Anders Jenbo
6580222d1c
Add enums for level entrances
5 years ago
Anders Jenbo
3157885502
Correct shareware ifdefs
6 years ago
Anders Jenbo
1ba96a6777
Add doxygen description to remaining engine files
6 years ago
Anders Jenbo
8c2fb7605e
Use defines for tile and screen related magic numbers
6 years ago
Anders Jenbo
3b8bcf98bf
Enable assertions
6 years ago
galaxyhaxz
c632e2d1d0
Names and bug fixes ( #1974 )
6 years ago
galaxyhaxz
71565b9c02
Several updates [enums+names] ( #2002 )
...
* Several updates
* Correct msg_get_next_packet
* Update enums.h
Co-Authored-By: Robin Eklind <mewmew@users.noreply.github.com>
Co-authored-by: Robin Eklind <mewmew@users.noreply.github.com>
6 years ago
Anders Jenbo
e7e51abd13
Document remaning functions in render related files
6 years ago
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h ( #2005 )
...
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.
Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
6 years ago
Anders Jenbo
0c90ad0527
Set bool values TRUE/FALSE
6 years ago
galaxyhaxz
94a2f1e181
Nice huge commit
6 years ago
Anders Jenbo
92ab05ea13
Decompose more magic numbers
6 years ago
Anders Jenbo
86bf1fe0d5
Correct spelling
6 years ago
Anders Jenbo
2348c3a8fd
Documentations, enums and clean ups
6 years ago
Robin Eklind
e155a9423e
rename random to random_ to avoid collision with random in stdlib.h
...
Fixes #1813 .
6 years ago
Anders Jenbo
6597688eac
Rename cell functions
7 years ago
galaxyhaxz
282e42b46b
Town/misc fixes
7 years ago
qndel
39aea82b28
[hellfire] town.cpp - 4 functions bin exact
7 years ago
qndel
5fb15255a8
Apply enums to quests
7 years ago
qndel
357031715b
[hellfire] CreateTown bin exact
7 years ago
Anders Jenbo
68d51e7d27
Implementing Spawned Shareware version
7 years ago
Anders Jenbo
3bc8ba66b0
Use defines for more screen geometry values
7 years ago
Anders Jenbo
55b5ce883d
Clean up unformatted files
7 years ago
Anders Jenbo
32a51d17ca
Align function signatures with PSX symbols
...
Using
https://github.com/diasurgical/scalpel/tree/master/psx/_dump_/3/_dump_c_src_/diabpsx/source
as a reference
7 years ago
Anders Jenbo
d2cb6a59e7
Apply scrollrt naming to town.cpp
7 years ago
Anders Jenbo
a7788ccddf
Format bin exact code
7 years ago
Manuel K
97c1edd3a0
Use BUFFER_WIDTH
7 years ago
Manuel K
df1d049ae3
Use SCREEN_Y
7 years ago
Manuel K
896933f55e
Replace magic number 352 with VIEWPORT_HEIGHT ( #1232 )
7 years ago
Anders Jenbo
565bb5aa7d
Adust dFlag enums
7 years ago
galaxyhaxz
31cbaed01e
fix name type
7 years ago
galaxyhaxz
a058790a41
Add unused special CEL for town
7 years ago
Anders Jenbo
6570a02386
Clean up town.cpp
7 years ago
galaxyhaxz
029b15f298
Fix type for Dungeon Micros
7 years ago
galaxyhaxz
777c517b8e
Change ASM macro
7 years ago
galaxyhaxz
540892ff9d
Preliminary support for fixed header files
7 years ago
galaxyhaxz
740e91e881
rename screen_y_times_768
7 years ago
Robin Eklind
6d49faba3e
StartQuestlog bin exact. Also, fix type of questlog
7 years ago
galaxyhaxz
4e01e03711
Cleanup default calling conventions
7 years ago
Anders Jenbo
d2174e3454
Apply code style
7 years ago
Anders Jenbo
69ad8b63e0
Clean up StartGoldDrop
7 years ago
Anders Jenbo
736181aa72
Fix warnings
7 years ago
galaxyhaxz
d879a325e1
Fix dTransVal and pLightTbl ( #825 )
7 years ago
Anders Jenbo
770754f1ab
Apply enums to scrollrt and town
7 years ago
galaxyhaxz
09c2d8c696
Cleanup Town.cpp+scrollrt
7 years ago
galaxyhaxz
53894e43ba
Cleanup town.cpp
7 years ago
galaxyhaxz
a29c75a3a2
Fix a few func/var names ( #731 )
7 years ago
galaxyhaxz
9afd45cbea
Fix crash in draw town ( #692 )
7 years ago
galaxyhaxz
1f809e5b31
Cleanup T_Fill Tile/Sector ( #673 )
7 years ago
galaxyhaxz
befd52c003
Fix type for 'gpBuffer' ( #672 )
7 years ago