213 Commits (3c571bf64baaf4b7fc271979b2c64afa6024585d)

Author SHA1 Message Date
Gleb Mazovetskiy 6949a6f418 Monster: Remove MType/MData pointers 4 years ago
Gleb Mazovetskiy d152d2c0fb Add OptionalOwnedCelSprite 4 years ago
Mikołaj Piróg 7cab074aa5
Correct members' names in monster.h (#4850) 4 years ago
Gleb Mazovetskiy 3178dd5158
Replace most uses of `sprintf` with `fmt` (#4837) 4 years ago
Vladimir Olteanu 5a5111f1d8
Refactor CrawlTable (#4833) 4 years ago
Mikołaj Piróg 2e7ff45fbf
Monster global constants cleanup (#4827) 4 years ago
obligaron 3cb55c95a4 DebugCmdLoadQuestMap: Don't load entry quest lvl if the hero is already on this level 4 years ago
Anders Jenbo 6d56058708 Move level generation to subfolder 4 years ago
Gleb Mazovetskiy de3c9874c7 Migrate large bool arrays to `std::bitset` 4 years ago
Anders Jenbo 860bd1cebf Operate directly on SOL data 4 years ago
obligaron 9ac04314f4 Introduce Player::isOnLevel 4 years ago
Andrew James 4bd1e06336
Point mega <-> world conversion helpers 4 years ago
Anders Jenbo afec954c9a Convert dflags to boolean 4 years ago
Anders Jenbo 1203514383 Clean up use of currlevel 4 years ago
Anders Jenbo 6d2311931f [debug] Export levels as dun maps 4 years ago
qndel 354e329644 Players[MyPlayerId] -> MyPlayer 4 years ago
Anders Jenbo 6c6999235f Add debug command for testing custom levels 4 years ago
DakkJaniels dad46e1905
Item special effect enum (#4129) 4 years ago
Anders Jenbo dc706e8ed5 Use HoldItem for determining if an item is held 4 years ago
Anders Jenbo 1ba817ca53
Unify gold handling (withdraw any amount from stash) 4 years ago
Andrew James f64d17bfa9
Initial clean up of code related to creating items (#2943) 4 years ago
Gleb Mazovetskiy 7fede6c4cb Clean up owned/unowned CelSprite ambiguity 4 years ago
qndel d3995736b9 fix spawning unique monsters 4 years ago
Stephen C. Wills e2a9dbca91
Fix format strings in PrintDebugMonster() (#4087) 4 years ago
qndel 73a5f4861e changemp/hp commands 4 years ago
qndel c2b2d0c0e6 use RestoreFullHP/Mana functions 4 years ago
ephphatha 903b661307 Use ObjectAtPosition for debug object type display 4 years ago
KPhoenix a08026097a
Chat Interface Revision (#3840) 4 years ago
Gleb Mazovetskiy c57644970f Move `UiFlags` and `UiPanels` into their own files 4 years ago
Gleb Mazovetskiy 7e1fea6f76 clang-format all files in {Source,test}/ 4 years ago
Gleb Mazovetskiy 213abdda71 debug.cpp Fix `-Wswitch` 4 years ago
Anders Jenbo 56170b3372 Clean up id normalization 4 years ago
qndel 53f89fb9d9
debug fps command (#3418) 4 years ago
Andrew James 796e2813cf
Use scoped enums for DungeonFlags/BFLAG (#3135) 4 years ago
qndel 46ed79ad42
add megatiles to tiledata (#3211) 4 years ago
qndel 7250aeae66 tweak automap colors 4 years ago
qndel e567953bc9 Sharing automap exploration in multiplayer 4 years ago
qndel 5193abebcb add objectindex to tiledata 4 years ago
qndel 00307c7dad add more stuff to tiledata 4 years ago
Anders Jenbo c6468522c8 Fix buffer overflow when sending game messages as chat 5 years ago
qndel c44ae7b0d4
Faster and better debug unique drop 5 years ago
Anders Jenbo 4f791948ff Fix missing switch cases 5 years ago
obligaron a99a824647 Introduce playerinfo debug command and remove d hotkey 5 years ago
obligaron ccbdf3bf55 Introduce questinfo debug command and remove PrintDebugQuest Keybinding 5 years ago
obligaron 3368ff5a3b Introduce iteminfo debug command and remove ItemInfo Keybinding 5 years ago
obligaron f9192d2312 Remove debug command line argument -^ (Enable debug tools) and added 5 years ago
obligaron 5d315b46b0 Merge coords and cursorcoords in tiledata debug command 5 years ago
obligaron 9678d002d3 Reduce exported functions in debug.h 5 years ago
Juliano Leal Goncalves 379a27b64a ♻️ Convert 'ItemType' enum to enum class 5 years ago
qndel a0461bd1c0 stop displaying 0's in tiledata debug command 5 years ago