226 Commits (access)

Author SHA1 Message Date
Eric Robinson 5937734b85
Move *dat files to tables dir 2 months ago
Gleb Mazovetskiy 8f6e9810d0 SDL3: Make `text_render_integration_test` build 5 months ago
Nick Wicked 120993c9a9
Fix Automap movement being hardcoded to right stick on gamepad (#7921) 7 months ago
Gleb Mazovetskiy d3248e969a Untangle more dependencies 8 months ago
Gleb Mazovetskiy bbcda12792 Move QuickMessages to its own library 1 year ago
Gleb Mazovetskiy d7647d6c63 More dependency untangling 1 year ago
Gleb Mazovetskiy a7651f15d9 Extract `HeadlessMode` from `diablo.h` 1 year ago
Gleb Mazovetskiy dd76f17e4b Rename endian.hpp to endian_read.hpp 1 year ago
Gleb Mazovetskiy affd7e86e6 Move MPQs from init to engine/assets 1 year ago
Gleb Mazovetskiy 940ce3fb64 Test paths fixes 1 year ago
Gleb Mazovetskiy 7b0558146e Async load: Handle errors 1 year ago
qndel 24f108f193
fix many typos (#7322) 2 years ago
staphen 3c5b298391 Capture the level seed and use it to skip failed dungeon layouts 2 years ago
staphen 9e682afe13 Rename glSeedTbl 2 years ago
tetektoza e0291b6f58 HotkeyMessages: Add more quick message slots 2 years ago
DakkJaniels b0cb925a5e
Add print screen to event handler for UI (#6058) 3 years ago
Gleb Mazovetskiy 1788d2f8ec Remove miniwin 3 years ago
DakkJaniels d683039bdd
stop shaking camera if dead diablo loaded from save. (#4149) 3 years ago
Gleb Mazovetskiy 680ab5ec40 Overhaul backbuffer state handling 3 years ago
obligaron a0bba9b152 Only color cycle animations if game logic is processed 3 years ago
Gleb Mazovetskiy 4cf0053ece Set underlying type for all the enums 4 years ago
Gleb Mazovetskiy ba34bafb3f Use SDL events directly 4 years ago
Gleb Mazovetskiy adf40f5c80 misc_msg: Always use `lParam` for mod state 4 years ago
Gleb Mazovetskiy a4ac41cece Replace `DVL_VK` virtual key codes with `SDLK` 4 years ago
obligaron ebfb519ee0 Rename gbQuietMode to HeadlessMode 4 years ago
obligaron 40283ca69e Introduce timedemo based tests 4 years ago
Anders Jenbo a7be622aa3 Clean up naming of event handler 4 years ago
Trihedraf 5ee6e5dd3a
Make zoom a setting in the menu (#4931) 4 years ago
Anders Jenbo 6d56058708 Move level generation to subfolder 4 years ago
Anders Jenbo 54cd839cf6 Clean up drlg tests 4 years ago
obligaron 2b0b944afb Manage friendly mode per player and sync state between clients 4 years ago
ephphatha 7f15aa730d Move definition of ghMainWnd to utils/display.cpp 4 years ago
Anders Jenbo 2575f76bbd Make 'quit game' return to the main menu when NOEXIT is set 4 years ago
obligaron b52a50f2e7 Add OptionEntry for alternative nest art and remove command line parameter --nestart 4 years ago
obligaron 1f7b0607a6 public game browsing: show difficulty, speed, players and possible incompatibility 4 years ago
staphen 6418d7a2f0 Detect window focus state to mute automatically when starting audio 4 years ago
Felipe Wannmacher 8efbcf2058
Xbox One/Series support (#3946) 4 years ago
obligaron 419fe7b7ec Change Keymapper to OptionCategory/OptionEntry 4 years ago
Anders Jenbo cf9b5ae79d Split up graphics settings initializers 4 years ago
Gleb Mazovetskiy 076b0c0c05 Overhaul tests 4 years ago
Anders Jenbo 4dd8b121ec Replace TTF with PCX font 5 years ago
obligaron 3bd6091297 Rename debug_mode_key_i to DebugDisableNetworkTimeout 5 years ago
obligaron f9192d2312 Remove debug command line argument -^ (Enable debug tools) and added 5 years ago
obligaron 0acaec710c Remove -m debug command line 5 years ago
BC Ko 2cae444eb2 documentation cleanup: diablo 5 years ago
Anders Jenbo 783e946fd3 Make enabeling quests a command 5 years ago
Anders Jenbo d07b2204d3 Remove -j argument 5 years ago
Anders Jenbo 4a1e4c599b Port debug vision to a command 5 years ago
Anders Jenbo f931778b90 Remove debug_mode_key_w 5 years ago
Anders Jenbo 6bc8475e8c Clean up debug commands for loading levels 5 years ago