167 Commits (097a519bb7bb983faba5ff07dca39458203fca75)

Author SHA1 Message Date
Anders Jenbo 9ebdb6db69 General clean up 5 years ago
Anders Jenbo 9b8bf92575 Rename quest globals 5 years ago
Anders Jenbo 96bf75b502 Rename player globals 5 years ago
Gleb Mazovetskiy cb0dae8590 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
Juliano Leal Goncalves cbb84199c2 ♻️ Replace Point addition with 'Point + Displacement' 5 years ago
Andrew James 60a47caf1b
Refactor Draw* functions to use Rectangle and Point types 5 years ago
Gleb Mazovetskiy e40b1963f9 🚚 engine.h: Extract `CelSprite` and file loading 5 years ago
Gleb Mazovetskiy f9f301b054 🚚 engine.h: Extract `Point`, `Direction`, `clamp` 5 years ago
Anders Jenbo 1c13f283cf Fix Clang warning 5 years ago
Anders Jenbo 8a7ec56d3a Player by reference part 2 5 years ago
Jmgr bbd39aa513 Replace sprintfs with strcpy for translatable strings 5 years ago
Jmgr 6e85cde978 Update format strings 5 years ago
Jmgr 0c27e756f7 Add fmt::format 5 years ago
Anders Jenbo a095bc0bf7 ♻️Migrate more code away from miniwin 5 years ago
Anders Jenbo 72598865cc ♻️Replace PrintGameStr with DrawString 5 years ago
Anders Jenbo 4a7ba94702 🎨 Run clang-format 5 years ago
Gleb Mazovetskiy 710ddb9af6 ♻️ Make SetPixel a method 5 years ago
Gleb Mazovetskiy 6474dea0a9 ♻️ Move automap_render to engine/, rename 2->Steep 5 years ago
Gleb Mazovetskiy afef72f916 🎉 New map renderer 5 years ago
Anders Jenbo fa0b286693 ♻️Typed file loading 5 years ago
Anders Jenbo bfc510fb23 Clean up automap.cpp 5 years ago
Anders Jenbo 654a2b8834 ♻️Clean up automap code 5 years ago
Gleb Mazovetskiy 1b8b62a8c2 ♻️ Store CEL width with the sprite itself 5 years ago
Anders Jenbo 48dbb47d70 🌐 Apply static translations 5 years ago
Anders Jenbo b69d18f12d 🌐 Enable translation of all remaning strings 5 years ago
John Törnblom e0dddf508a
Add automatically translated string literals (#1694) 5 years ago
Anders Jenbo 2bd13451a1 ♻️Apply point positioning to all remaning entities 5 years ago
Anders Jenbo 275404029e ♻️Cleanup player temp variables 5 years ago
Anders Jenbo 433fc9fa8d 💚 Packport std::clamp for pre GCC 7.1 5 years ago
Anders Jenbo 72ad648e9a ♻️Cleanup some min/max/clamp logic 5 years ago
Anders Jenbo e4cfad3196 ♻️Use points instead of individual fileds for player structure 5 years ago
Jmgr 1d84156509 Simplify bitshift divisions/multiplications 5 years ago
Anders Jenbo a8d6ec29b7 🎨 Correct name of intermidiat variable 5 years ago
Anders Jenbo 0bf3516be2 🎨 Revert use of range loops on 2D arrays 5 years ago
Anders Jenbo f8e3672469 ♻️Fully apply clang-tidy rules to a few files 5 years ago
Anders Jenbo 373f28736f 🎨 Acceptable parts of modernize-* 5 years ago
Anders Jenbo 660eeb19d2 🎨 Apply agreeable part of clang-tidy to appfat and automap 5 years ago
Anders Jenbo 8c821e98d3 🚚 Restructure files 5 years ago
Anders Jenbo f04b5501ef 🚚 Desolve types.h 5 years ago
Anders Jenbo f450d6a125 🚚 Move defines to there proper files 5 years ago
Anders Jenbo 20186e0370 🎨 Replace TRUE/FALSE with true/false 5 years ago
Anders Jenbo 93d42b62b8 ♻️ Change BOOL to bool 5 years ago
Anders Jenbo bfb3c11c2b 🎨 Change namespace to devilution 5 years ago
Anders Jenbo 630e507f63 🚚 Apply namespace 5 years ago
Anders Jenbo 583b430ed7 🐛 Do not show other players on map while changing levels 5 years ago
Anders Jenbo 1d537e0a93 🚨 Add missing cases to most switches 5 years ago
Gleb Mazovetskiy 70d1d633bd Get rid of SCREEN_X / SCREEN_Y 5 years ago
Anders Jenbo 3077208b8b ♻️ Clean up automap.cpp 5 years ago
Anders Jenbo e280432b92 🚨 Fix all SDL1 warnings 5 years ago
Gleb Mazovetskiy d55a1c8a7d
Pass CelOutputBuffer to game text printing (#1095) 5 years ago