225 Commits (47bb51cd454e8553ced3fdfc6330ce1b93f7dd55)

Author SHA1 Message Date
Gleb Mazovetskiy d7647d6c63 More dependency untangling 1 year ago
Gleb Mazovetskiy b76feb2be3 Extract game mode out of init.cpp 1 year ago
Gleb Mazovetskiy c31836eab8 Split up `engine.{h,cpp}` 1 year ago
Gleb Mazovetskiy dd76f17e4b Rename endian.hpp to endian_read.hpp 1 year ago
Gleb Mazovetskiy 7b0558146e Async load: Handle errors 1 year ago
qndel 24f108f193
fix many typos (#7322) 2 years ago
Gleb Mazovetskiy e9c29fa806 Switch to ankerl::unordered_dense 2 years ago
obligaron bd3d17975c Fix MSVC SDL1 warnings 2 years ago
obligaron 95205294e8 Fix MSVC x86 warnings 2 years ago
staphen c4792be763 Remove invalid items after loading heroitem data 2 years ago
Gleb Mazovetskiy 0d19c1b773 Slightly optimize loading same-sprite monsters 2 years ago
ephphatha 28fd553266 Use HeroClass in UI functions 3 years ago
Gleb Mazovetskiy e090c8bf31 Extract some player attributes to data files 3 years ago
Gleb Mazovetskiy 70ff515f48 Stream demo messages 3 years ago
Gleb Mazovetskiy 5355146d51 Use structured bindings 3 years ago
ephphatha da76e131e4 Add getter/setter for character levels to ensure _pNextExper stays synced 3 years ago
Gleb Mazovetskiy ebe8c6e576 Add `tl::expected` and use it in `ParseInt` 3 years ago
Gleb Mazovetskiy 8c1a847f41 Remove utils/stdcompat/string_view.hpp 3 years ago
Gleb Mazovetskiy 62d067b653 Remove utils/stdcompat/abs.hpp 3 years ago
Gleb Mazovetskiy 74755c8be7 Remove utils/stdcompat/cstddef.hpp 3 years ago
Gleb Mazovetskiy 53db86ee9a Use `std::from_chars` instead of `std::stoi` 3 years ago
qndel 728b632960 fix typos 3 years ago
Anders Jenbo 63277a842d Clean up player packing 3 years ago
Anders Jenbo efa51993e3 Split network player sync and hero save file 3 years ago
Gleb Mazovetskiy 4fa3732526 Add missing <cstdint> includes 3 years ago
Gleb Mazovetskiy 957bd03b98 Remove `FMT_COMPILE` in "cold" places 3 years ago
Gleb Mazovetskiy 1a1a282d9a Use C FILE instead of C++ streams throughout 3 years ago
Eric Robinson f75f66d54b
Add `playerdat` (#5763) 3 years ago
Gleb Mazovetskiy 6d274c9547 `UNPACKED_SAVES`: Saves without MPQs 3 years ago
Stephen C. Wills c91702ffbc
Don't use MyPlayer in SaveHotkeys() (#5292) 4 years ago
Gleb Mazovetskiy 3b357f3936 CMake: An option to disable demomode support 4 years ago
obligaron 385627e95b Copy save file when creating reference or comparison save game 4 years ago
obligaron 2c7e886c85 Add detail log info to CompareSaves 4 years ago
Gleb Mazovetskiy 7c0b72abc0 Improve demo test error message 4 years ago
Gleb Mazovetskiy 04c3d85179 Remove `MAX_PATH` 4 years ago
Anders Jenbo 2d21fc372e Remove more miniwin code 4 years ago
Gleb Mazovetskiy 197e1180b2 Add StrCat and StrAppend 4 years ago
Gleb Mazovetskiy 4063afb792 Xbox NXDK platform 4 years ago
Mikołaj Piróg dda0b96ea5
Remove #defines in player.h and add constexpr where applicable (#4896) 4 years ago
Gleb Mazovetskiy 3178dd5158
Replace most uses of `sprintf` with `fmt` (#4837) 4 years ago
Anders Jenbo 54598e2a8f CreatePlayer by reference 4 years ago
obligaron 7a27fcd249 Fix pfile_compare_hero_demo: Close MpqWriter before reading (for comparsion) 4 years ago
obligaron f0b3d9cb5b pfile: remove savePrefix global 4 years ago
obligaron 7afe7d2a70 Save Methods in loadsave gets MpqWriter passed 4 years ago
Gleb Mazovetskiy 779ccaca17 Overhaul translation fetching 4 years ago
obligaron 1608219b39 Timedemo: Create reference save game and allow comparing of reference save game with actual timedemo save game 4 years ago
qndel 354e329644 Players[MyPlayerId] -> MyPlayer 4 years ago
obligaron 9c0960589e clearTables when closing stash mpq 4 years ago
Anders Jenbo 1409e604f5 Reduce string conversions 4 years ago
Anders Jenbo a48f89007d Implement stash 4 years ago