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/**
* @file effects.cpp
*
* Implementation of functions for loading and playing sounds.
*/
#include "effects.h"
#include "engine/random.hpp"
#include "engine/sound.h"
#include "engine/sound_defs.hpp"
#include "engine/sound_position.hpp"
#include "init.h"
#include "player.h"
#include "utils/stdcompat/algorithm.hpp"
#include "utils/str_cat.hpp"
namespace devilution {
int sfxdelay;
_sfx_id sfxdnum = SFX_NONE;
namespace {
#ifndef DISABLE_STREAMING_SOUNDS
constexpr bool AllowStreaming = true;
#else
constexpr bool AllowStreaming = false;
#endif
/** Specifies the sound file and the playback state of the current sound effect. */
TSFX *sgpStreamSFX = nullptr;
/* data */
/** List of all sounds, except monsters and music */
TSFX sgSFX[] = {
// clang-format off
// bFlags, pszName, pSnd
{ sfx_MISC, "sfx\\misc\\walk1.wav", nullptr },// PS_WALK1
{ sfx_MISC, "sfx\\misc\\walk2.wav", nullptr },// PS_WALK2
{ sfx_MISC, "sfx\\misc\\walk3.wav", nullptr },// PS_WALK3
{ sfx_MISC, "sfx\\misc\\walk4.wav", nullptr },// PS_WALK4
{ sfx_MISC, "sfx\\misc\\bfire.wav", nullptr },// PS_BFIRE
{ sfx_MISC, "sfx\\misc\\fmag.wav", nullptr },// PS_FMAG
{ sfx_MISC, "sfx\\misc\\tmag.wav", nullptr },// PS_TMAG
{ sfx_MISC, "sfx\\misc\\lghit.wav", nullptr },// PS_LGHIT
{ sfx_MISC, "sfx\\misc\\lghit1.wav", nullptr },// PS_LGHIT1
{ sfx_MISC, "sfx\\misc\\swing.wav", nullptr },// PS_SWING
{ sfx_MISC, "sfx\\misc\\swing2.wav", nullptr },// PS_SWING2
{ sfx_MISC, "sfx\\misc\\dead.wav", nullptr },// PS_DEAD
{ sfx_MISC | sfx_HELLFIRE, "sfx\\misc\\sting1.wav", nullptr },// IS_STING1
{ sfx_MISC | sfx_HELLFIRE, "sfx\\misc\\fballbow.wav", nullptr },// IS_FBALLBOW
{ sfx_STREAM, "sfx\\misc\\questdon.wav", nullptr },// IS_QUESTDN
{ sfx_MISC, "sfx\\items\\armrfkd.wav", nullptr },// IS_ARMRFKD
{ sfx_MISC, "sfx\\items\\barlfire.wav", nullptr },// IS_BARLFIRE
{ sfx_MISC, "sfx\\items\\barrel.wav", nullptr },// IS_BARREL
{ sfx_MISC | sfx_HELLFIRE, "sfx\\items\\podpop8.wav", nullptr },// IS_POPPOP8
{ sfx_MISC | sfx_HELLFIRE, "sfx\\items\\podpop5.wav", nullptr },// IS_POPPOP5
{ sfx_MISC | sfx_HELLFIRE, "sfx\\items\\urnpop3.wav", nullptr },// IS_POPPOP3
{ sfx_MISC | sfx_HELLFIRE, "sfx\\items\\urnpop2.wav", nullptr },// IS_POPPOP2
{ sfx_MISC, "sfx\\items\\bhit.wav", nullptr },// IS_BHIT
{ sfx_MISC, "sfx\\items\\bhit1.wav", nullptr },// IS_BHIT1
{ sfx_MISC, "sfx\\items\\chest.wav", nullptr },// IS_CHEST
{ sfx_MISC, "sfx\\items\\doorclos.wav", nullptr },// IS_DOORCLOS
{ sfx_MISC, "sfx\\items\\dooropen.wav", nullptr },// IS_DOOROPEN
{ sfx_MISC, "sfx\\items\\flipanvl.wav", nullptr },// IS_FANVL
{ sfx_MISC, "sfx\\items\\flipaxe.wav", nullptr },// IS_FAXE
{ sfx_MISC, "sfx\\items\\flipblst.wav", nullptr },// IS_FBLST
{ sfx_MISC, "sfx\\items\\flipbody.wav", nullptr },// IS_FBODY
{ sfx_MISC, "sfx\\items\\flipbook.wav", nullptr },// IS_FBOOK
{ sfx_MISC, "sfx\\items\\flipbow.wav", nullptr },// IS_FBOW
{ sfx_MISC, "sfx\\items\\flipcap.wav", nullptr },// IS_FCAP
{ sfx_MISC, "sfx\\items\\flipharm.wav", nullptr },// IS_FHARM
{ sfx_MISC, "sfx\\items\\fliplarm.wav", nullptr },// IS_FLARM
{ sfx_MISC, "sfx\\items\\flipmag.wav", nullptr },// IS_FMAG
{ sfx_MISC, "sfx\\items\\flipmag1.wav", nullptr },// IS_FMAG1
{ sfx_MISC, "sfx\\items\\flipmush.wav", nullptr },// IS_FMUSH
{ sfx_MISC, "sfx\\items\\flippot.wav", nullptr },// IS_FPOT
{ sfx_MISC, "sfx\\items\\flipring.wav", nullptr },// IS_FRING
{ sfx_MISC, "sfx\\items\\fliprock.wav", nullptr },// IS_FROCK
{ sfx_MISC, "sfx\\items\\flipscrl.wav", nullptr },// IS_FSCRL
{ sfx_MISC, "sfx\\items\\flipshld.wav", nullptr },// IS_FSHLD
{ sfx_MISC, "sfx\\items\\flipsign.wav", nullptr },// IS_FSIGN
{ sfx_MISC, "sfx\\items\\flipstaf.wav", nullptr },// IS_FSTAF
{ sfx_MISC, "sfx\\items\\flipswor.wav", nullptr },// IS_FSWOR
{ sfx_MISC, "sfx\\items\\gold.wav", nullptr },// IS_GOLD
{ sfx_MISC, "sfx\\items\\hlmtfkd.wav", nullptr },// IS_HLMTFKD
{ sfx_MISC, "sfx\\items\\invanvl.wav", nullptr },// IS_IANVL
{ sfx_MISC, "sfx\\items\\invaxe.wav", nullptr },// IS_IAXE
{ sfx_MISC, "sfx\\items\\invblst.wav", nullptr },// IS_IBLST
{ sfx_MISC, "sfx\\items\\invbody.wav", nullptr },// IS_IBODY
{ sfx_MISC, "sfx\\items\\invbook.wav", nullptr },// IS_IBOOK
{ sfx_MISC, "sfx\\items\\invbow.wav", nullptr },// IS_IBOW
{ sfx_MISC, "sfx\\items\\invcap.wav", nullptr },// IS_ICAP
{ sfx_MISC, "sfx\\items\\invgrab.wav", nullptr },// IS_IGRAB
{ sfx_MISC, "sfx\\items\\invharm.wav", nullptr },// IS_IHARM
{ sfx_MISC, "sfx\\items\\invlarm.wav", nullptr },// IS_ILARM
{ sfx_MISC, "sfx\\items\\invmush.wav", nullptr },// IS_IMUSH
{ sfx_MISC, "sfx\\items\\invpot.wav", nullptr },// IS_IPOT
{ sfx_MISC, "sfx\\items\\invring.wav", nullptr },// IS_IRING
{ sfx_MISC, "sfx\\items\\invrock.wav", nullptr },// IS_IROCK
{ sfx_MISC, "sfx\\items\\invscrol.wav", nullptr },// IS_ISCROL
{ sfx_MISC, "sfx\\items\\invshiel.wav", nullptr },// IS_ISHIEL
{ sfx_MISC, "sfx\\items\\invsign.wav", nullptr },// IS_ISIGN
