222 Commits (167bbf29adf60ec10f2c8e534d0dce7c4aaab352)

Author SHA1 Message Date
Eric Robinson e6032a69a8
Split control.cpp (#8347) 3 months ago
Gleb Mazovetskiy 88f706e0d1 SDL3: Add some backports / compat helpers 5 months ago
Gleb Mazovetskiy 1bbe8bfe08 SDL3: Even more migration 5 months ago
Gleb Mazovetskiy 8f6e9810d0 SDL3: Make `text_render_integration_test` build 5 months ago
Gleb Mazovetskiy 469d57ce68 dos: Load on main thread 7 months ago
Anders Jenbo 1c76897f2c Apply simple const rules using clang-tidy 7 months ago
Gleb Mazovetskiy 903f0a8181 Simplify palette handling 9 months ago
Gleb Mazovetskiy c3d8595b72
palette_update_quest_palette: tone map 1 color (#8027) 9 months ago
staphen 8d29b69089 Remove Tiger PPC workaround for SDL_PushEvent() bg threads 10 months ago
staphen eed05cea5f Restore SDL_PushEvent() on 3DS 10 months ago
staphen 88b39dc97d Make use of SDL_UserEvent::code instead of SDL_Event::type 10 months ago
staphen 47a1f98f36 [3DS] Fix async loading 1 year ago
staphen 6eb6e5716e Unlock gamepad state during loading screens 1 year ago
Eric Robinson 13a5ae4b0b
Replace Gamma Adjustment with Brightness Adjustment 1 year ago
Gleb Mazovetskiy d94bc424df `sgOptions` -> `GetOptions()` 1 year ago
Gleb Mazovetskiy d7647d6c63 More dependency untangling 1 year ago
Gleb Mazovetskiy a7651f15d9 Extract `HeadlessMode` from `diablo.h` 1 year ago
Gleb Mazovetskiy c31836eab8 Split up `engine.{h,cpp}` 1 year ago
Gleb Mazovetskiy f798556169 Work around broken event pushing on Tiger 1 year ago
Gleb Mazovetskiy 66b0f43731 Add a threshold for skipping the loading screen 1 year ago
Gleb Mazovetskiy 7b0558146e Async load: Handle errors 1 year ago
Gleb Mazovetskiy f15fbcf61a Async loading 1 year ago
obligaron bd3d17975c Fix MSVC SDL1 warnings 2 years ago
obligaron 82aa0635c1 Simplify delay player messages 2 years ago
Gleb Mazovetskiy eb51a8beb3 Reduce demo message size 3 years ago
Gleb Mazovetskiy 14540164a7 Remove utils/stdcompat/optional.hpp 3 years ago
Gleb Mazovetskiy 23d68718b1 Clear screen before drawing the loading background 3 years ago
Anders Jenbo fc91b65958 Add widescreen hive loadscreen 3 years ago
Anders Jenbo 83a984d019 Add widescreen crypt loadscreen 3 years ago
Gleb Mazovetskiy 750cebc561 Delay reinitializing hwcursor until fade 1 3 years ago
Anders Jenbo 82d233baf9 Add widescreen version of level 16 loadscreen 3 years ago
Anders Jenbo 5a1f0f4280 Add widscreen load background for Hell 3 years ago
Anders Jenbo 839690a74f
Add cutttw widescreen load screen (#5923) 3 years ago
Anders Jenbo 4bd0148f49 Add cave widescreen 3 years ago
Anders Jenbo 20eb12570f
Add catacombs widescreen (#5889) 3 years ago
Anders Jenbo 28ea755e32 Add churche widescreen 3 years ago
obligaron 4cdd7ff2d9 Replace ReturnLevel/LevelTyp/LvlPosition 3 years ago
Gleb Mazovetskiy 1788d2f8ec Remove miniwin 3 years ago
Gleb Mazovetskiy 20c27d92e4 Disable fade-in/out in demomode 3 years ago
Gleb Mazovetskiy 37ec8d030f Fix loading screen glitches 3 years ago
Gleb Mazovetskiy 680ab5ec40 Overhaul backbuffer state handling 3 years ago
obligaron 795a43dd89 Add Arena Support 3 years ago
Gleb Mazovetskiy 41f43ea3f5 Support unpacked MPQs from devilutionx-mpq-tools 3 years ago
Gleb Mazovetskiy 6327e713e0 Lowercase all file paths 4 years ago
obligaron 3318b8fae6 Fix vanilla compatibility for saving in quest maps 4 years ago
Gleb Mazovetskiy 17a97450bc Convert assets to CLX 4 years ago
Gleb Mazovetskiy ba34bafb3f Use SDL events directly 4 years ago
Gleb Mazovetskiy 961866e1c4 CLX: A new graphics format 4 years ago
Gleb Mazovetskiy 0cd035ef61 Load PCX as CL2 4 years ago
Gleb Mazovetskiy 8ca71272b8 Load all CEL as CL2 4 years ago