Martin Wolters
baf3a4cc17
Bugfix: MaxGold shouldn't depend on auricGold. ( #2218 )
5 years ago
Yuri Pourre
012015b93a
Fix filename comment ( #2216 )
5 years ago
Robin Eklind
0d3c3d19c9
towners: add BUGFIX for ProcessTowners
...
Only active towners should be processed in ProcessTowners, not
the entire array. For reference logic see GetActiveTowner.
5 years ago
Anders Jenbo
343896a1f6
Mark bad if conditions found by GCC
5 years ago
qndel
858c6ba3f2
fix order
5 years ago
Robin Eklind
45dd962f27
monster: add BUGFIX for M_WalkDir
...
MWVel velocity values are not rounded consistently (inconsistent use of
floor and ceil). The original formula is (for 16, 32 and 64 pixels of
movement, respectively):
vel16 = (16 << monsterWalkShift) / nframes
vel32 = (32 << monsterWalkShift) / nframes
vel64 = (64 << monsterWalkShift) / nframes
The BUGFIX comment contains updated monster walk velocity values for
the MWVel table, where the formala is calculated as above with consistent
rounding to nearest integer.
5 years ago
Robin Eklind
21e860df77
monster: add BUGFIX to M2MStartKill
...
Also, correct minor typo in BUGFIX of M2MStartHit. The DevilX code
is correct in M2MStartHit (the Devilution comment used
`<=` rather than `<`).
Both were related to the special handling of golem monster numbers.
Having golems occupy the first 4 monster number slots feels like
such a lovely hack :P
5 years ago
Robin Eklind
b11d675543
monster: add BUGFIX for M_FallenFear
...
The index used to access monster was incorrect for the fallen
one flee behaviour. The AI should make fallen ones flee from
the direction of the monster which got hit. Right now, it's
random as the wrong index is used.
5 years ago
Robin Eklind
66ee4221c9
player: add BUGFIX for missing lighting town check in StartWalk2
5 years ago
Anders Jenbo
97f638321a
Correct diablos walk direction on death
5 years ago
Maxim
4f335fd36d
fix typo ( #2207 )
...
* Update wave.cpp
fix comment typo
* wave.cpp typo fix
fix typo in a comment in wave.cpp
Co-authored-by: qndel <stefan551@o2.pl>
5 years ago
Anders Jenbo
adf5f8f504
Clean up hellfire related code
5 years ago
Anders Jenbo
b6a5a413e7
Fix lvl3 door appearing wrong when opened by other players
5 years ago
Anders Jenbo
9be0bb4881
[hellfire] Correct the dark loard mExp
5 years ago
FluffyQuack
e3d1b19761
A bunch of comments explaining how variables are used. Mainly for structs.h, but a tiny bit for movement code and game loop as well.
5 years ago
Anders Jenbo
2b6286dd7f
Clean ups and BUGFIX notes
5 years ago
Anders Jenbo
21fe5b7daf
[hellfire] MissToMonst
5 years ago
Anders Jenbo
8a0ab18ae9
[hellfire] PrintMonstHistory
5 years ago
Anders Jenbo
578471a030
Clean up LineClear
5 years ago
Anders Jenbo
a6af2690f0
Clean up LineClearF
5 years ago
Anders Jenbo
966ae9c8f5
[hellfire] DirOK
5 years ago
Anders Jenbo
b5f3567400
[hellfire] MAI_Lazhelp
5 years ago
Anders Jenbo
e12f6a35bb
[hellfire] MAI_Lazurus
5 years ago
Anders Jenbo
92e193b756
[hellfire] MAI_Rhino
5 years ago
Anders Jenbo
0c01aa9928
[hellfire] M_TryH2HHit
5 years ago
Anders Jenbo
4dfc1f6674
[hellfire] MAI_Counselor
5 years ago
Anders Jenbo
5f9719d210
[hellfire] MAI_SkelKing
5 years ago
Anders Jenbo
d0328a3ee8
[hellfire] MAI_SnotSpil
5 years ago
Anders Jenbo
9d3bcb0de3
[hellfire] MAI_Zhar
5 years ago
Anders Jenbo
b683b5d2d0
[hellfire] TalktoMonster
5 years ago
Anders Jenbo
b455cbc688
[hellfire] MAI_Golum
5 years ago
Anders Jenbo
6862028680
[hellfire] MAI_RR2
5 years ago
Anders Jenbo
4a75c2c275
[hellfire] Better monster AI naming
5 years ago
Anders Jenbo
fd41a5767b
[hellfire] MAI_Garg
5 years ago
Anders Jenbo
7d169f8334
[hellfire] MAI_Scav
5 years ago
Anders Jenbo
f3bf2f4f05
[hellfire] M_TryM2MHit
5 years ago
Anders Jenbo
74a0f68bab
[hellfire] M2MStartKill
5 years ago
Anders Jenbo
6a16d458b9
[hellfire] M2MStartHit
5 years ago
Anders Jenbo
ae3570f221
[hellfire] M_Enemy
5 years ago
Anders Jenbo
1e86577fc8
Some random cleanups
5 years ago
Anders Jenbo
16796a4fc2
[hellfire] M_StartHit
5 years ago
Robin Eklind
ef64f49c4c
control: add BUGFIX comment for DrawSpellBook
...
The render of the spellbook page 3 and page 4 buttons were both
off by one pixel.
5 years ago
Anders Jenbo
e19150bd0a
[hellfire] NetInit
5 years ago
Anders Jenbo
78eca7c892
[hellfire] NetInit
5 years ago
Anders Jenbo
5bb5d842d3
[hellfire] multi_process_network_packets
5 years ago
Anders Jenbo
3a8dab462e
[hellfire] multi_send_msg_packet
5 years ago
Anders Jenbo
869c490715
[hellfire] NetSendCmdGItem
5 years ago
Anders Jenbo
abec004ba6
[hellfire] PosOkPlayer
5 years ago
Anders Jenbo
8bf14c1e13
[hellfire] PM_DoAttack
5 years ago
Anders Jenbo
7c22dd2bd5
[hellfire] PlrHitPlr
5 years ago