{ sfx_MISC, "sfx\\items\\invstaf.wav", nullptr },// IS_ISTAF
{ sfx_MISC, "sfx\\items\\invsword.wav", nullptr },// IS_ISWORD
{ sfx_MISC, "sfx\\items\\lever.wav", nullptr },// IS_LEVER
{ sfx_MISC, "sfx\\items\\magic.wav", nullptr },// IS_MAGIC
{ sfx_MISC, "sfx\\items\\magic1.wav", nullptr },// IS_MAGIC1
{ sfx_MISC, "sfx\\items\\readbook.wav", nullptr },// IS_RBOOK
{ sfx_MISC, "sfx\\items\\sarc.wav", nullptr },// IS_SARC
{ sfx_MISC, "sfx\\items\\shielfkd.wav", nullptr },// IS_SHLDFKD
{ sfx_MISC, "sfx\\items\\swrdfkd.wav", nullptr },// IS_SWRDFKD
{ sfx_UI, "sfx\\items\\titlemov.wav", nullptr },// IS_TITLEMOV
{ sfx_UI, "sfx\\items\\titlslct.wav", nullptr },// IS_TITLSLCT
{ sfx_UI, "sfx\\misc\\blank.wav", nullptr },// SFX_SILENCE
{ sfx_MISC, "sfx\\items\\trap.wav", nullptr },// IS_TRAP
{ sfx_MISC, "sfx\\misc\\cast1.wav", nullptr },// IS_CAST1
{ sfx_MISC, "sfx\\misc\\cast10.wav", nullptr },// IS_CAST10
{ sfx_MISC, "sfx\\misc\\cast12.wav", nullptr },// IS_CAST12
{ sfx_MISC, "sfx\\misc\\cast2.wav", nullptr },// IS_CAST2
{ sfx_MISC, "sfx\\misc\\cast3.wav", nullptr },// IS_CAST3
{ sfx_MISC, "sfx\\misc\\cast4.wav", nullptr },// IS_CAST4
{ sfx_MISC, "sfx\\misc\\cast5.wav", nullptr },// IS_CAST5
{ sfx_MISC, "sfx\\misc\\cast6.wav", nullptr },// IS_CAST6
{ sfx_MISC, "sfx\\misc\\cast7.wav", nullptr },// IS_CAST7
{ sfx_MISC, "sfx\\misc\\cast8.wav", nullptr },// IS_CAST8
{ sfx_MISC, "sfx\\misc\\cast9.wav", nullptr },// IS_CAST9
{ sfx_MISC, "sfx\\misc\\healing.wav", nullptr },// LS_HEALING
{ sfx_MISC, "sfx\\misc\\repair.wav", nullptr },// IS_REPAIR
{ sfx_MISC, "sfx\\misc\\acids1.wav", nullptr },// LS_ACID
{ sfx_MISC, "sfx\\misc\\acids2.wav", nullptr },// LS_ACIDS
{ sfx_MISC, "sfx\\misc\\apoc.wav", nullptr },// LS_APOC
{ sfx_MISC, "sfx\\misc\\arrowall.wav", nullptr },// LS_ARROWALL
{ sfx_MISC, "sfx\\misc\\bldboil.wav", nullptr },// LS_BLODBOIL
{ sfx_MISC, "sfx\\misc\\blodstar.wav", nullptr },// LS_BLODSTAR
{ sfx_MISC, "sfx\\misc\\blsimpt.wav", nullptr },// LS_BLSIMPT
{ sfx_MISC, "sfx\\misc\\bonesp.wav", nullptr },// LS_BONESP
{ sfx_MISC, "sfx\\misc\\bsimpct.wav", nullptr },// LS_BSIMPCT
{ sfx_MISC, "sfx\\misc\\caldron.wav", nullptr },// LS_CALDRON
{ sfx_MISC, "sfx\\misc\\cbolt.wav", nullptr },// LS_CBOLT
{ sfx_MISC, "sfx\\misc\\chltning.wav", nullptr },// LS_CHLTNING
{ sfx_MISC, "sfx\\misc\\dserp.wav", nullptr },// LS_DSERP
{ sfx_MISC, "sfx\\misc\\elecimp1.wav", nullptr },// LS_ELECIMP1
{ sfx_MISC, "sfx\\misc\\elementl.wav", nullptr },// LS_ELEMENTL
{ sfx_MISC, "sfx\\misc\\ethereal.wav", nullptr },// LS_ETHEREAL
{ sfx_MISC, "sfx\\misc\\fball.wav", nullptr },// LS_FBALL
{ sfx_MISC, "sfx\\misc\\fbolt1.wav", nullptr },// LS_FBOLT1
{ sfx_MISC, "sfx\\misc\\fbolt2.wav", nullptr },// LS_FBOLT2
{ sfx_MISC, "sfx\\misc\\firimp1.wav", nullptr },// LS_FIRIMP1
{ sfx_MISC, "sfx\\misc\\firimp2.wav", nullptr },// LS_FIRIMP2
{ sfx_MISC, "sfx\\misc\\flamwave.wav", nullptr },// LS_FLAMWAVE
{ sfx_MISC, "sfx\\misc\\flash.wav", nullptr },// LS_FLASH
{ sfx_MISC, "sfx\\misc\\fountain.wav", nullptr },// LS_FOUNTAIN
{ sfx_MISC, "sfx\\misc\\golum.wav", nullptr },// LS_GOLUM
{ sfx_MISC, "sfx\\misc\\golumded.wav", nullptr },// LS_GOLUMDED
{ sfx_MISC, "sfx\\misc\\gshrine.wav", nullptr },// LS_GSHRINE
{ sfx_MISC, "sfx\\misc\\guard.wav", nullptr },// LS_GUARD
{ sfx_MISC, "sfx\\misc\\grdlanch.wav", nullptr },// LS_GUARDLAN
{ sfx_MISC, "sfx\\misc\\holybolt.wav", nullptr },// LS_HOLYBOLT
{ sfx_MISC, "sfx\\misc\\hyper.wav", nullptr },// LS_HYPER
{ sfx_MISC, "sfx\\misc\\infravis.wav", nullptr },// LS_INFRAVIS
{ sfx_MISC, "sfx\\misc\\invisibl.wav", nullptr },// LS_INVISIBL
{ sfx_MISC, "sfx\\misc\\invpot.wav", nullptr },// LS_INVPOT
{ sfx_MISC, "sfx\\misc\\lning1.wav", nullptr },// LS_LNING1
{ sfx_MISC, "sfx\\misc\\ltning.wav", nullptr },// LS_LTNING
{ sfx_MISC, "sfx\\misc\\mshield.wav", nullptr },// LS_MSHIELD
{ sfx_MISC | sfx_HELLFIRE, "sfx\\misc\\nestxpld.wav", nullptr },// LS_NESTXPLD
{ sfx_MISC, "sfx\\misc\\nova.wav", nullptr },// LS_NOVA
{ sfx_MISC, "sfx\\misc\\portal.wav", nullptr },// LS_PORTAL
{ sfx_MISC, "sfx\\misc\\puddle.wav", nullptr },// LS_PUDDLE
{ sfx_MISC, "sfx\\misc\\resur.wav", nullptr },// LS_RESUR
{ sfx_MISC, "sfx\\misc\\scurse.wav", nullptr },// LS_SCURSE
{ sfx_MISC, "sfx\\misc\\scurimp.wav", nullptr },// LS_SCURIMP
{ sfx_MISC, "sfx\\misc\\sentinel.wav", nullptr },// LS_SENTINEL
{ sfx_MISC, "sfx\\misc\\shatter.wav", nullptr },// LS_SHATTER
{ sfx_MISC, "sfx\\misc\\soulfire.wav", nullptr },// LS_SOULFIRE
{ sfx_MISC, "sfx\\misc\\spoutlop.wav", nullptr },// LS_SPOUTLOP
{ sfx_MISC, "sfx\\misc\\spoutstr.wav", nullptr },// LS_SPOUTSTR
{ sfx_MISC, "sfx\\misc\\storm.wav", nullptr },// LS_STORM
{ sfx_MISC, "sfx\\misc\\trapdis.wav", nullptr },// LS_TRAPDIS
{ sfx_MISC, "sfx\\misc\\teleport.wav", nullptr },// LS_TELEPORT
{ sfx_MISC, "sfx\\misc\\vtheft.wav", nullptr },// LS_VTHEFT
{ sfx_MISC, "sfx\\misc\\wallloop.wav", nullptr },// LS_WALLLOOP
