600 Commits (41f43ea3f5f730f806e5c3b4cd64fdd4401771f4)

Author SHA1 Message Date
Gleb Mazovetskiy 41f43ea3f5 Support unpacked MPQs from devilutionx-mpq-tools 3 years ago
staphen 8b6db3a678 Get rid of panelstr, pnumlines, and ClearPanel() 4 years ago
KPhoenix a1822bca8e Remove sSkillText from spelldat.cpp 4 years ago
Anders Jenbo e348fa3b1e Implement town map 4 years ago
staphen 147a13d66c Synchronize gold in player's inventories 4 years ago
Gleb Mazovetskiy 188dc79f6e Make `Players` a vector 4 years ago
obligaron 3f3b3d74eb Ensure AddPanelString doesn't get out of bounds 4 years ago
Gleb Mazovetskiy 6327e713e0 Lowercase all file paths 4 years ago
Gleb Mazovetskiy 4cf0053ece Set underlying type for all the enums 4 years ago
Gleb Mazovetskiy 609b711d32 Render char panel as CLX 4 years ago
Gleb Mazovetskiy 961866e1c4 CLX: A new graphics format 4 years ago
ephphatha 9e76cd4ab7 Use object pointer for pcursobj 4 years ago
Gleb Mazovetskiy 8ca71272b8 Load all CEL as CL2 4 years ago
Gleb Mazovetskiy a4ac41cece Replace `DVL_VK` virtual key codes with `SDLK` 4 years ago
Mikołaj Piróg c38db60d0b
Remove monster name member from monster struct (#4986) 4 years ago
Anders Jenbo ac2bf9aaac Limit what gets called in headless mode 4 years ago
ephphatha 1337ff6ea2 Add check if a monster potentially has leashed minions 4 years ago
Anders Jenbo 3ae834148a Split event handeling from general miniwin features 4 years ago
Anders Jenbo 2d21fc372e Remove more miniwin code 4 years ago
Anders Jenbo 6a8fd04067
Use player by references (#4938) 4 years ago
Gleb Mazovetskiy 197e1180b2 Add StrCat and StrAppend 4 years ago
staphen cab75ded6b Check both SPL_NULL and SPL_INVALID to determine spell validity 4 years ago
Mikołaj Piróg 15989609a8
Members' name changes and comments in Monster struct (#4861) 4 years ago
Gleb Mazovetskiy 17f8cdddc4 Clean up `GetSpellLevel` 4 years ago
Gleb Mazovetskiy 6949a6f418 Monster: Remove MType/MData pointers 4 years ago
Gleb Mazovetskiy d152d2c0fb Add OptionalOwnedCelSprite 4 years ago
Mikołaj Piróg 7cab074aa5
Correct members' names in monster.h (#4850) 4 years ago
ephphatha c68fcf3cb1 Apply MethodCase config to Rectangle::Contains 4 years ago
Anders Jenbo 6d56058708 Move level generation to subfolder 4 years ago
Gleb Mazovetskiy 8e9c9e0238 Reduced the size of `OwnedCelSprite*` by 8 bytes 4 years ago
Andrew James 0add7a8af6
Define sizes using Size type in control.cpp/stash.cpp (#4737) 4 years ago
Vladimir Olteanu 2cc9d70fa6
Use decimal separators for gold and XP (#4722) 4 years ago
Gleb Mazovetskiy 1fc8ecb6f6 Add fmt::runtime annotations for C++20 support 4 years ago
Gleb Mazovetskiy 779ccaca17 Overhaul translation fetching 4 years ago
Anders Jenbo 1203514383 Clean up use of currlevel 4 years ago
staphen 537f557206 Use 0-based frame index for talk buttons 4 years ago
qndel 354e329644 Players[MyPlayerId] -> MyPlayer 4 years ago
obligaron bc15bdf3a9 Remove PANEL_ defines and replace them with GetMainPanel() 4 years ago
obligaron 5337bf1f6a Initialize Viewport in CalculatePanelAreas 4 years ago
obligaron 8bc89f9b9f Show hostile players red in talk panel (instead of muted players) 4 years ago
obligaron 2b0b944afb Manage friendly mode per player and sync state between clients 4 years ago
obligaron 70c5cf6cad
Fix item label text with open stash (#4595) 4 years ago
qndel 0e2d056a9a fix refreshing/drawing bottom description part 4 years ago
ephphatha 64a2c41b2c Set clang-tidy config for MethodCase option 4 years ago
ephphatha 026b428c7d Add NewCursor(Item&) for setting the cursor based on a held item 4 years ago
Anders Jenbo dc706e8ed5 Use HoldItem for determining if an item is held 4 years ago
DakkJaniels ac2e2800b5
Fix Durability Icons (#4475) 4 years ago
Stephen C. Wills 24813302c8
Fix frame index of Level Up icon (#4442) 4 years ago
Gleb Mazovetskiy a66ca44695 Zero-based frame indexing 4 years ago
Anders Jenbo e29bf228fd Correctly center panel text when holding red item 4 years ago