Gleb Mazovetskiy
7bfc8e91bd
Update devilutionx.pot
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Using tools/update_translations_pot.py
2 years ago
Gleb Mazovetskiy
b57fac6419
Add tools/update_translations_pot.py
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Updates Translations/devilutionx.pot using xgettext
2 years ago
Gleb Mazovetskiy
8633be3578
Fix "Book of" translations
2 years ago
Gleb Mazovetskiy
067d83afac
Remove "Book of " from `translation_dummy.cpp`
2 years ago
Gleb Mazovetskiy
497e6dfe40
Add a dot to lowercase "i" in Turkish (all sizes)
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https://github.com/diasurgical/devilutionX/pull/7189 added the dot to size 12,
this PR does so for the rest of the font sizes.
2 years ago
staphen
df0b3aaab7
Ensure that network timeout info shows up in the info panel
2 years ago
Eric Robinson
5ae0e5eb17
Optimize DeadItem() ( #7213 )
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Optimize DeadItem() - Look up `player.position.tile` only once.
2 years ago
DakkJaniels
8910ea468c
Remove link to circleci latest builds
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replaced link to circleci with link to readme section for test builds
2 years ago
Anders Jenbo
177e3b9707
Update link to testbuilds
2 years ago
Qi Wang
3555346ed8
update zh_CN translation
2 years ago
Anders Jenbo
28b7ae6b03
Allow for more flexible translations of "Book of {SpellName}"
2 years ago
Gleb Mazovetskiy
d2db24a19e
values-tr/strings.xml: Escape single quote
2 years ago
Byrgius
0a778eec4b
Turkish Translation ( #7197 )
2 years ago
Anders Jenbo
63d525fe47
Update iOS toolchain
2 years ago
Gleb Mazovetskiy
d415c44cd0
Bump vcpkg baseline
2 years ago
Gleb Mazovetskiy
3c1df9aecd
Bump SDL to v2.30.5
2 years ago
Gleb Mazovetskiy
27206cd1d7
Load font variant for Turkish
2 years ago
Gleb Mazovetskiy
8108f23d58
Add Turkish-specific graphics for "i"
2 years ago
Gleb Mazovetskiy
7211958a05
Bump libfmt
2 years ago
ZhiZe-ZG
1a61e6e397
Update zh_CN translation (updated from latest code) ( #7183 )
2 years ago
Qi Wang
64a71d1d8f
update zh_CN.po
2 years ago
Anders Jenbo
211e99b420
Correct translation comment
2 years ago
Gleb Mazovetskiy
ada13f9e9a
Take PNG screenshots by default in SDL2 builds
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PNG screenshots are also lossless and about half the size of the PCX
screenshots.
2 years ago
Gleb Mazovetskiy
33cc487ae4
Add single-argument logging overloads
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Avoids going through `fmt` for single-argument log calls.
2 years ago
Gleb Mazovetskiy
b0c0ffef29
Fix tests build on SDL1
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In SDL1, add `sdl2_to_1_2_backports` dependency to the interface of
`DevilutionX::SDL`, so that everything that uses SDL can also use
the backports.
Nearly everything uses the backports because logging uses the backports.
2 years ago
Gleb Mazovetskiy
177ba45f8d
Controller buttons: Make most of the code private
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The compiler constant-folds the lookups in `printItemMiscGamepad`
code to the same asm as the manual version.
2 years ago
Gleb Mazovetskiy
742f5fd5f7
Fix a couple of compilation warnings
2 years ago
staphen
01cbfb6dd1
[Android] Force app to overlap with the display cutout
2 years ago
staphen
46d227c755
Update CI to macos-12
2 years ago
Trihedraf
04bd887741
Add NSIS CPack
2 years ago
staphen
60113bb0b8
Fix brightness of whu casting animations
2 years ago
obligaron
597e6b5f5f
Add comment for fully light and fully dark optimiation assert
2 years ago
hiperiondev
251d05d1ef
Complete 2 missing translations
2 years ago
obligaron
4b7424949f
Make IsFullyDark/IsFullyLit respect hell and hellfire levels
2 years ago
obligaron
56044b7021
Introduce IsFullyDark/IsFullyLit
2 years ago
staphen
753633f2ad
Don't validate items in Single Player
2 years ago
staphen
e0dddb1178
Don't draw non-item cursors as items
2 years ago
Gleb Mazovetskiy
8a135c9c3b
Increase OutlinePixels limit from 1024 to 1536
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@Trihedraf reported that the game crashed when killing Diablo.
1536 should be enough for Diablo and any custom sprites (if not, we can increase it further).
2 years ago
staphen
15e44a19c3
Fix order of events when drawing timeout cursor
2 years ago
Gleb Mazovetskiy
35e93366f6
Replace uses of deprecated u8path
2 years ago
Gleb Mazovetskiy
09e7cfea0e
Turn codec into a standalone library
2 years ago
Gleb Mazovetskiy
3b0cde6704
Turn utils/format_int into a standalone library
2 years ago
Gleb Mazovetskiy
495e583e64
Turn utils/file_util into a standalone library
2 years ago
Gleb Mazovetskiy
164dc9dc87
Turn util/parse_int into a standalone library
2 years ago
Gleb Mazovetskiy
3e22e8065b
Turn util/str_* into a standalone library
2 years ago
Gleb Mazovetskiy
713c04838c
Turn utils/utf8 into a standalone library
2 years ago
Gleb Mazovetskiy
706905fd59
SDL1: Fix windowed video mode
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On Ubuntu 24.04 when running in a window,
`SDL_GetVideoInfo` returns the display size rather than the window size,
resulting in incorrect scaling.
Using `SDL_GetVideoSurface` instead of `SDL_GetVideoInfo` fixes this.
2 years ago
Eric Robinson
a30f7c0b8e
Randomize Unique Item Generation (Reverse compatible) ( #7060 )
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Co-authored-by: staphen <staphen@gmail.com>
2 years ago
Gleb Mazovetskiy
637b51c103
Fix a few more warnings
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The pure attribute on `StaticVector#empty` is needed so that
it can be used in `DVL_ASSUME` without a warning about side-effects in
assume.
2 years ago
Gleb Mazovetskiy
56342126bf
Log: Avoid making strings that won't be printed
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When we switched to `fmt` for logging, the log functions were
implemented in such a way that the strings were always constructed,
even if log priority was such that they weren't ever logged.
2 years ago