326 Commits (M_RoundWalk)

Author SHA1 Message Date
ephphatha 357f6f1dc3 Move RNG functions to their own header/source files 5 years ago
Anders Jenbo ef2f3579df Enable level 2 warnigns on MSVC 5 years ago
staphen 8fbe5efd9e Switch custom RNG for libsodium 5 years ago
staphen c5fc37eca2 Stub missing functions for Switch 5 years ago
staphen 0784ab857c Headers for Switch asio compilation 5 years ago
Anders Jenbo 22b632f04a ♻️Clean up implicit bool conversions 5 years ago
Gleb Mazovetskiy e40b1963f9 🚚 engine.h: Extract `CelSprite` and file loading 5 years ago
staphen 12cd536259 Stub missing functions for 3DS 5 years ago
staphen d0059c01cc Headers for 3DS asio compilation 5 years ago
staphen 14a0da7fb3 Enable TCP in 3DS build 5 years ago
ephphatha 8d5b5e833b Add tests for LCG random engine 5 years ago
Anders Jenbo 4e6870a92f Fix building Android release versions 5 years ago
Gleb Mazovetskiy f9d20b44d6 🎉 Hardware cursor (SDL2-only) 5 years ago
Licaon_Kter f7dafc5073
Android - Enable multiplayer (#2171) 5 years ago
staphen 90a840999c Add Android dependencies via CMake FetchContent scripts 5 years ago
Anders Jenbo e2ead2cc5e Port engine to Android 5 years ago
staphen 5379525c2e Update CMake platform variable for NINTENDO_3DS 5 years ago
Gleb Mazovetskiy 7ab16c5c5d 🔨 CMake: Cleanup Nintendo Switch variables 5 years ago
Dave Murphy 733cf56a1e use upstream devkitPro cmake machinery 5 years ago
qndel b1d74d2791
alt highlighting (#2060) 5 years ago
obligaron 7d5fe022ee Switch ini library from Radon to simpleini 5 years ago
Gleb Mazovetskiy e72def02e6 🔨 Add `STREAM_ALL_AUDIO` build setting 5 years ago
staphen 635f760815 Add options for DISABLE_TCP and DISABLE_ZERO_TIER. 5 years ago
staphen 253fccbac5 Get ASIO via CMake 5 years ago
obligaron ac6a398cb6 New CMake option ENABLE_CODECOVERAGE to toggle instrumentation of code for code coverage 5 years ago
obligaron 76103eeb7f Replace C++ RUN_TEST define with gbQuietMode 5 years ago
obligaron 01b3a0d41e Introduce lib and test targets 5 years ago
obligaron e924f6b5fa Seperate lib, binary and test sources 5 years ago
obligaron 2c01a7b361 Change target_compile_definitions from PRIVATE to PUBLIC 5 years ago
obligaron 1ce6924c15 Change target_include_directories from PRIVATE to PUBLIC 5 years ago
obligaron ce4cfb77e0 Change target_compile_options from private to public 5 years ago
obligaron 138675052f Change target_link_libraries from PRIVATE to PUBLIC 5 years ago
Gleb Mazovetskiy cb9da2cadc 🎉 SDL1: An option to render directly to video mem 5 years ago
Stephen C. Wills 081a077f6f
Custom message box for 3DS (#1932) 5 years ago
Gleb Mazovetskiy 1c2650b235 GPERF: Option to dump heap profile of the 1st game iteration 5 years ago
obligaron 58becefada Define UNICODE/_UNICODE for StormLib and use SFileOpenArchive with wchar_t (TCHAR) on Windows 5 years ago
Gleb Mazovetskiy d18dbe8c04 🧹🔨 CMake: Move include dirs to library definitions 5 years ago
staphen c49dad9023 3DS: Add devilutionx.mpq to romfs. 5 years ago
staphen 5483b29a31 Set 3DS scaling behavior based on FitToScreen setting. 5 years ago
Anders Jenbo 68923c6c33 Generic game text render function 5 years ago
Gleb Mazovetskiy 9a9941efdd 🚚 Move CL2 rendering to engine/render/cl2_render.cpp 5 years ago
Gleb Mazovetskiy 0edfa3de66 🚚 Move CEL rendering to engine/render/cel_render.cpp 5 years ago
Gleb Mazovetskiy 59dd42692f 🚚 Move render.cpp to engine/render/dun_render.cpp 5 years ago
Gleb Mazovetskiy 6474dea0a9 ♻️ Move automap_render to engine/, rename 2->Steep 5 years ago
Gleb Mazovetskiy afef72f916 🎉 New map renderer 5 years ago
Ivan Epifanov 07d5e5cc24 Remove libm from link flags. This was leading to duplicate entry, because libm is already linked in by sdl2 5 years ago
Jmgr 994c5e7cfe Add a keymapper 5 years ago
staphen f60df8fd77 3DS: Removed unnecessary dependencies 5 years ago
Gleb Mazovetskiy 42e88309e6 🧹 CMake Switch/Vita: Remove unused deps 5 years ago
Gleb Mazovetskiy 187355702b 🔨 CMake: Add ThreadSanitizer via `-DTSAN=ON -DASAN=OFF` 5 years ago