{ sfx_MISC, "sfx\\misc\\wallstrt.wav", nullptr },// LS_WALLSTRT
{ sfx_MISC | sfx_HELLFIRE, "sfx\\misc\\lmag.wav", nullptr },// LS_LMAG
{ sfx_STREAM, "sfx\\towners\\bmaid01.wav", nullptr },// TSFX_BMAID1
{ sfx_STREAM, "sfx\\towners\\bmaid02.wav", nullptr },// TSFX_BMAID2
{ sfx_STREAM, "sfx\\towners\\bmaid03.wav", nullptr },// TSFX_BMAID3
{ sfx_STREAM, "sfx\\towners\\bmaid04.wav", nullptr },// TSFX_BMAID4
{ sfx_STREAM, "sfx\\towners\\bmaid05.wav", nullptr },// TSFX_BMAID5
{ sfx_STREAM, "sfx\\towners\\bmaid06.wav", nullptr },// TSFX_BMAID6
{ sfx_STREAM, "sfx\\towners\\bmaid07.wav", nullptr },// TSFX_BMAID7
{ sfx_STREAM, "sfx\\towners\\bmaid08.wav", nullptr },// TSFX_BMAID8
{ sfx_STREAM, "sfx\\towners\\bmaid09.wav", nullptr },// TSFX_BMAID9
{ sfx_STREAM, "sfx\\towners\\bmaid10.wav", nullptr },// TSFX_BMAID10
{ sfx_STREAM, "sfx\\towners\\bmaid11.wav", nullptr },// TSFX_BMAID11
{ sfx_STREAM, "sfx\\towners\\bmaid12.wav", nullptr },// TSFX_BMAID12
{ sfx_STREAM, "sfx\\towners\\bmaid13.wav", nullptr },// TSFX_BMAID13
{ sfx_STREAM, "sfx\\towners\\bmaid14.wav", nullptr },// TSFX_BMAID14
{ sfx_STREAM, "sfx\\towners\\bmaid15.wav", nullptr },// TSFX_BMAID15
{ sfx_STREAM, "sfx\\towners\\bmaid16.wav", nullptr },// TSFX_BMAID16
{ sfx_STREAM, "sfx\\towners\\bmaid17.wav", nullptr },// TSFX_BMAID17
{ sfx_STREAM, "sfx\\towners\\bmaid18.wav", nullptr },// TSFX_BMAID18
{ sfx_STREAM, "sfx\\towners\\bmaid19.wav", nullptr },// TSFX_BMAID19
{ sfx_STREAM, "sfx\\towners\\bmaid20.wav", nullptr },// TSFX_BMAID20
{ sfx_STREAM, "sfx\\towners\\bmaid21.wav", nullptr },// TSFX_BMAID21
{ sfx_STREAM, "sfx\\towners\\bmaid22.wav", nullptr },// TSFX_BMAID22
{ sfx_STREAM, "sfx\\towners\\bmaid23.wav", nullptr },// TSFX_BMAID23
{ sfx_STREAM, "sfx\\towners\\bmaid24.wav", nullptr },// TSFX_BMAID24
{ sfx_STREAM, "sfx\\towners\\bmaid25.wav", nullptr },// TSFX_BMAID25
{ sfx_STREAM, "sfx\\towners\\bmaid26.wav", nullptr },// TSFX_BMAID26
{ sfx_STREAM, "sfx\\towners\\bmaid27.wav", nullptr },// TSFX_BMAID27
{ sfx_STREAM, "sfx\\towners\\bmaid28.wav", nullptr },// TSFX_BMAID28
{ sfx_STREAM, "sfx\\towners\\bmaid29.wav", nullptr },// TSFX_BMAID29
{ sfx_STREAM, "sfx\\towners\\bmaid30.wav", nullptr },// TSFX_BMAID30
{ sfx_STREAM, "sfx\\towners\\bmaid31.wav", nullptr },// TSFX_BMAID31
{ sfx_STREAM, "sfx\\towners\\bmaid32.wav", nullptr },// TSFX_BMAID32
{ sfx_STREAM, "sfx\\towners\\bmaid33.wav", nullptr },// TSFX_BMAID33
{ sfx_STREAM, "sfx\\towners\\bmaid34.wav", nullptr },// TSFX_BMAID34
{ sfx_STREAM, "sfx\\towners\\bmaid35.wav", nullptr },// TSFX_BMAID35
{ sfx_STREAM, "sfx\\towners\\bmaid36.wav", nullptr },// TSFX_BMAID36
{ sfx_STREAM, "sfx\\towners\\bmaid37.wav", nullptr },// TSFX_BMAID37
{ sfx_STREAM, "sfx\\towners\\bmaid38.wav", nullptr },// TSFX_BMAID38
{ sfx_STREAM, "sfx\\towners\\bmaid39.wav", nullptr },// TSFX_BMAID39
{ sfx_STREAM, "sfx\\towners\\bmaid40.wav", nullptr },// TSFX_BMAID40
{ sfx_STREAM, "sfx\\towners\\bsmith01.wav", nullptr },// TSFX_SMITH1
{ sfx_STREAM, "sfx\\towners\\bsmith02.wav", nullptr },// TSFX_SMITH2
{ sfx_STREAM, "sfx\\towners\\bsmith03.wav", nullptr },// TSFX_SMITH3
{ sfx_STREAM, "sfx\\towners\\bsmith04.wav", nullptr },// TSFX_SMITH4
{ sfx_STREAM, "sfx\\towners\\bsmith05.wav", nullptr },// TSFX_SMITH5
{ sfx_STREAM, "sfx\\towners\\bsmith06.wav", nullptr },// TSFX_SMITH6
{ sfx_STREAM, "sfx\\towners\\bsmith07.wav", nullptr },// TSFX_SMITH7
{ sfx_STREAM, "sfx\\towners\\bsmith08.wav", nullptr },// TSFX_SMITH8
{ sfx_STREAM, "sfx\\towners\\bsmith09.wav", nullptr },// TSFX_SMITH9
{ sfx_STREAM, "sfx\\towners\\bsmith10.wav", nullptr },// TSFX_SMITH10
{ sfx_STREAM, "sfx\\towners\\bsmith11.wav", nullptr },// TSFX_SMITH11
{ sfx_STREAM, "sfx\\towners\\bsmith12.wav", nullptr },// TSFX_SMITH12
{ sfx_STREAM, "sfx\\towners\\bsmith13.wav", nullptr },// TSFX_SMITH13
{ sfx_STREAM, "sfx\\towners\\bsmith14.wav", nullptr },// TSFX_SMITH14
{ sfx_STREAM, "sfx\\towners\\bsmith15.wav", nullptr },// TSFX_SMITH15
{ sfx_STREAM, "sfx\\towners\\bsmith16.wav", nullptr },// TSFX_SMITH16
{ sfx_STREAM, "sfx\\towners\\bsmith17.wav", nullptr },// TSFX_SMITH17
{ sfx_STREAM, "sfx\\towners\\bsmith18.wav", nullptr },// TSFX_SMITH18
{ sfx_STREAM, "sfx\\towners\\bsmith19.wav", nullptr },// TSFX_SMITH19
{ sfx_STREAM, "sfx\\towners\\bsmith20.wav", nullptr },// TSFX_SMITH20
{ sfx_STREAM, "sfx\\towners\\bsmith21.wav", nullptr },// TSFX_SMITH21
{ sfx_STREAM, "sfx\\towners\\bsmith22.wav", nullptr },// TSFX_SMITH22
{ sfx_STREAM, "sfx\\towners\\bsmith23.wav", nullptr },// TSFX_SMITH23
{ sfx_STREAM, "sfx\\towners\\bsmith24.wav", nullptr },// TSFX_SMITH24
{ sfx_STREAM, "sfx\\towners\\bsmith25.wav", nullptr },// TSFX_SMITH25
{ sfx_STREAM, "sfx\\towners\\bsmith26.wav", nullptr },// TSFX_SMITH26
{ sfx_STREAM, "sfx\\towners\\bsmith27.wav", nullptr },// TSFX_SMITH27
{ sfx_STREAM, "sfx\\towners\\bsmith28.wav", nullptr },// TSFX_SMITH28
{ sfx_STREAM, "sfx\\towners\\bsmith29.wav", nullptr },// TSFX_SMITH29
