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@ -632,17 +632,17 @@ void UiAddBackground(std::vector<UiItemBase *> *vecDialog)
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{ |
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if (ArtBackgroundWidescreen.surface != nullptr) { |
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SDL_Rect rectw = { 0, UI_OFFSET_Y, 0, 0 }; |
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vecDialog->push_back(new UiImage(&ArtBackgroundWidescreen, /*animated=*/false, /*frame=*/0, rectw, UIS_CENTER)); |
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vecDialog->push_back(new UiImage(&ArtBackgroundWidescreen, /*bAnimated=*/false, /*iFrame=*/0, rectw, UIS_CENTER)); |
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} |
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SDL_Rect rect = { 0, UI_OFFSET_Y, 0, 0 }; |
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vecDialog->push_back(new UiImage(&ArtBackground, /*animated=*/false, /*frame=*/0, rect, UIS_CENTER)); |
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vecDialog->push_back(new UiImage(&ArtBackground, /*bAnimated=*/false, /*iFrame=*/0, rect, UIS_CENTER)); |
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} |
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void UiAddLogo(std::vector<UiItemBase *> *vecDialog, int size, int y) |
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{ |
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SDL_Rect rect = { 0, (Sint16)(UI_OFFSET_Y + y), 0, 0 }; |
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vecDialog->push_back(new UiImage(&ArtLogos[size], /*animated=*/true, /*frame=*/0, rect, UIS_CENTER)); |
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vecDialog->push_back(new UiImage(&ArtLogos[size], /*bAnimated=*/true, /*iFrame=*/0, rect, UIS_CENTER)); |
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} |
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void UiFadeIn() |
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