293 Commits (80ee63a856b997857669986fe88d5e5c19d2cb84)

Author SHA1 Message Date
Anders Jenbo 0092aa66f0 [ctlr] Fix closing inventory via quickbook 6 years ago
Gleb Mazovetskiy ddce870dda Handle scaling for SDL1 (#370) 6 years ago
Anders Jenbo 1571769478 Fix controller focuse when opening char 6 years ago
Anders Jenbo dbc91ae036 Correct mouse interactions for game controller 6 years ago
Anders Jenbo cb7b767570 Swap map and quest log 6 years ago
Anders Jenbo c86cec3c5f Prioritize controller navigation 6 years ago
Anders Jenbo 45844b71ae Make controls more responsive 6 years ago
Gleb Mazovetskiy 9cf4bef738 plrctrls: Fixup checkMonstersNearby 6 years ago
Anders Jenbo e590e6995a Implement recharge and fix cursor for repair 6 years ago
Anders Jenbo c1a6244175 Make belt usage event based, also use heal scroll from belt 6 years ago
Gleb Mazovetskiy 6c07152fa6 kbcontroller.cpp: fix missing return value 6 years ago
Gleb Mazovetskiy b949b77d53 Drop held item when closing inventory 6 years ago
Gleb Mazovetskiy 7c4284fc4c Controls: Map top button to use inv item 6 years ago
Gleb Mazovetskiy b7d53bb5f8 Controller support: README docs 6 years ago
Gleb Mazovetskiy 14dcf6a6c8 Fix IsJoystickHatButtonPressed 6 years ago
Gleb Mazovetskiy 3c56e5aef5 Controller: Support SDL1 joystick hat 6 years ago
Gleb Mazovetskiy 6d7014b0a9 Controller: Support SDL1 joystick axes 6 years ago
Gleb Mazovetskiy d3be0ed6f7 Define RetroFW controls via the build script 6 years ago
Gleb Mazovetskiy 882e9f0fbf Game controller: Fix spell selection 6 years ago
Gleb Mazovetskiy 113ef2e283 Fix item flickering 6 years ago
Gleb Mazovetskiy 6f3cc2a440 SDL1 fixes 6 years ago
Gleb Mazovetskiy 93203fa445 Controller: implement spellcasting 6 years ago
Gleb Mazovetskiy a2e821d241 Game controller support 6 years ago
rsn8887 a1d7fe196a Fix increasing player stats infinitely 6 years ago
erfg12 3e03404ebb Keyboard and Controller support for Diablo 1 6 years ago
Mathieu Maret 90e60654fe fix rest on the GUI 6 years ago
Guillaume Roche 1bfd062b3c Fix some write-strings warnings 6 years ago
Anders Jenbo 5b95289440 Render FPS count using ingame font 6 years ago
Anders Jenbo 0e578ffb11 Enable assertions 6 years ago
Gleb Mazovetskiy f0eab35672 SDL 2.0.3 SVid: Use non-device Audio API 7 years ago
Gleb Mazovetskiy f13d2d193a SDL 2.0.3 SVid: Zero audio buffer before MixAudio 7 years ago
Gleb Mazovetskiy afaa25193a Set surface size to be the logical size 7 years ago
Guillaume Roche 5f4ba26894 Use an enum for connection type 7 years ago
Gleb Mazovetskiy 4ac8472850 Add some checks to DrawTTF 7 years ago
Gleb Mazovetskiy 7dc73dd825 SDL1: Remove SDL_DOUBLEBUF 7 years ago
Gleb Mazovetskiy aa816b43e2 GetAsyncKeyState: Implement more keys 7 years ago
Mathieu Maret 3c416b16d7 Fix display of Connection menu (#354) 7 years ago
Gleb Mazovetskiy df8d7a1f46 Compatibility with SDL v2.0.3 7 years ago
Anders Jenbo feeae23076 Prevent infinit recursion in UiOkDialog 7 years ago
Gleb Mazovetskiy dd5bc39816 Get a fresh window surface before rendering to it (#358) 7 years ago
Gleb Mazovetskiy 9d4dce5c62 SDL1: Support fullscreen 7 years ago
Anders Jenbo b23e1ea527 Unload art fonts 7 years ago
Anders Jenbo 810b12a37d Drop unused code 7 years ago
Anders Jenbo 0929cdd9ac Ignore SDL_KEYMAPCHANGED event 7 years ago
Anders Jenbo a8e4db538f Display SDL error messages in UI dialog 7 years ago
Gleb Mazovetskiy 426c246535 Simplify SDL1/2 palette handling 7 years ago
Gleb Mazovetskiy 356e276b0a credits.cpp: Hard-code a safe mask color 7 years ago
Gleb Mazovetskiy e7d7cbe098 DiabloUI/credits: Use SDL_SetPaletteColors in SDL2 7 years ago
Gleb Mazovetskiy b80963f057 DiabloUI/credits: Remove BlitToViewport helper 7 years ago
Gleb Mazovetskiy d76e577ee4 DiabloUI/credits: Render TTF only once 7 years ago