{ sfx_STREAM, "sfx\\towners\\bsmith30.wav", nullptr },// TSFX_SMITH30
{ sfx_STREAM, "sfx\\towners\\bsmith31.wav", nullptr },// TSFX_SMITH31
{ sfx_STREAM, "sfx\\towners\\bsmith32.wav", nullptr },// TSFX_SMITH32
{ sfx_STREAM, "sfx\\towners\\bsmith33.wav", nullptr },// TSFX_SMITH33
{ sfx_STREAM, "sfx\\towners\\bsmith34.wav", nullptr },// TSFX_SMITH34
{ sfx_STREAM, "sfx\\towners\\bsmith35.wav", nullptr },// TSFX_SMITH35
{ sfx_STREAM, "sfx\\towners\\bsmith36.wav", nullptr },// TSFX_SMITH36
{ sfx_STREAM, "sfx\\towners\\bsmith37.wav", nullptr },// TSFX_SMITH37
{ sfx_STREAM, "sfx\\towners\\bsmith38.wav", nullptr },// TSFX_SMITH38
{ sfx_STREAM, "sfx\\towners\\bsmith39.wav", nullptr },// TSFX_SMITH39
{ sfx_STREAM, "sfx\\towners\\bsmith40.wav", nullptr },// TSFX_SMITH40
{ sfx_STREAM, "sfx\\towners\\bsmith41.wav", nullptr },// TSFX_SMITH41
{ sfx_STREAM, "sfx\\towners\\bsmith42.wav", nullptr },// TSFX_SMITH42
{ sfx_STREAM, "sfx\\towners\\bsmith43.wav", nullptr },// TSFX_SMITH43
{ sfx_STREAM, "sfx\\towners\\bsmith44.wav", nullptr },// TSFX_SMITH44
{ sfx_STREAM, "sfx\\towners\\bsmith45.wav", nullptr },// TSFX_SMITH45
{ sfx_STREAM, "sfx\\towners\\bsmith46.wav", nullptr },// TSFX_SMITH46
{ sfx_STREAM, "sfx\\towners\\bsmith47.wav", nullptr },// TSFX_SMITH47
{ sfx_STREAM, "sfx\\towners\\bsmith48.wav", nullptr },// TSFX_SMITH48
{ sfx_STREAM, "sfx\\towners\\bsmith49.wav", nullptr },// TSFX_SMITH49
{ sfx_STREAM, "sfx\\towners\\bsmith50.wav", nullptr },// TSFX_SMITH50
{ sfx_STREAM, "sfx\\towners\\bsmith51.wav", nullptr },// TSFX_SMITH51
{ sfx_STREAM, "sfx\\towners\\bsmith52.wav", nullptr },// TSFX_SMITH52
{ sfx_STREAM, "sfx\\towners\\bsmith53.wav", nullptr },// TSFX_SMITH53
{ sfx_STREAM, "sfx\\towners\\bsmith54.wav", nullptr },// TSFX_SMITH54
{ sfx_STREAM, "sfx\\towners\\bsmith55.wav", nullptr },// TSFX_SMITH55
{ sfx_STREAM, "sfx\\towners\\bsmith56.wav", nullptr },// TSFX_SMITH56
{ sfx_MISC, "sfx\\towners\\cow1.wav", nullptr },// TSFX_COW1
{ sfx_MISC, "sfx\\towners\\cow2.wav", nullptr },// TSFX_COW2
/*
{ sfx_MISC, "sfx\\towners\\cow3.wav", nullptr },// TSFX_COW3
{ sfx_MISC, "sfx\\towners\\cow4.wav", nullptr },// TSFX_COW4
{ sfx_MISC, "sfx\\towners\\cow5.wav", nullptr },// TSFX_COW5
{ sfx_MISC, "sfx\\towners\\cow6.wav", nullptr },// TSFX_COW6
*/
{ sfx_MISC | sfx_HELLFIRE, "sfx\\towners\\cow7.wav", nullptr },// TSFX_COW7
{ sfx_MISC | sfx_HELLFIRE, "sfx\\towners\\cow8.wav", nullptr },// TSFX_COW8
{ sfx_STREAM, "sfx\\towners\\deadguy2.wav", nullptr },// TSFX_DEADGUY
{ sfx_STREAM, "sfx\\towners\\drunk01.wav", nullptr },// TSFX_DRUNK1
{ sfx_STREAM, "sfx\\towners\\drunk02.wav", nullptr },// TSFX_DRUNK2
{ sfx_STREAM, "sfx\\towners\\drunk03.wav", nullptr },// TSFX_DRUNK3
{ sfx_STREAM, "sfx\\towners\\drunk04.wav", nullptr },// TSFX_DRUNK4
{ sfx_STREAM, "sfx\\towners\\drunk05.wav", nullptr },// TSFX_DRUNK5
{ sfx_STREAM, "sfx\\towners\\drunk06.wav", nullptr },// TSFX_DRUNK6
{ sfx_STREAM, "sfx\\towners\\drunk07.wav", nullptr },// TSFX_DRUNK7
{ sfx_STREAM, "sfx\\towners\\drunk08.wav", nullptr },// TSFX_DRUNK8
{ sfx_STREAM, "sfx\\towners\\drunk09.wav", nullptr },// TSFX_DRUNK9
{ sfx_STREAM, "sfx\\towners\\drunk10.wav", nullptr },// TSFX_DRUNK10
{ sfx_STREAM, "sfx\\towners\\drunk11.wav", nullptr },// TSFX_DRUNK11
{ sfx_STREAM, "sfx\\towners\\drunk12.wav", nullptr },// TSFX_DRUNK12
{ sfx_STREAM, "sfx\\towners\\drunk13.wav", nullptr },// TSFX_DRUNK13
{ sfx_STREAM, "sfx\\towners\\drunk14.wav", nullptr },// TSFX_DRUNK14
{ sfx_STREAM, "sfx\\towners\\drunk15.wav", nullptr },// TSFX_DRUNK15
{ sfx_STREAM, "sfx\\towners\\drunk16.wav", nullptr },// TSFX_DRUNK16
{ sfx_STREAM, "sfx\\towners\\drunk17.wav", nullptr },// TSFX_DRUNK17
{ sfx_STREAM, "sfx\\towners\\drunk18.wav", nullptr },// TSFX_DRUNK18
{ sfx_STREAM, "sfx\\towners\\drunk19.wav", nullptr },// TSFX_DRUNK19
{ sfx_STREAM, "sfx\\towners\\drunk20.wav", nullptr },// TSFX_DRUNK20
{ sfx_STREAM, "sfx\\towners\\drunk21.wav", nullptr },// TSFX_DRUNK21
{ sfx_STREAM, "sfx\\towners\\drunk22.wav", nullptr },// TSFX_DRUNK22
{ sfx_STREAM, "sfx\\towners\\drunk23.wav", nullptr },// TSFX_DRUNK23
{ sfx_STREAM, "sfx\\towners\\drunk24.wav", nullptr },// TSFX_DRUNK24
{ sfx_STREAM, "sfx\\towners\\drunk25.wav", nullptr },// TSFX_DRUNK25
{ sfx_STREAM, "sfx\\towners\\drunk26.wav", nullptr },// TSFX_DRUNK26
{ sfx_STREAM, "sfx\\towners\\drunk27.wav", nullptr },// TSFX_DRUNK27
{ sfx_STREAM, "sfx\\towners\\drunk28.wav", nullptr },// TSFX_DRUNK28
{ sfx_STREAM, "sfx\\towners\\drunk29.wav", nullptr },// TSFX_DRUNK29
{ sfx_STREAM, "sfx\\towners\\drunk30.wav", nullptr },// TSFX_DRUNK30
{ sfx_STREAM, "sfx\\towners\\drunk31.wav", nullptr },// TSFX_DRUNK31
{ sfx_STREAM, "sfx\\towners\\drunk32.wav", nullptr },// TSFX_DRUNK32
{ sfx_STREAM, "sfx\\towners\\drunk33.wav", nullptr },// TSFX_DRUNK33
{ sfx_STREAM, "sfx\\towners\\drunk34.wav", nullptr },// TSFX_DRUNK34
{ sfx_STREAM, "sfx\\towners\\drunk35.wav", nullptr },// TSFX_DRUNK35
{ sfx_STREAM, "sfx\\towners\\healer01.wav", nullptr },// TSFX_HEALER1
