151 Commits (354e329644b3ccaf303081cdfffa41dae02cd727)

Author SHA1 Message Date
qndel 354e329644 Players[MyPlayerId] -> MyPlayer 4 years ago
obligaron d86c4e5d84 Introduce GetUIRectangle() to distinguish between UI and main panel 4 years ago
Anders Jenbo 0645d9b2a1 Correct missing hellfire level mapping in leveltype 4 years ago
Gleb Mazovetskiy a66ca44695 Zero-based frame indexing 4 years ago
Gleb Mazovetskiy 7de6a25b41 Remove `(un)lock_buf` 4 years ago
Gleb Mazovetskiy 7fede6c4cb Clean up owned/unowned CelSprite ambiguity 4 years ago
Anders Jenbo 5390c9baa3 Add widscreen cutstart 5 years ago
obligaron be4aeca196 DebugCmdWarpToLevel: Use correct WM_DIABTOWNWARP instead of the up-to-town WM_DIABTWARPUP 5 years ago
obligaron 82a5af7332 DebugCmdWarpToLevel: Fix transition from map to level 5 years ago
Juliano Leal Goncalves 20d356a6eb ♻️ Leverage 'Point' in art_draw functions 5 years ago
obligaron 36f13b34dc Add debug text commands 5 years ago
Anders Jenbo 069249f318 🚚 Move local function to anonymous namespace i-p 5 years ago
Anders Jenbo 35ccc8eb1c Apply clang-tidy to code 5 years ago
Anders Jenbo 74b57558c9 🚚 Move local code to anonymous namespace 5 years ago
Anders Jenbo 9ebdb6db69 General clean up 5 years ago
Anders Jenbo 96bf75b502 Rename player globals 5 years ago
Anders Jenbo a7c7fa0030 Fully apply clang-tidy/format to all files 5 years ago
Gleb Mazovetskiy cb0dae8590 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
Anders Jenbo f0e5bd819b 💚 Fix debug builds 5 years ago
Anders Jenbo 8e07ef8fe5 Clang-tidy: misc-unused-parameters 5 years ago
Gleb Mazovetskiy e40b1963f9 🚚 engine.h: Extract `CelSprite` and file loading 5 years ago
Gleb Mazovetskiy 43bc08bd63 Hardware Cursor: Fall back to software on failure 5 years ago
Gleb Mazovetskiy f9d20b44d6 🎉 Hardware cursor (SDL2-only) 5 years ago
Gleb Mazovetskiy 9c2677c368 DrawCutscene: Clip progress bar draw call 5 years ago
qndel 1c246e64d1
fix loading screens: (#2109) 5 years ago
Kalebe Alves 118efe8e6d
Use Point/SDL_Rect for control functions coordinate system 5 years ago
Anders Jenbo 8a7ec56d3a Player by reference part 2 5 years ago
Gleb Mazovetskiy 0edfa3de66 🚚 Move CEL rendering to engine/render/cel_render.cpp 5 years ago
Gleb Mazovetskiy 1b8b62a8c2 ♻️ Store CEL width with the sprite itself 5 years ago
Anders Jenbo 3b04f67194 🔥 Remove a chunk of miniwin types 5 years ago
Anders Jenbo 5745f099ba ♻️Use Point for positions in msg.cpp functions 5 years ago
thebigMuh ad8f342db0 Adding constness 5 years ago
Jmgr c33182d6de Modernize deprecated headers 5 years ago
Anders Jenbo 2bd13451a1 ♻️Apply point positioning to all remaning entities 5 years ago
Anders Jenbo 7912e510f0 🎨 Clean up overuse of SDL types 5 years ago
Anders Jenbo e4cfad3196 ♻️Use points instead of individual fileds for player structure 5 years ago
Anders Jenbo a32ac83090 🎨 cleanup trivial trype comparisons 5 years ago
Anders Jenbo bb4e1960e7 🎨 modernize-use-nullptr 5 years ago
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 5 years ago
Anders Jenbo 20186e0370 🎨 Replace TRUE/FALSE with true/false 5 years ago
Anders Jenbo bfb3c11c2b 🎨 Change namespace to devilution 5 years ago
Anders Jenbo 630e507f63 🚚 Apply namespace 5 years ago
Anders Jenbo f3d93ea41e 🐛 Fix wrong assignment during level change 5 years ago
Anders Jenbo 699e451611 💄 Adjust visual style of new UI elements 5 years ago
Anders Jenbo 5a40de5ba6 🐛 Correct path for Hellfire level transitions 5 years ago
Anders Jenbo 6e3908aa58 🚨 Fix a few warnings from various builds 5 years ago
Anders Jenbo 0e978f8822 ♻️ Apply corrections from commit review 5 years ago
Anders Jenbo 8a732a2005 💄 Add new level transitions 5 years ago
Anders Jenbo a69a76941e ♻️ Clean up InitCutscene 5 years ago
Gleb Mazovetskiy 70d1d633bd Get rid of SCREEN_X / SCREEN_Y 5 years ago