147 Commits (LineClear)

Author SHA1 Message Date
Gleb Mazovetskiy dd3ea66fa2 ♻️ Split getTextColor(bool) into 2 functions 5 years ago
qndel 2f3cf65b27 cleanup getTextColor 5 years ago
qndel b1d74d2791
alt highlighting (#2060) 5 years ago
Gleb Mazovetskiy 8ceb36a4cb ♻️ GetItemTextColor(item) -> item.getTextColor() 5 years ago
Vladimir Olteanu 0c7c71d579
Cleanup of items.cpp (#1967) 5 years ago
Anders Jenbo 0c2042fa52 ♻️ Player by reference 5 years ago
Anders Jenbo 6321bf04d5 ♻️Pass player to towner by reference instead of index 5 years ago
Anders Jenbo c98a1409f9 ♻️Pass towners by reference instead of index 5 years ago
thebigMuh 8e19ef5460 - Fixed outline drawing for item on cursor to match rest of game 5 years ago
Gleb Mazovetskiy 8e634ff02c ♻️ Remove `_iAnimWidth` 5 years ago
Gleb Mazovetskiy 1b8b62a8c2 ♻️ Store CEL width with the sprite itself 5 years ago
Anders Jenbo f884ba5340 🔥 Remove more miniwin dependencies 5 years ago
Anders Jenbo bd515ac75d ♻️Apply Point equality operator 5 years ago
obligaron 239a43cc1c
Remove "AnimWidth2" expect for missiles (#1680) 5 years ago
Jmgr c33182d6de Modernize deprecated headers 5 years ago
Anders Jenbo 2bd13451a1 ♻️Apply point positioning to all remaning entities 5 years ago
Anders Jenbo a5f062b747 🎨 Use stdint instead of SDL types 5 years ago
Anders Jenbo f004c78824 🧹 performance-unnecessary-value-param 5 years ago
Anders Jenbo d024f79b0e 🧹 performance-unnecessary-value-param 5 years ago
Anders Jenbo 373f28736f 🎨 Acceptable parts of modernize-* 5 years ago
qndel d8444ed695
Clean DrawInvBelt + outline colors 5 years ago
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 5 years ago
Anders Jenbo f450d6a125 🚚 Move defines to there proper files 5 years ago
Anders Jenbo e7ae8ddd04 🚚 Move all enums to there respective headers 5 years ago
Anders Jenbo 61244c4d93 ♻️ Rearange and apply more enums 5 years ago
Anders Jenbo 93d42b62b8 ♻️ Change BOOL to bool 5 years ago
Gleb Mazovetskiy 461da3cda0 Optimize ItemStruct sizeof: 360 -> 296 5 years ago
Anders Jenbo af96de4038 ♻️ Move a large part of enums to there respective headers 5 years ago
Juliano Leal Goncalves 3b015085de ♻️ Pass ItemStruct on item RespawnItem function 5 years ago
Anders Jenbo 433edc63ea ♻️ Consistently use pragma once to guard the headers 5 years ago
Anders Jenbo bfb3c11c2b 🎨 Change namespace to devilution 5 years ago
Anders Jenbo 630e507f63 🚚 Apply namespace 5 years ago
Juliano Leal Goncalves 9021f8daa5 ♻️ Pluralize global 'item' array variable 5 years ago
Anders Jenbo bba73ea20f Handle mixed item origins in multiplayer 5 years ago
Anders Jenbo 331a540fc3 🔥 Remove the auricGold variable 5 years ago
Anders Jenbo 839940df68 🏷️ Add enum as the type for power in SaveItemPower 5 years ago
Anders Jenbo 17803d5923 ♻️ Apply proper types to PlayerStruct 5 years ago
Juliano Leal Goncalves eef97eaabb 🚩 Add ini toggle for auto-equipping jewelry. Disabled by default. 5 years ago
Juliano Leal Goncalves 8bf5ef131e 🚩 Add ini toggle for auto-equipping shields. Disabled by default. 5 years ago
Juliano Leal Goncalves 08eff92412 🚩 Add ini toggle for auto-equipping helms. Disabled by default. 5 years ago
Juliano Leal Goncalves 70db53644e 🚩 Add ini toggle for auto-equipping armor. Disabled by default. 5 years ago
Juliano Leal Goncalves b8a6e0ebfe 🚩 Add ini toggle for auto-equipping weapons. Enabled by default. 5 years ago
Juliano Leal Goncalves 08ffaa978c ♻️ Extract 'ItemStruct.isEquipment' method 5 years ago
Anders Jenbo 1284333765 ♻️ Use explicit types and remove globals from save file logic 5 years ago
Anders Jenbo 783e4a70b1 ♻️ Strongly type items structures 5 years ago
Juliano Leal Goncalves 37466890e0 ♻️ Extract 'ItemStruct.isEmpty()' function 5 years ago
Juliano Leal Goncalves 2c14908cf4 🚚 Move 'ItemStruct' to 'items.h' 5 years ago
Gleb Mazovetskiy d55a1c8a7d
Pass CelOutputBuffer to game text printing (#1095) 5 years ago
Anders Jenbo d46daa5a00 ♻️ Remove unused return value from SpawnUnique 5 years ago
Anders Jenbo f87bc0ca8b Clea up some duplicate item code 5 years ago