{ sfx_STREAM, "sfx\\towners\\healer02.wav", nullptr },// TSFX_HEALER2
{ sfx_STREAM, "sfx\\towners\\healer03.wav", nullptr },// TSFX_HEALER3
{ sfx_STREAM, "sfx\\towners\\healer04.wav", nullptr },// TSFX_HEALER4
{ sfx_STREAM, "sfx\\towners\\healer05.wav", nullptr },// TSFX_HEALER5
{ sfx_STREAM, "sfx\\towners\\healer06.wav", nullptr },// TSFX_HEALER6
{ sfx_STREAM, "sfx\\towners\\healer07.wav", nullptr },// TSFX_HEALER7
{ sfx_STREAM, "sfx\\towners\\healer08.wav", nullptr },// TSFX_HEALER8
{ sfx_STREAM, "sfx\\towners\\healer09.wav", nullptr },// TSFX_HEALER9
{ sfx_STREAM, "sfx\\towners\\healer10.wav", nullptr },// TSFX_HEALER10
{ sfx_STREAM, "sfx\\towners\\healer11.wav", nullptr },// TSFX_HEALER11
{ sfx_STREAM, "sfx\\towners\\healer12.wav", nullptr },// TSFX_HEALER12
{ sfx_STREAM, "sfx\\towners\\healer13.wav", nullptr },// TSFX_HEALER13
{ sfx_STREAM, "sfx\\towners\\healer14.wav", nullptr },// TSFX_HEALER14
{ sfx_STREAM, "sfx\\towners\\healer15.wav", nullptr },// TSFX_HEALER15
{ sfx_STREAM, "sfx\\towners\\healer16.wav", nullptr },// TSFX_HEALER16
{ sfx_STREAM, "sfx\\towners\\healer17.wav", nullptr },// TSFX_HEALER17
{ sfx_STREAM, "sfx\\towners\\healer18.wav", nullptr },// TSFX_HEALER18
{ sfx_STREAM, "sfx\\towners\\healer19.wav", nullptr },// TSFX_HEALER19
{ sfx_STREAM, "sfx\\towners\\healer20.wav", nullptr },// TSFX_HEALER20
{ sfx_STREAM, "sfx\\towners\\healer21.wav", nullptr },// TSFX_HEALER21
{ sfx_STREAM, "sfx\\towners\\healer22.wav", nullptr },// TSFX_HEALER22
{ sfx_STREAM, "sfx\\towners\\healer23.wav", nullptr },// TSFX_HEALER23
{ sfx_STREAM, "sfx\\towners\\healer24.wav", nullptr },// TSFX_HEALER24
{ sfx_STREAM, "sfx\\towners\\healer25.wav", nullptr },// TSFX_HEALER25
{ sfx_STREAM, "sfx\\towners\\healer26.wav", nullptr },// TSFX_HEALER26
{ sfx_STREAM, "sfx\\towners\\healer27.wav", nullptr },// TSFX_HEALER27
{ sfx_STREAM, "sfx\\towners\\healer28.wav", nullptr },// TSFX_HEALER28
{ sfx_STREAM, "sfx\\towners\\healer29.wav", nullptr },// TSFX_HEALER29
{ sfx_STREAM, "sfx\\towners\\healer30.wav", nullptr },// TSFX_HEALER30
{ sfx_STREAM, "sfx\\towners\\healer31.wav", nullptr },// TSFX_HEALER31
{ sfx_STREAM, "sfx\\towners\\healer32.wav", nullptr },// TSFX_HEALER32
{ sfx_STREAM, "sfx\\towners\\healer33.wav", nullptr },// TSFX_HEALER33
{ sfx_STREAM, "sfx\\towners\\healer34.wav", nullptr },// TSFX_HEALER34
{ sfx_STREAM, "sfx\\towners\\healer35.wav", nullptr },// TSFX_HEALER35
{ sfx_STREAM, "sfx\\towners\\healer36.wav", nullptr },// TSFX_HEALER36
{ sfx_STREAM, "sfx\\towners\\healer37.wav", nullptr },// TSFX_HEALER37
{ sfx_STREAM, "sfx\\towners\\healer38.wav", nullptr },// TSFX_HEALER38
{ sfx_STREAM, "sfx\\towners\\healer39.wav", nullptr },// TSFX_HEALER39
{ sfx_STREAM, "sfx\\towners\\healer40.wav", nullptr },// TSFX_HEALER40
{ sfx_STREAM, "sfx\\towners\\healer41.wav", nullptr },// TSFX_HEALER41
{ sfx_STREAM, "sfx\\towners\\healer42.wav", nullptr },// TSFX_HEALER42
{ sfx_STREAM, "sfx\\towners\\healer43.wav", nullptr },// TSFX_HEALER43
{ sfx_STREAM, "sfx\\towners\\healer44.wav", nullptr },// TSFX_HEALER44
{ sfx_STREAM, "sfx\\towners\\healer45.wav", nullptr },// TSFX_HEALER45
{ sfx_STREAM, "sfx\\towners\\healer46.wav", nullptr },// TSFX_HEALER46
{ sfx_STREAM, "sfx\\towners\\healer47.wav", nullptr },// TSFX_HEALER47
{ sfx_STREAM, "sfx\\towners\\pegboy01.wav", nullptr },// TSFX_PEGBOY1
{ sfx_STREAM, "sfx\\towners\\pegboy02.wav", nullptr },// TSFX_PEGBOY2
{ sfx_STREAM, "sfx\\towners\\pegboy03.wav", nullptr },// TSFX_PEGBOY3
{ sfx_STREAM, "sfx\\towners\\pegboy04.wav", nullptr },// TSFX_PEGBOY4
{ sfx_STREAM, "sfx\\towners\\pegboy05.wav", nullptr },// TSFX_PEGBOY5
{ sfx_STREAM, "sfx\\towners\\pegboy06.wav", nullptr },// TSFX_PEGBOY6
{ sfx_STREAM, "sfx\\towners\\pegboy07.wav", nullptr },// TSFX_PEGBOY7
{ sfx_STREAM, "sfx\\towners\\pegboy08.wav", nullptr },// TSFX_PEGBOY8
{ sfx_STREAM, "sfx\\towners\\pegboy09.wav", nullptr },// TSFX_PEGBOY9
{ sfx_STREAM, "sfx\\towners\\pegboy10.wav", nullptr },// TSFX_PEGBOY10
{ sfx_STREAM, "sfx\\towners\\pegboy11.wav", nullptr },// TSFX_PEGBOY11
{ sfx_STREAM, "sfx\\towners\\pegboy12.wav", nullptr },// TSFX_PEGBOY12
{ sfx_STREAM, "sfx\\towners\\pegboy13.wav", nullptr },// TSFX_PEGBOY13
{ sfx_STREAM, "sfx\\towners\\pegboy14.wav", nullptr },// TSFX_PEGBOY14
{ sfx_STREAM, "sfx\\towners\\pegboy15.wav", nullptr },// TSFX_PEGBOY15
{ sfx_STREAM, "sfx\\towners\\pegboy16.wav", nullptr },// TSFX_PEGBOY16
{ sfx_STREAM, "sfx\\towners\\pegboy17.wav", nullptr },// TSFX_PEGBOY17
{ sfx_STREAM, "sfx\\towners\\pegboy18.wav", nullptr },// TSFX_PEGBOY18
{ sfx_STREAM, "sfx\\towners\\pegboy19.wav", nullptr },// TSFX_PEGBOY19
{ sfx_STREAM, "sfx\\towners\\pegboy20.wav", nullptr },// TSFX_PEGBOY20
{ sfx_STREAM, "sfx\\towners\\pegboy21.wav", nullptr },// TSFX_PEGBOY21
{ sfx_STREAM, "sfx\\towners\\pegboy22.wav", nullptr },// TSFX_PEGBOY22
{ sfx_STREAM, "sfx\\towners\\pegboy23.wav", nullptr },// TSFX_PEGBOY23
