371 Commits (cpp20-using-enum)

Author SHA1 Message Date
Gleb Mazovetskiy 52e0511479 DiabloUI: Always blit to `PalSurface` 4 years ago
Gleb Mazovetskiy 5eeaa76a75 Move PCX code to utils/pcx.cpp 4 years ago
staphen 90132b23cc Fix viewport size of UiList in constructor 4 years ago
ephphatha 9ac6549da6 Address type conversion/truncation warnings in LoadPcxPixelsAndPalette 4 years ago
staphen b1fde684fc Fix viewport size of UiList on hero selection 4 years ago
staphen 0193ac06fc Fix player level validation when joining ZT public games 4 years ago
Gleb Mazovetskiy ade8aba822 Fix some more warnings 4 years ago
Gleb Mazovetskiy 21c64fd0af Hardware cursor: Simplify initialization 4 years ago
Anders Jenbo 42e499f64c Use New Athena Unicode to generate proper Greek symbols 4 years ago
Bubio 9574fb30fe
FIX: Selecting Quit Game opens into the Support menu #4334 4 years ago
Anders Jenbo 73194b58a9 Correct spacing for font 22-* 4 years ago
Gleb Mazovetskiy 79c7eee10a Mouse/Gamepad fixes 4 years ago
Anders Jenbo 0fb430ebd5 Update translations 4 years ago
Anders Jenbo 1d04ac574a Make game screen ZeroTier aware 4 years ago
Gleb Mazovetskiy 543f988cc3 Fix hardware cursor initialization 4 years ago
Gleb Mazovetskiy c884f1a354 An option to RLE-compress masked art 4 years ago
Anders Jenbo 3060a6ee4b Remove unessesery .c_str() from UiEdit 4 years ago
ephphatha 5d3f161e7b Use string_view for UiEdit hint 4 years ago
ephphatha f9ce2108f6 Use string_view for switch keyboard input 4 years ago
Anders Jenbo 1409e604f5 Reduce string conversions 4 years ago
ephphatha 88d9d0ffab Use string_view for UiArtTextButton, UiButton 4 years ago
ephphatha a2f85ab894 Use a viewport size of 1 when displaying a list of actions for the ok dialog 4 years ago
Anders Jenbo 422f2bae9d Fix build warnings 4 years ago
obligaron 1f7b0607a6 public game browsing: show difficulty, speed, players and possible incompatibility 4 years ago
obligaron 2d6c602ef5 Show public games only on zero tier 4 years ago
staphen 3546b41be0 Introduce NOEXIT build option to disable Quit Game options in menus 4 years ago
staphen df830f6495 Save settings before leaving the settings menu 4 years ago
staphen e0a3c553b4 Add window focus logic for SDL1 4 years ago
staphen 470c8c47f4 Force unpause when window focus gained in UI menus 4 years ago
obligaron b3a9760bda Keymapper: Add mouse support 4 years ago
staphen aeddbb7f98 Reset game info after failing to join game 4 years ago
obligaron 150a4edfdb Settingsmenu: Use two lines if text doesn't fix in one line 4 years ago
obligaron 1fc40aa211 DiabloUI: Fix Handling of UiFlags::NeedsNextElement 4 years ago
obligaron 5861340925 ZeroTier Submenu: Show "Loading..." info for public games and display if none are found 4 years ago
obligaron 0888546d62 Make DvlNet_SendInfoRequest non blocking 4 years ago
Anders Jenbo b0252b3339 Make Gamepad cursor independant of hardware mouse 4 years ago
Anders Jenbo 6b2481a76c Touch support on all SDL2 platforms 4 years ago
ephphatha 1abc617e1a Consistently trigger menu/movie transitions on mouse up instead of down 4 years ago
Bubio d1315e934a Fixed issue #3788 4 years ago
staphen 74a77666b9 Improve behavior of ToControllerButtonEvent() 4 years ago
obligaron 18fb40ee32 Settingsmenu: Implement KeyInput 4 years ago
staphen af59f7e254 Update fullscreen option in settings menu after Alt+Enter 4 years ago
Anders Jenbo cf9b5ae79d Split up graphics settings initializers 4 years ago
obligaron b9c98ef116 settingsmenu: In list selection show option description 4 years ago
obligaron 9a14edfcd9 Add OptionEntries for Hardware Cursor 4 years ago
Adam Heinermann 1484b4d8cf
Implement Discord rich presence (#3711) 4 years ago
Anders Jenbo 6d346c7e18
Use std::string in PrintItemPower 4 years ago
Gleb Mazovetskiy 401d0ff33f DiabloUI: Handle mouse wheel in SDL 1.2 4 years ago
obligaron 467ed9dd9d Fix page down/up don't wrap in settingsmenu 4 years ago
obligaron aee8ed3951 Add scrollbar to selgame 4 years ago