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@ -243,7 +243,7 @@ void DialogLoop(const std::vector<UiItemBase *> &items, const std::vector<UiItem
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UiHandleEvents(&event); |
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} |
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if (renderBehind.size() == 0) { |
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if (renderBehind.empty()) { |
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SDL_FillRect(DiabloUiSurface(), nullptr, 0); |
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} else { |
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UiRenderItems(renderBehind); |
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