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@ -550,7 +550,7 @@ static void DrawObject(const CelOutputBuffer &out, int x, int y, int ox, int oy,
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} |
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} |
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static void scrollrt_draw_dungeon(const CelOutputBuffer &, int, int, int, int); |
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static void scrollrt_draw_dungeon(const CelOutputBuffer & /*out*/, int /*sx*/, int /*sy*/, int /*dx*/, int /*dy*/); |
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/**
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* @brief Render a cell |
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