,colorCycling("Color Cycling",OptionEntryFlags::None,N_("Color Cycling"),N_("Color cycling effect used for water, lava, and acid animation."),true)
,alternateNestArt("Alternate nest art",OptionEntryFlags::OnlyHellfire|OptionEntryFlags::CantChangeInGame,N_("Alternate nest art"),N_("The game will use an alternative palette for Hellfire’s nest tileset."),false)
#if SDL_VERSION_ATLEAST(2, 0, 0)
,hardwareCursor("Hardware Cursor",OptionEntryFlags::CantChangeInGame|OptionEntryFlags::RecreateUI|(HardwareCursorSupported()?OptionEntryFlags::None:OptionEntryFlags::Invisible),N_("Hardware Cursor"),N_("Use a hardware cursor"),HardwareCursorDefault())
,hardwareCursorForItems("Hardware Cursor For Items",OptionEntryFlags::CantChangeInGame|(HardwareCursorSupported()?OptionEntryFlags::None:OptionEntryFlags::Invisible),N_("Hardware Cursor For Items"),N_("Use a hardware cursor for items."),false)