11343 Commits (4ec2492b0bee0ffe0e26017a32fbfe0a86e44e64)
 

Author SHA1 Message Date
Gleb Mazovetskiy 4ec2492b0b Only set CMAKE_OSX_DEPLOYMENT_TARGET on new macOS 1 year ago
Gleb Mazovetskiy 31c28e719a Avoid `strnlen` 1 year ago
Gleb Mazovetskiy a838078341 macOS 10.4: Guard non-existing APIs 1 year ago
Eric Robinson cfac786daf
Make invalid items unusable (#7506) 1 year ago
Andrew James 1412e25eff
Allow for item drop rates up to 255 (#7533) 1 year ago
Eric Robinson 228aa7e210
Revise Teleport Target (#7531) 1 year ago
staphen 09ba7532ea At shutdown, free surfaces and textures allocated for virtual gamepad graphics 1 year ago
Gleb Mazovetskiy 553d135726 CMake: FetchContent `EXCLUDE_FROM_ALL` fixes 1 year ago
Oleksandr Kalko 17ce17e910
Android major upgrades (#7524) 1 year ago
Krzysztof Pawlik d61ab52e51
Update Polish translations. (#7525) 1 year ago
Oleksandr Kalko b50949a8d1 Upgrade vcpkg baseline commit 1 year ago
Gleb Mazovetskiy 66b0f43731 Add a threshold for skipping the loading screen 1 year ago
Gleb Mazovetskiy 7b0558146e Async load: Handle errors 1 year ago
Gleb Mazovetskiy f15fbcf61a Async loading 1 year ago
Gleb Mazovetskiy f7a93f4cd3 Improve `dev.display.path()` 1 year ago
Gleb Mazovetskiy e692acb049 Pathfinding: Rename functions 1 year ago
Gleb Mazovetskiy 44d5d2d0b7 Update Amiga build configs 1 year ago
staphen bfd289db88 Clear unique item flags in LoadGameLevel() 1 year ago
Gleb Mazovetskiy d8dde8d2b1 ini.cpp: Fix empty \r\n line parsing 1 year ago
Gleb Mazovetskiy 1892f6aa4e ini: Write \r\n instead of \n 1 year ago
Gleb Mazovetskiy b170192975 Avoid std::from/to_chars for float 1 year ago
Gleb Mazovetskiy 0680cbc314 ini: work around C++20 string_view constructor 1 year ago
Gleb Mazovetskiy b8ab6d2faa Migrate from SimpleIni to our own implementation 1 year ago
staphen 6318c557de Wake up the whole pack of Gargoyles when disturbed 1 year ago
Oleksandr Kalko 4a7d34a502 Upgrade some Android stuff 1 year ago
Stephen C. Wills 6b988fcfdb
Fix clang-format violation (#7500) 1 year ago
Peppersawce bd1881957b Update paths.cpp 1 year ago
Peppersawce da0418d654 Define Haiku assets path 1 year ago
Bubio 6523ac8796 Update ja_JP translations 1 year ago
Andrew James 5758e561fd allow auto-equipping two-handed weapons with both hands occupied 1 year ago
Andrew James 1b32872db2 Shuffle items around when auto-equipping so less inv space is required 1 year ago
Andrew James a8ca96452a Only use holditem if we're actually picking the item to hand 1 year ago
Andrew James b19f2e80ce Move anonymous namespace functions to the top of the file 1 year ago
Andrew James c7abf2f778
Extract logic from CheckInvCut/AutoPlaceItemInInventory (#7494) 1 year ago
staphen fade1d0b22 Fix error in Lua require() function 1 year ago
Gleb Mazovetskiy 197827acc9 Update Source/utils/surface_to_clx.cpp 1 year ago
Gleb Mazovetskiy 382dbd988e Run tools/update_bundled_assets.sh 1 year ago
Gleb Mazovetskiy aa751ff538 Reduce CLX header size from 10 to 6 1 year ago
hiperiondev 304a7797dd Add missing translation 1 year ago
hiperiondev 05feb0778c Update from source 1 year ago
Sten Feldman 95c79ecd61
🇪🇪 ET Translation patch (#7479) 1 year ago
Gleb Mazovetskiy dbfa2feb48 SDL1: Avoid redundant palette update 1 year ago
staphen e1a08d369e Do not assume 10-byte header for CL2 data 1 year ago
staphen 3caa80f453 Fix double to float conversion warnings in virtual gamepad logic 1 year ago
Eric Robinson 181247924b
Cleanup LoadGameLevel() (#7467) 1 year ago
Eric Robinson d6c81898d6 Move Lazarus spawn code 1 year ago
Anders Jenbo 8dc6e0516a Fix GetUniqueMonstPosition() 1 year ago
Eric Robinson 06528a58e7
Clean up PlaceUniqueMonster() position logic 1 year ago
Eric Robinson baaa906583
Remove CheckCheatStats() (#7461) 1 year ago
Eric Robinson 0fd4a7b348
Fix Life/Mana bugs (#5777) 1 year ago