Juliano Leal Goncalves
6226f41849
🚚 Rename '_mc_id' enum to 'MonsterClass'
5 years ago
Juliano Leal Goncalves
eac08bd05f
♻️ Extract health bar border color by monster type logic into local function
...
This eliminates direct array indexing by an enum which allows us to move into enum class without casting.
5 years ago
staphen
e85101eb31
Fix NULL Cel Buffer error when blocking missiles
5 years ago
qndel
927e773696
small debug cleanup
5 years ago
Juliano Leal Goncalves
db1026fa39
🚚 Rename 'MonsterDataStruct' to 'MonsterData'
5 years ago
Juliano Leal Goncalves
6146b828e9
🚚 Rename 'MonsterData' global to 'MonstersData'
...
This avoids conflicts with the struct name as we'll be renaming that next.
5 years ago
obligaron
be4aeca196
DebugCmdWarpToLevel: Use correct WM_DIABTOWNWARP instead of the up-to-town WM_DIABTWARPUP
5 years ago
obligaron
2e07a59582
DebugCmdLoadMap: Fix transition from level to map
5 years ago
obligaron
82a5af7332
DebugCmdWarpToLevel: Fix transition from map to level
5 years ago
qndel
a14a3ba455
add enums to monsters
5 years ago
qndel
0323b46e40
fix quest unique monster level
5 years ago
qndel
2e6f98ac2a
search cleanup
5 years ago
Siddharth singh chouhan
18125aac6a
Move documentation from implementations to declarations #2735 ( #2782 )
5 years ago
Juliano Leal Goncalves
6e1d05187e
🚚 Rename 'MissileStruct' to 'Missile'
5 years ago
Juliano Leal Goncalves
0baffa6e33
🚚 Rename 'QuestStruct' to 'Quest'
5 years ago
Juliano Leal Goncalves
ef74b6f92d
🚚 Rename 'ObjectStruct' to 'Object'
5 years ago
Juliano Leal Goncalves
20db8d1a11
🚚 Rename 'MonsterStruct' to 'Monster'
5 years ago
Robin Eklind
721460e375
missiles: add BUGFIX for PutMissile
...
Prior to this commit, if the player was standing on coodinate with
x=0 or y=0, no missile would be created when casting a spell. This
is due to an off-by-one when doing bounds-checking.
5 years ago
Robin Eklind
3626759011
gendung: update out-of-bounds BUGFIX comment of DRLG_WillThemeRoomFit
5 years ago
Robin Eklind
82133085fc
themes: add BUGFIX for Theme_Treasure
5 years ago
Juliano Leal Goncalves
35854b4668
🔥 Remove defensive check around monster mode logging logic
5 years ago
Juliano Leal Goncalves
fe95e36d90
🎨 Leverage 'IsAnyOf' on monster mode checks
5 years ago
Juliano Leal Goncalves
1cd62bbc64
🚚 Rename 'MonsterMode' members for semantic and consistency
5 years ago
Juliano Leal Goncalves
154a033e33
♻️ Remove unnecessary explicit underlying type on 'MonsterMode'
5 years ago
Juliano Leal Goncalves
69a7cb66d4
♻️ Convert 'MON_MODE' enum to 'MonsterMode' enum class
5 years ago
Juliano Leal Goncalves
cadf841e5f
♻️ Convert monster mode display name lookup to local lambda
...
This eliminates the array indexing using the enum directly, which is something we want to avoid going into enum classes for these enums.
5 years ago
Juliano Leal Goncalves
314ae59828
♻️ Leverage 'IsWalking' function for monster walking checks
5 years ago
Juliano Leal Goncalves
5a9dd86e80
🎨 Simplify monster AI walking checks using 'IsAnyOf'/'IsNoneOf'
5 years ago
Siddharth singh chouhan
6a8812c468
Move documentation from themes.cpp to themes.h
5 years ago
Siddharth singh chouhan
03eb86b118
Move documentation from implementations to declarations #2735
5 years ago
qndel
96d784912f
fix currlevel in map command
5 years ago
Robin Eklind
045cb90dbf
items: add BUGFIX for GetItemRecord when handling quest items
...
When spawing quest items (e.g. blood stone), no unique seed is set
for the item. Therefor two quest items may share the same seed, this
happens deterministically for the Valor quest, since three blood stones
are spawned, each with item seed 0x00000000.
For this reason, if two or more such quest items with identical seed are
looted within less than 6 seconds, the 2nd, 3rd, etc loot actions are
ignored.
5 years ago
qndel
3d17bfdc7d
upgrade debug item drop generation
5 years ago
qndel
60e27e2427
Merge pull request #2759 from qndel/fix_panel
...
fix panel at higher resolutions
5 years ago
qndel
a737d72dd9
Dynamic char panel
5 years ago
BC Ko
9345c7cac7
Remove duplicate documentation
5 years ago
Cong
6091c3f3c2
Add GOG installation paths to game data search paths ( fixes #2709 ) ( #2748 )
5 years ago
BC Ko
589abe65d1
documentation cleanup: items
5 years ago
BC Ko
51f50570da
documentation cleanup : inv
5 years ago
BC Ko
e4e368948b
documentation cleanup: gmenu
5 years ago
BC Ko
2cae444eb2
documentation cleanup: diablo
5 years ago
BC Ko
1e306f631a
format fix : capture.h
5 years ago
BC Ko
1cebabcfff
documentation cleanup: control
5 years ago
BC Ko
68a971f160
documentation cleanup: capture
5 years ago
BC Ko
f8fa0e5f76
documenation cleanup: appfat
5 years ago
Juliano Leal Goncalves
7841c4731e
🚚 Rename 'PkItemStruct' to 'ItemPack'
5 years ago
Juliano Leal Goncalves
528d703616
🚚 Rename 'ItemDataStruct' to 'ItemData'
5 years ago
Juliano Leal Goncalves
bb2dfdfb73
🚚 Rename 'ItemStruct' to 'Item'
5 years ago
Anders Jenbo
a207644d88
Rename HaveAudio to HasAudio
5 years ago
Anders Jenbo
ba595451ec
Fix build warning
5 years ago