{ sfx_STREAM, "sfx\\towners\\pegboy24.wav", nullptr },// TSFX_PEGBOY24
{ sfx_STREAM, "sfx\\towners\\pegboy25.wav", nullptr },// TSFX_PEGBOY25
{ sfx_STREAM, "sfx\\towners\\pegboy26.wav", nullptr },// TSFX_PEGBOY26
{ sfx_STREAM, "sfx\\towners\\pegboy27.wav", nullptr },// TSFX_PEGBOY27
{ sfx_STREAM, "sfx\\towners\\pegboy28.wav", nullptr },// TSFX_PEGBOY28
{ sfx_STREAM, "sfx\\towners\\pegboy29.wav", nullptr },// TSFX_PEGBOY29
{ sfx_STREAM, "sfx\\towners\\pegboy30.wav", nullptr },// TSFX_PEGBOY30
{ sfx_STREAM, "sfx\\towners\\pegboy31.wav", nullptr },// TSFX_PEGBOY31
{ sfx_STREAM, "sfx\\towners\\pegboy32.wav", nullptr },// TSFX_PEGBOY32
{ sfx_STREAM, "sfx\\towners\\pegboy33.wav", nullptr },// TSFX_PEGBOY33
{ sfx_STREAM, "sfx\\towners\\pegboy34.wav", nullptr },// TSFX_PEGBOY34
{ sfx_STREAM, "sfx\\towners\\pegboy35.wav", nullptr },// TSFX_PEGBOY35
{ sfx_STREAM, "sfx\\towners\\pegboy36.wav", nullptr },// TSFX_PEGBOY36
{ sfx_STREAM, "sfx\\towners\\pegboy37.wav", nullptr },// TSFX_PEGBOY37
{ sfx_STREAM, "sfx\\towners\\pegboy38.wav", nullptr },// TSFX_PEGBOY38
{ sfx_STREAM, "sfx\\towners\\pegboy39.wav", nullptr },// TSFX_PEGBOY39
{ sfx_STREAM, "sfx\\towners\\pegboy40.wav", nullptr },// TSFX_PEGBOY40
{ sfx_STREAM, "sfx\\towners\\pegboy41.wav", nullptr },// TSFX_PEGBOY41
{ sfx_STREAM, "sfx\\towners\\pegboy42.wav", nullptr },// TSFX_PEGBOY42
{ sfx_STREAM, "sfx\\towners\\pegboy43.wav", nullptr },// TSFX_PEGBOY43
{ sfx_STREAM, "sfx\\towners\\priest00.wav", nullptr },// TSFX_PRIEST0
{ sfx_STREAM, "sfx\\towners\\priest01.wav", nullptr },// TSFX_PRIEST1
{ sfx_STREAM, "sfx\\towners\\priest02.wav", nullptr },// TSFX_PRIEST2
{ sfx_STREAM, "sfx\\towners\\priest03.wav", nullptr },// TSFX_PRIEST3
{ sfx_STREAM, "sfx\\towners\\priest04.wav", nullptr },// TSFX_PRIEST4
{ sfx_STREAM, "sfx\\towners\\priest05.wav", nullptr },// TSFX_PRIEST5
{ sfx_STREAM, "sfx\\towners\\priest06.wav", nullptr },// TSFX_PRIEST6
{ sfx_STREAM, "sfx\\towners\\priest07.wav", nullptr },// TSFX_PRIEST7
{ sfx_STREAM, "sfx\\towners\\storyt00.wav", nullptr },// TSFX_STORY0
{ sfx_STREAM, "sfx\\towners\\storyt01.wav", nullptr },// TSFX_STORY1
{ sfx_STREAM, "sfx\\towners\\storyt02.wav", nullptr },// TSFX_STORY2
{ sfx_STREAM, "sfx\\towners\\storyt03.wav", nullptr },// TSFX_STORY3
{ sfx_STREAM, "sfx\\towners\\storyt04.wav", nullptr },// TSFX_STORY4
{ sfx_STREAM, "sfx\\towners\\storyt05.wav", nullptr },// TSFX_STORY5
{ sfx_STREAM, "sfx\\towners\\storyt06.wav", nullptr },// TSFX_STORY6
{ sfx_STREAM, "sfx\\towners\\storyt07.wav", nullptr },// TSFX_STORY7
{ sfx_STREAM, "sfx\\towners\\storyt08.wav", nullptr },// TSFX_STORY8
{ sfx_STREAM, "sfx\\towners\\storyt09.wav", nullptr },// TSFX_STORY9
{ sfx_STREAM, "sfx\\towners\\storyt10.wav", nullptr },// TSFX_STORY10
{ sfx_STREAM, "sfx\\towners\\storyt11.wav", nullptr },// TSFX_STORY11
{ sfx_STREAM, "sfx\\towners\\storyt12.wav", nullptr },// TSFX_STORY12
{ sfx_STREAM, "sfx\\towners\\storyt13.wav", nullptr },// TSFX_STORY13
{ sfx_STREAM, "sfx\\towners\\storyt14.wav", nullptr },// TSFX_STORY14
{ sfx_STREAM, "sfx\\towners\\storyt15.wav", nullptr },// TSFX_STORY15
{ sfx_STREAM, "sfx\\towners\\storyt16.wav", nullptr },// TSFX_STORY16
{ sfx_STREAM, "sfx\\towners\\storyt17.wav", nullptr },// TSFX_STORY17
{ sfx_STREAM, "sfx\\towners\\storyt18.wav", nullptr },// TSFX_STORY18
{ sfx_STREAM, "sfx\\towners\\storyt19.wav", nullptr },// TSFX_STORY19
{ sfx_STREAM, "sfx\\towners\\storyt20.wav", nullptr },// TSFX_STORY20
{ sfx_STREAM, "sfx\\towners\\storyt21.wav", nullptr },// TSFX_STORY21
{ sfx_STREAM, "sfx\\towners\\storyt22.wav", nullptr },// TSFX_STORY22
{ sfx_STREAM, "sfx\\towners\\storyt23.wav", nullptr },// TSFX_STORY23
{ sfx_STREAM, "sfx\\towners\\storyt24.wav", nullptr },// TSFX_STORY24
{ sfx_STREAM, "sfx\\towners\\storyt25.wav", nullptr },// TSFX_STORY25
{ sfx_STREAM, "sfx\\towners\\storyt26.wav", nullptr },// TSFX_STORY26
{ sfx_STREAM, "sfx\\towners\\storyt27.wav", nullptr },// TSFX_STORY27
{ sfx_STREAM, "sfx\\towners\\storyt28.wav", nullptr },// TSFX_STORY28
{ sfx_STREAM, "sfx\\towners\\storyt29.wav", nullptr },// TSFX_STORY29
{ sfx_STREAM, "sfx\\towners\\storyt30.wav", nullptr },// TSFX_STORY30
{ sfx_STREAM, "sfx\\towners\\storyt31.wav", nullptr },// TSFX_STORY31
{ sfx_STREAM, "sfx\\towners\\storyt32.wav", nullptr },// TSFX_STORY32
{ sfx_STREAM, "sfx\\towners\\storyt33.wav", nullptr },// TSFX_STORY33
{ sfx_STREAM, "sfx\\towners\\storyt34.wav", nullptr },// TSFX_STORY34
{ sfx_STREAM, "sfx\\towners\\storyt35.wav", nullptr },// TSFX_STORY35
{ sfx_STREAM, "sfx\\towners\\storyt36.wav", nullptr },// TSFX_STORY36
{ sfx_STREAM, "sfx\\towners\\storyt37.wav", nullptr },// TSFX_STORY37
{ sfx_STREAM, "sfx\\towners\\storyt38.wav", nullptr },// TSFX_STORY38
{ sfx_STREAM, "sfx\\towners\\tavown00.wav", nullptr },// TSFX_TAVERN0
{ sfx_STREAM, "sfx\\towners\\tavown01.wav", nullptr },// TSFX_TAVERN1
{ sfx_STREAM, "sfx\\towners\\tavown02.wav", nullptr },// TSFX_TAVERN2
