27 Commits (2ca6e37c46ad8dd34672fdb92e35e93f2c59bba4)

Author SHA1 Message Date
ephphatha 08ae390643 Add explicit casts for some implicit conversions 5 years ago
Anders Jenbo 4eabc6024b Apply various cleanups via Android Studio 5 years ago
Juliano Leal Goncalves fd9f2099d0 ♻️ Leverage 'Point' to represent mouse position 5 years ago
Anders Jenbo f167bd4dfb Clang-tidy: llvm-include-order 5 years ago
Anders Jenbo 8f3266244a Clang-tidy: readability-else-after-return 5 years ago
Anders Jenbo de4ced7e4f Clang-tidy: readability-qualified-auto 5 years ago
staphen 9ca9de3eba Add virtual keyboard hints and 3DS keyboard improvements 5 years ago
Gleb Mazovetskiy 43bc08bd63 Hardware Cursor: Fall back to software on failure 5 years ago
Gleb Mazovetskiy c875c0c213 Optimize FadeIn/Out palette updates 5 years ago
Gleb Mazovetskiy f9d20b44d6 🎉 Hardware cursor (SDL2-only) 5 years ago
qndel 69b903743a fix typos 5 years ago
Jmgr 1b7e0d2cb3 Migrate existing log entries 5 years ago
Anders Jenbo cc164985a3 🎨 Correct type checks in src sub-folder 5 years ago
Trihedraf cfd63a9ad0 Fix SDL1 Builds 5 years ago
Anders Jenbo 191d98207b 🎨 readability-identifier-naming on DiabloUI 5 years ago
Anders Jenbo 1e3ed903be 🎨 strip redundant else 5 years ago
Anders Jenbo 251dce6c89 🧹 Use empty to check if vector is empty 5 years ago
Anders Jenbo d846a30157 🧹 acceptable parts of bugprone-* 5 years ago
Anders Jenbo d024f79b0e 🧹 performance-unnecessary-value-param 5 years ago
Gleb Mazovetskiy 84122c5f07 🎨 DiabloUI: Replace `dynamic_cast` with `static_cast` 5 years ago
Anders Jenbo 373f28736f 🎨 Acceptable parts of modernize-* 5 years ago
Anders Jenbo 94f385a46b 🎨 cppcoreguidelines-pro-type-cstyle-cast 5 years ago
Anders Jenbo b978d80119 🎨 llvm-include-order 5 years ago
Anders Jenbo bb4e1960e7 🎨 modernize-use-nullptr 5 years ago
Gleb Mazovetskiy 295b5bce81 🧹 DiabloUI: Clean up text render cache 5 years ago
Gleb Mazovetskiy 92485ed222 DiabloUI: Support non-doublebuf HW surfaces 5 years ago
Anders Jenbo 8c821e98d3 🚚 Restructure files 5 years ago
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 5 years ago
Anders Jenbo 6e1a106a38 🚚 Move header we implement into the project 5 years ago
Anders Jenbo 67a7ff98c5 🚨 Clean up compiler warnings 5 years ago
Juliano Leal Goncalves 8cf972e843 ♻️ Move 'HeroClass::ClassCount' to external tracking template 5 years ago
Juliano Leal Goncalves 28ad9d43c5 🎨 Rename 'plr_class' enum to 'HeroClass' 5 years ago
Juliano Leal Goncalves 7d95bfed39 ♻️ Convert 'plr_class' to a scoped enumeration 5 years ago
Epifanov Ivan e108e30338 Use custom IME handler on Vita (#1442) 5 years ago
Anders Jenbo 9d037bafff 🚨 Fix remaning clang warnings 5 years ago
Gleb Mazovetskiy d966a1380e Migrate DiabloUI/art to SDLSurfaceUniquePtr 5 years ago
Epifanov Ivan fde936195c
Use custom IME handler on Vita (#1442) 5 years ago
Anders Jenbo 93d42b62b8 ♻️ Change BOOL to bool 5 years ago
Gleb Mazovetskiy 5059ce4085 Fix narrowing conversion warnings on SDL1 5 years ago
Anders Jenbo bfb3c11c2b 🎨 Change namespace to devilution 5 years ago
Gleb Mazovetskiy 87dcbcb6d7 Save 1.5 MiB RAM in-game by freeing more DiabloUI art 5 years ago
Anders Jenbo bc3dc545da 🔥 Remove unused parts of game creation logic 5 years ago
Gleb Mazovetskiy a6019f4e55 DiabloUI: Render to DiabloUiSurface() 5 years ago
Anders Jenbo e2eea6c377 Load variable size heros.pcx and individual portraits 5 years ago
Anders Jenbo a2656637e4 🎨 Format source 5 years ago
Anders Jenbo cee6029da0 🔥 Rely less on storm.h 5 years ago
Anders Jenbo 6e3908aa58 🚨 Fix a few warnings from various builds 5 years ago
Gleb Mazovetskiy 0f46e9c4c1
Thumb stick / DPad repeating navigation in DiabloUI, gmenu, and quest log (#1206) 5 years ago
Anders Jenbo e280432b92 🚨 Fix all SDL1 warnings 5 years ago
Gleb Mazovetskiy ae75c0cdc2 DiabloUI: Consider ListOffset for focus selector 5 years ago