94 Commits (test)

Author SHA1 Message Date
obligaron 1f7b0607a6 public game browsing: show difficulty, speed, players and possible incompatibility 4 years ago
obligaron 79b926c375 Move more options to OptionEntryBase 4 years ago
staphen 6418d7a2f0 Detect window focus state to mute automatically when starting audio 4 years ago
staphen a7bca3a1ec Extend window focus mute to cinematic audio 4 years ago
obligaron 0888546d62 Make DvlNet_SendInfoRequest non blocking 4 years ago
obligaron 8a4d4b6375 Add OptionEntries for Audio 4 years ago
Gleb Mazovetskiy d99dd678e2 storm_svid: Cleanup video rendering code 4 years ago
Gleb Mazovetskiy 7e1fea6f76 clang-format all files in {Source,test}/ 4 years ago
staphen 25afdee39b Replace libsmacker with libsmackerdec 4 years ago
Anders Jenbo 799f1763af Performce UTF8 aware limited string copies 4 years ago
Gleb Mazovetskiy fa90679416 game_assets.* -> assets.* 4 years ago
Gleb Mazovetskiy 3d308983a8 Migrate to libmpq 4 years ago
Anders Jenbo ac18696af6 Fix loading translation packs 4 years ago
staphen ffbbcc6d62 Support unencrypted multiplayer games with no password 4 years ago
Gleb Mazovetskiy a97ffd1640 Load MPQ file overrides without StormLib 4 years ago
Gleb Mazovetskiy 7d91bc461a Improve asset file opening 4 years ago
Anders Jenbo 272049380c Fix building on Debian 4 years ago
Anders Jenbo 508cfabcdb Load langauge specific mpq files 4 years ago
Anders Jenbo 82657e7d21 Use APK as a last fall back to other file access methodes 4 years ago
Anders Jenbo 8df5912dc6 Always use SDL wrapper for file access 4 years ago
Anders Jenbo 2480fbac21 Use correct lenth when forcing lowercase of asset path 4 years ago
Anders Jenbo ae90193136
Game discovery over ZeroTier 4 years ago
obligaron 8dd5fcfc8f Search app assets folder in SFileOpenFile 4 years ago
staphen 393d6d7fbe Free dvlnet resources when game is shutting down 5 years ago
staphen 60492ef954 Add proper graphics for gamepad 5 years ago
Vladimir Olteanu bcd7f89319 Have SDLWrap::AllocPalette allocate space for 256 colors by default 5 years ago
Vladimir Olteanu e14504ae56 SVidPlayContinue: use SDLWrap::ConvertSurface* 5 years ago
Vladimir Olteanu d226885672 Introduce SDLWrap::AllocPalette 5 years ago
Vladimir Olteanu cc9ea97e0f Introduce SDLWrap::CreateTexture 5 years ago
Vladimir Olteanu e9063c578f Introduce SDLWrap::CreateRGBSurfaceWithFormatFrom 5 years ago
Anders Jenbo a207644d88 Rename HaveAudio to HasAudio 5 years ago
Vladimir Olteanu f1490b7826 Fix mem leak in storm.cpp 5 years ago
Vladimir Olteanu fae1e4eee5 Replace CCritSect with SdlMutex 5 years ago
Anders Jenbo 0889780923 Remove more usage of miniwin types 5 years ago
Jonathan Bergeron 33ad9fa187 renamed Source/mainmenu.cpp and .h to menu.cpp/.h 5 years ago
Anders Jenbo a19e7b2a3b Remove some more use of miniwin 5 years ago
Anders Jenbo 2ca6e37c46 Clean up sub folders using clang-tidy/Android Studio 5 years ago
ephphatha 3520dc4201 Update numeric literals to use appropriate suffix 5 years ago
Anders Jenbo a7c7fa0030 Fully apply clang-tidy/format to all files 5 years ago
Anders Jenbo 0f2ad469ea ♻️Clean up variable initialization 5 years ago
Anders Jenbo 8e07ef8fe5 Clang-tidy: misc-unused-parameters 5 years ago
Gleb Mazovetskiy cdbb56150c
Enable video streaming for Haiku (#1825) 5 years ago
Anders Jenbo f167bd4dfb Clang-tidy: llvm-include-order 5 years ago
Anders Jenbo ec8d7bebe2 Clang-tidy: modernize-use-auto 5 years ago
Anders Jenbo 7102724fda Clang-tidy: readability-named-parameter 5 years ago
Anders Jenbo d8fa29c972 Clean up more implicit bool conversion 5 years ago
Anders Jenbo 22b632f04a ♻️Clean up implicit bool conversions 5 years ago
staphen 1ca50e65eb Fix and reenable SNetReceiveTurns on 3DS 5 years ago
staphen b6398b75d0 Replace std::mutex with SdlMutex 5 years ago
Anders Jenbo e2ead2cc5e Port engine to Android 5 years ago