{ sfx_STREAM, "sfx\\towners\\tavown03.wav", nullptr },// TSFX_TAVERN3
{ sfx_STREAM, "sfx\\towners\\tavown04.wav", nullptr },// TSFX_TAVERN4
{ sfx_STREAM, "sfx\\towners\\tavown05.wav", nullptr },// TSFX_TAVERN5
{ sfx_STREAM, "sfx\\towners\\tavown06.wav", nullptr },// TSFX_TAVERN6
{ sfx_STREAM, "sfx\\towners\\tavown07.wav", nullptr },// TSFX_TAVERN7
{ sfx_STREAM, "sfx\\towners\\tavown08.wav", nullptr },// TSFX_TAVERN8
{ sfx_STREAM, "sfx\\towners\\tavown09.wav", nullptr },// TSFX_TAVERN9
{ sfx_STREAM, "sfx\\towners\\tavown10.wav", nullptr },// TSFX_TAVERN10
{ sfx_STREAM, "sfx\\towners\\tavown11.wav", nullptr },// TSFX_TAVERN11
{ sfx_STREAM, "sfx\\towners\\tavown12.wav", nullptr },// TSFX_TAVERN12
{ sfx_STREAM, "sfx\\towners\\tavown13.wav", nullptr },// TSFX_TAVERN13
{ sfx_STREAM, "sfx\\towners\\tavown14.wav", nullptr },// TSFX_TAVERN14
{ sfx_STREAM, "sfx\\towners\\tavown15.wav", nullptr },// TSFX_TAVERN15
{ sfx_STREAM, "sfx\\towners\\tavown16.wav", nullptr },// TSFX_TAVERN16
{ sfx_STREAM, "sfx\\towners\\tavown17.wav", nullptr },// TSFX_TAVERN17
{ sfx_STREAM, "sfx\\towners\\tavown18.wav", nullptr },// TSFX_TAVERN18
{ sfx_STREAM, "sfx\\towners\\tavown19.wav", nullptr },// TSFX_TAVERN19
{ sfx_STREAM, "sfx\\towners\\tavown20.wav", nullptr },// TSFX_TAVERN20
{ sfx_STREAM, "sfx\\towners\\tavown21.wav", nullptr },// TSFX_TAVERN21
{ sfx_STREAM, "sfx\\towners\\tavown22.wav", nullptr },// TSFX_TAVERN22
{ sfx_STREAM, "sfx\\towners\\tavown23.wav", nullptr },// TSFX_TAVERN23
{ sfx_STREAM, "sfx\\towners\\tavown24.wav", nullptr },// TSFX_TAVERN24
{ sfx_STREAM, "sfx\\towners\\tavown25.wav", nullptr },// TSFX_TAVERN25
{ sfx_STREAM, "sfx\\towners\\tavown26.wav", nullptr },// TSFX_TAVERN26
{ sfx_STREAM, "sfx\\towners\\tavown27.wav", nullptr },// TSFX_TAVERN27
{ sfx_STREAM, "sfx\\towners\\tavown28.wav", nullptr },// TSFX_TAVERN28
{ sfx_STREAM, "sfx\\towners\\tavown29.wav", nullptr },// TSFX_TAVERN29
{ sfx_STREAM, "sfx\\towners\\tavown30.wav", nullptr },// TSFX_TAVERN30
{ sfx_STREAM, "sfx\\towners\\tavown31.wav", nullptr },// TSFX_TAVERN31
{ sfx_STREAM, "sfx\\towners\\tavown32.wav", nullptr },// TSFX_TAVERN32
{ sfx_STREAM, "sfx\\towners\\tavown33.wav", nullptr },// TSFX_TAVERN33
{ sfx_STREAM, "sfx\\towners\\tavown34.wav", nullptr },// TSFX_TAVERN34
{ sfx_STREAM, "sfx\\towners\\tavown35.wav", nullptr },// TSFX_TAVERN35
{ sfx_STREAM, "sfx\\towners\\tavown36.wav", nullptr },// TSFX_TAVERN36
{ sfx_STREAM, "sfx\\towners\\tavown37.wav", nullptr },// TSFX_TAVERN37
{ sfx_STREAM, "sfx\\towners\\tavown38.wav", nullptr },// TSFX_TAVERN38
{ sfx_STREAM, "sfx\\towners\\tavown39.wav", nullptr },// TSFX_TAVERN39
{ sfx_STREAM, "sfx\\towners\\tavown40.wav", nullptr },// TSFX_TAVERN40
{ sfx_STREAM, "sfx\\towners\\tavown41.wav", nullptr },// TSFX_TAVERN41
{ sfx_STREAM, "sfx\\towners\\tavown42.wav", nullptr },// TSFX_TAVERN42
{ sfx_STREAM, "sfx\\towners\\tavown43.wav", nullptr },// TSFX_TAVERN43
{ sfx_STREAM, "sfx\\towners\\tavown44.wav", nullptr },// TSFX_TAVERN44
{ sfx_STREAM, "sfx\\towners\\tavown45.wav", nullptr },// TSFX_TAVERN45
{ sfx_STREAM, "sfx\\towners\\witch01.wav", nullptr },// TSFX_WITCH1
{ sfx_STREAM, "sfx\\towners\\witch02.wav", nullptr },// TSFX_WITCH2
{ sfx_STREAM, "sfx\\towners\\witch03.wav", nullptr },// TSFX_WITCH3
{ sfx_STREAM, "sfx\\towners\\witch04.wav", nullptr },// TSFX_WITCH4
{ sfx_STREAM, "sfx\\towners\\witch05.wav", nullptr },// TSFX_WITCH5
{ sfx_STREAM, "sfx\\towners\\witch06.wav", nullptr },// TSFX_WITCH6
{ sfx_STREAM, "sfx\\towners\\witch07.wav", nullptr },// TSFX_WITCH7
{ sfx_STREAM, "sfx\\towners\\witch08.wav", nullptr },// TSFX_WITCH8
{ sfx_STREAM, "sfx\\towners\\witch09.wav", nullptr },// TSFX_WITCH9
{ sfx_STREAM, "sfx\\towners\\witch10.wav", nullptr },// TSFX_WITCH10
{ sfx_STREAM, "sfx\\towners\\witch11.wav", nullptr },// TSFX_WITCH11
{ sfx_STREAM, "sfx\\towners\\witch12.wav", nullptr },// TSFX_WITCH12
{ sfx_STREAM, "sfx\\towners\\witch13.wav", nullptr },// TSFX_WITCH13
{ sfx_STREAM, "sfx\\towners\\witch14.wav", nullptr },// TSFX_WITCH14
{ sfx_STREAM, "sfx\\towners\\witch15.wav", nullptr },// TSFX_WITCH15
{ sfx_STREAM, "sfx\\towners\\witch16.wav", nullptr },// TSFX_WITCH16
{ sfx_STREAM, "sfx\\towners\\witch17.wav", nullptr },// TSFX_WITCH17
{ sfx_STREAM, "sfx\\towners\\witch18.wav", nullptr },// TSFX_WITCH18
{ sfx_STREAM, "sfx\\towners\\witch19.wav", nullptr },// TSFX_WITCH19
{ sfx_STREAM, "sfx\\towners\\witch20.wav", nullptr },// TSFX_WITCH20
{ sfx_STREAM, "sfx\\towners\\witch21.wav", nullptr },// TSFX_WITCH21
{ sfx_STREAM, "sfx\\towners\\witch22.wav", nullptr },// TSFX_WITCH22
{ sfx_STREAM, "sfx\\towners\\witch23.wav", nullptr },// TSFX_WITCH23
{ sfx_STREAM, "sfx\\towners\\witch24.wav", nullptr },// TSFX_WITCH24
{ sfx_STREAM, "sfx\\towners\\witch25.wav", nullptr },// TSFX_WITCH25
{ sfx_STREAM, "sfx\\towners\\witch26.wav", nullptr },// TSFX_WITCH26
{ sfx_STREAM, "sfx\\towners\\witch27.wav", nullptr },// TSFX_WITCH27
