variable Items part 2 (#2673) 5 years ago
Anders Jenbo 4a1e4c599b Port debug vision to a command 5 years ago
Anders Jenbo f289fbcec5 Remove dead missile code 5 years ago
Vladimir Olteanu 040ca7b1e9 Remove logic related to unused MFLAG_ALLOW_SPECIAL 5 years ago
Vladimir Olteanu 3364a4e00c Refactor MisFileData 5 years ago
obligaron 82cea78def Apply clang-format 5 years ago
Aaron Sun 3ee90ca629 Add options for sub-panel alignment 5 years ago
4aron5un 4c8210df21
Center the sub-panels (Quest, Character, Spell and Inventory) (#2498) 5 years ago
Anders Jenbo d523fc1e81 Cleanups 5 years ago
ephphatha 0575716eac Rename UiFlags members to group related options 5 years ago
ephphatha 4ad53232a0 Convert the UiFlags enum to a scoped enum type 5 years ago
obligaron 7d9891b249 ADL GetOffsetForWalking: remove diagonal special 5 years ago
Anders Jenbo a07b30a0c7 Get Towners by reference 5 years ago
Anders Jenbo de0b3a38b8 Apply code style 5 years ago
Anders Jenbo e5fc7fd17c Move remaning symbols in to anonymous namespaces 5 years ago
Anders Jenbo 9c4e34f988 Player by reference 5 years ago
Anders Jenbo 0889780923 Remove more usage of miniwin types 5 years ago
Anders Jenbo 9264ad4b89 Use IsTileNotSolid() in place of !nSolidTable[dPiece[][]] 5 years ago
obligaron 5ed79c38ef Introduce MissilePosition.StopMissile 5 years ago
Anders Jenbo 77b72da276 ♻️Use monster by reference when possible 5 years ago
Anders Jenbo ef6275caac Clean up private function names 5 years ago
obligaron 54d63e2edd Change AnimationInfo.pCelSprite to const 5 years ago
obligaron 72692028f7 Refurbish table in GetOffsetForWalking 5 years ago
Anders Jenbo 903d4bd2e1 Scope all for loops 5 years ago
Anders Jenbo 9ebdb6db69 General clean up 5 years ago
Anders Jenbo 467b74dc06 Rename object globals 5 years ago
Anders Jenbo 9ae908f947 Rename missile globals 5 years ago
Anders Jenbo 9b8bf92575 Rename quest globals 5 years ago
Anders Jenbo 96bf75b502 Rename player globals 5 years ago
Anders Jenbo dce78dde62 Rename lighting globals 5 years ago
Anders Jenbo c8870dbd1f Rename item globals 5 years ago
Anders Jenbo 07ad083fda Rename monster globals 5 years ago
obligaron be53349c2d
Decouple missile movement from game logic (#2322) 5 years ago
RISHABH BUDHIRAJA b5b3fd3958 fix: DrawMissile code doesn't handle cases where dMissile[x][y] == 0 5 years ago
Anders Jenbo cb564a2d54 Clean up A-D 5 years ago
Anders Jenbo 4eabc6024b Apply various cleanups via Android Studio 5 years ago
Anders Jenbo a7c7fa0030 Fully apply clang-tidy/format to all files 5 years ago
Anders Jenbo ecea12fc15 Clang-tidy: ParameterCase 5 years ago
Andrew James 3508aa6d3d
Align Life/Mana flask drawing routines (#2291) 5 years ago
Gleb Mazovetskiy cb0dae8590 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
Anders Jenbo a350fb0b15 Clang-tidy: FunctionCase part 1 5 years ago
Anders Jenbo b71b0149a3 Clang-tidy: ConstexprVariableCase 5 years ago
Anders Jenbo 129342d07a Clang-tidy: GlobalConstantCase 5 years ago
Juliano Leal Goncalves cbb84199c2 ♻️ Replace Point addition with 'Point + Displacement' 5 years ago
Anders Jenbo 5537fe748e Clean up debug code 5 years ago
Anders Jenbo 0f2ad469ea ♻️Clean up variable initialization 5 years ago
Anders Jenbo f0e5bd819b 💚 Fix debug builds 5 years ago
Anders Jenbo 8e07ef8fe5 Clang-tidy: misc-unused-parameters 5 years ago