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@ -200,9 +200,6 @@ void DrlgTPass3()
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} // namespace
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/**
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* @brief Update the map to show the open hive |
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*/ |
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void TownOpenHive() |
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{ |
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dPiece[78][60] = 0x48a; |
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@ -254,9 +251,6 @@ void TownOpenHive()
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SetDungeonMicros(); |
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} |
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/**
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* @brief Update the map to show the open grave |
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*/ |
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void TownOpenGrave() |
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{ |
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dPiece[36][21] = 0x533; |
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@ -272,10 +266,6 @@ void TownOpenGrave()
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SetDungeonMicros(); |
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} |
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/**
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* @brief Initialize town level |
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* @param entry Methode of entry |
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*/ |
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void CreateTown(lvl_entry entry) |
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{ |
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dminx = 10; |
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