Anders Jenbo
92ab05ea13
Decompose more magic numbers
6 years ago
Anders Jenbo
2348c3a8fd
Documentations, enums and clean ups
6 years ago
galaxyhaxz
1c56b59ae8
CheckCursMove bin exact
7 years ago
galaxyhaxz
b72670a974
Add preliminary Crypt/Hive support
7 years ago
qndel
6689a19e3e
[hellfire] InitCursor and FreeCursor bin exact
7 years ago
Anders Jenbo
9d3ce818f0
Correct BOOLS
7 years ago
Anders Jenbo
6fba17eec5
Correct GLOBAL types based on PSX SYM 3
7 years ago
Anders Jenbo
3bc8ba66b0
Use defines for more screen geometry values
7 years ago
Anders Jenbo
7883043adc
Clean up files with dirty headers
7 years ago
Anders Jenbo
32a51d17ca
Align function signatures with PSX symbols
...
Using
https://github.com/diasurgical/scalpel/tree/master/psx/_dump_/3/_dump_c_src_/diabpsx/source
as a reference
7 years ago
Anders Jenbo
d82ff771f4
Fix checking cursor target
...
This causes a crashes when compiled a debug build with Clang
7 years ago
Anders Jenbo
a7788ccddf
Format bin exact code
7 years ago
Anders Jenbo
334c06c6d3
Correct type in calls to AddPanelString
7 years ago
Manuel K
896933f55e
Replace magic number 352 with VIEWPORT_HEIGHT ( #1232 )
7 years ago
Anders Jenbo
565bb5aa7d
Adust dFlag enums
7 years ago
Anders Jenbo
0dd98cab27
Clean up trigs
7 years ago
galaxyhaxz
82e8d6ed60
Fix trigflag, trigs.cpp bin exact
7 years ago
Anders Jenbo
07893a535a
Clean up cursor.cpp
7 years ago
Anders Jenbo
55a0396f8f
Clean up mem_free_dbg style
7 years ago
galaxyhaxz
540892ff9d
Preliminary support for fixed header files
7 years ago
galaxyhaxz
00e8417f98
CheckCursMove bin exact ( #961 )
7 years ago
Anders Jenbo
c0531bfc4c
Some booleans
7 years ago
JustAnotherGuid
192e9a93d1
Split up Trigflag array into separate vars
7 years ago
Robin Eklind
6d49faba3e
StartQuestlog bin exact. Also, fix type of questlog
7 years ago
galaxyhaxz
4e01e03711
Cleanup default calling conventions
7 years ago
Anders Jenbo
3f9691bf2c
Enable building with MSVC 2017 ( #75 )
7 years ago
Xadhoom
5283a9ffd1
Put everything into namespace dvl
7 years ago
Xadhoom
0ad1c713e4
fix possible, but not certain, upstream bugs
7 years ago
Xadhoom
52a5e1923a
Bugfixes
7 years ago
Anders Jenbo
50186331f4
Apply enum and style to cursor.cpp
7 years ago
galaxyhaxz
3308bbf3eb
Cleanup CheckCursMove [WIP]
7 years ago
galaxyhaxz
c3e8ff1c18
Add Assertion
7 years ago
galaxyhaxz
5bab5d12f7
cursor.cpp
7 years ago
Robin Eklind
e915623726
rename SetCursor to SetCursor_ to avoid collision with windows.h
...
Translation done automatically using:
$ find . -type f -name '*.h' | xargs -I '{}' sar -i "([ \t])(SetCursor)[(]" '${1}${2}_(' '{}'
$ find . -type f -name '*.h' | xargs -I '{}' sar -i "([ \t])(SetCursor)[(]" '${1}${2}_(' '{}'
7 years ago
Anders Jenbo
4a62a7c678
Code style
7 years ago
Anders Jenbo
ab3a6208d2
Use "BOOLEAN" instead of "bool"
...
bool is not defined in C
7 years ago
Anders Jenbo
507d12082f
Use MAXDUR* in most instances
7 years ago
Anders Jenbo
e340ce2241
Monster.cpp ( #442 )
...
* Clean M_UpdateLeader
* Clean up M_DoRSpAttack
* Add definition for mFlags
Fixes #416
7 years ago
Anders Jenbo
b1f6d3698f
Update style to use tabs
8 years ago
Anders Jenbo
27b23b4186
Format ingame UI
8 years ago
Anders Jenbo
6576954831
Clean up types used in gamemenu.cpp
8 years ago
Anders Jenbo
8f3d59e513
Monster.cpp ( #400 )
...
* Clean up hp and mana checks
* Clean up PrepDoEnding
8 years ago
nomdenom
d14bf20467
Source: NO_GLOBALS support (for Miniwin)
8 years ago
aperturesecurity
42ce77ce05
Rebirth and Nuke
8 years ago
Anders Jenbo
7da6f4d08a
Clean up PM_DoDeath ( #317 )
...
* Clean up PM_DoDeath
* Add enum for dFlags
8 years ago
galaxyhaxz
38b498ac4b
Add 'const' to data to match original binary ( #200 )
8 years ago
Dennis Duda
e8b53791d3
`DrawInv` is now binary exact.
8 years ago
Dennis Duda
b6baa965bb
Revert "Switched back `NewCursor` to the original name `j_SetCursor`"
...
This reverts commit 4c93cca082 .
NewCursor was the actual name, j_<function> are just remaining
reversing names
8 years ago
Dennis Duda
4c93cca082
Switched back `NewCursor` to the original name `j_SetCursor`
8 years ago
Dennis Duda
0200a2abba
Refactored spells.cpp ( #147 )
...
Finished refactoring spells.cpp, modifying other files only as needed.
Some functions are 99% binary exact now, like PlacePlayer, for example.
Added notes/TODOs for places with remaining discrepancies.
8 years ago