{ sfx_STREAM, "sfx\\towners\\witch28.wav", nullptr },// TSFX_WITCH28
{ sfx_STREAM, "sfx\\towners\\witch29.wav", nullptr },// TSFX_WITCH29
{ sfx_STREAM, "sfx\\towners\\witch30.wav", nullptr },// TSFX_WITCH30
{ sfx_STREAM, "sfx\\towners\\witch31.wav", nullptr },// TSFX_WITCH31
{ sfx_STREAM, "sfx\\towners\\witch32.wav", nullptr },// TSFX_WITCH32
{ sfx_STREAM, "sfx\\towners\\witch33.wav", nullptr },// TSFX_WITCH33
{ sfx_STREAM, "sfx\\towners\\witch34.wav", nullptr },// TSFX_WITCH34
{ sfx_STREAM, "sfx\\towners\\witch35.wav", nullptr },// TSFX_WITCH35
{ sfx_STREAM, "sfx\\towners\\witch36.wav", nullptr },// TSFX_WITCH36
{ sfx_STREAM, "sfx\\towners\\witch37.wav", nullptr },// TSFX_WITCH37
{ sfx_STREAM, "sfx\\towners\\witch38.wav", nullptr },// TSFX_WITCH38
{ sfx_STREAM, "sfx\\towners\\witch39.wav", nullptr },// TSFX_WITCH39
{ sfx_STREAM, "sfx\\towners\\witch40.wav", nullptr },// TSFX_WITCH40
{ sfx_STREAM, "sfx\\towners\\witch41.wav", nullptr },// TSFX_WITCH41
{ sfx_STREAM, "sfx\\towners\\witch42.wav", nullptr },// TSFX_WITCH42
{ sfx_STREAM, "sfx\\towners\\witch43.wav", nullptr },// TSFX_WITCH43
{ sfx_STREAM, "sfx\\towners\\witch44.wav", nullptr },// TSFX_WITCH44
{ sfx_STREAM, "sfx\\towners\\witch45.wav", nullptr },// TSFX_WITCH45
{ sfx_STREAM, "sfx\\towners\\witch46.wav", nullptr },// TSFX_WITCH46
{ sfx_STREAM, "sfx\\towners\\witch47.wav", nullptr },// TSFX_WITCH47
{ sfx_STREAM, "sfx\\towners\\witch48.wav", nullptr },// TSFX_WITCH48
{ sfx_STREAM, "sfx\\towners\\witch49.wav", nullptr },// TSFX_WITCH49
{ sfx_STREAM, "sfx\\towners\\witch50.wav", nullptr },// TSFX_WITCH50
{ sfx_STREAM, "sfx\\towners\\wound01.wav", nullptr },// TSFX_WOUND
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage01.wav", nullptr },// PS_MAGE1
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage02.wav", nullptr },// PS_MAGE2
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage03.wav", nullptr },// PS_MAGE3
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage04.wav", nullptr },// PS_MAGE4
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage05.wav", nullptr },// PS_MAGE5
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage06.wav", nullptr },// PS_MAGE6
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage07.wav", nullptr },// PS_MAGE7
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage08.wav", nullptr },// PS_MAGE8
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage09.wav", nullptr },// PS_MAGE9
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage10.wav", nullptr },// PS_MAGE10
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage11.wav", nullptr },// PS_MAGE11
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage12.wav", nullptr },// PS_MAGE12
{ sfx_SORCERER, "sfx\\sorceror\\mage13.wav", nullptr },// PS_MAGE13
{ sfx_SORCERER, "sfx\\sorceror\\mage14.wav", nullptr },// PS_MAGE14
{ sfx_SORCERER, "sfx\\sorceror\\mage15.wav", nullptr },// PS_MAGE15
{ sfx_SORCERER, "sfx\\sorceror\\mage16.wav", nullptr },// PS_MAGE16
{ sfx_SORCERER, "sfx\\sorceror\\mage17.wav", nullptr },// PS_MAGE17
{ sfx_SORCERER, "sfx\\sorceror\\mage18.wav", nullptr },// PS_MAGE18
{ sfx_SORCERER, "sfx\\sorceror\\mage19.wav", nullptr },// PS_MAGE19
{ sfx_SORCERER, "sfx\\sorceror\\mage20.wav", nullptr },// PS_MAGE20
{ sfx_SORCERER, "sfx\\sorceror\\mage21.wav", nullptr },// PS_MAGE21
{ sfx_SORCERER, "sfx\\sorceror\\mage22.wav", nullptr },// PS_MAGE22
{ sfx_SORCERER, "sfx\\sorceror\\mage23.wav", nullptr },// PS_MAGE23
{ sfx_SORCERER, "sfx\\sorceror\\mage24.wav", nullptr },// PS_MAGE24
{ sfx_SORCERER, "sfx\\sorceror\\mage25.wav", nullptr },// PS_MAGE25
{ sfx_SORCERER, "sfx\\sorceror\\mage26.wav", nullptr },// PS_MAGE26
{ sfx_SORCERER, "sfx\\sorceror\\mage27.wav", nullptr },// PS_MAGE27
{ sfx_SORCERER, "sfx\\sorceror\\mage28.wav", nullptr },// PS_MAGE28
{ sfx_SORCERER, "sfx\\sorceror\\mage29.wav", nullptr },// PS_MAGE29
{ sfx_SORCERER, "sfx\\sorceror\\mage30.wav", nullptr },// PS_MAGE30
{ sfx_SORCERER, "sfx\\sorceror\\mage31.wav", nullptr },// PS_MAGE31
{ sfx_SORCERER, "sfx\\sorceror\\mage32.wav", nullptr },// PS_MAGE32
{ sfx_SORCERER, "sfx\\sorceror\\mage33.wav", nullptr },// PS_MAGE33
{ sfx_SORCERER, "sfx\\sorceror\\mage34.wav", nullptr },// PS_MAGE34
{ sfx_SORCERER, "sfx\\sorceror\\mage35.wav", nullptr },// PS_MAGE35
{ sfx_SORCERER, "sfx\\sorceror\\mage36.wav", nullptr },// PS_MAGE36
{ sfx_SORCERER, "sfx\\sorceror\\mage37.wav", nullptr },// PS_MAGE37
{ sfx_SORCERER, "sfx\\sorceror\\mage38.wav", nullptr },// PS_MAGE38
{ sfx_SORCERER, "sfx\\sorceror\\mage39.wav", nullptr },// PS_MAGE39
{ sfx_SORCERER, "sfx\\sorceror\\mage40.wav", nullptr },// PS_MAGE40
{ sfx_SORCERER, "sfx\\sorceror\\mage41.wav", nullptr },// PS_MAGE41
{ sfx_SORCERER, "sfx\\sorceror\\mage42.wav", nullptr },// PS_MAGE42
{ sfx_SORCERER, "sfx\\sorceror\\mage43.wav", nullptr },// PS_MAGE43
{ sfx_SORCERER, "sfx\\sorceror\\mage44.wav", nullptr },// PS_MAGE44
{ sfx_SORCERER, "sfx\\sorceror\\mage45.wav", nullptr },// PS_MAGE45
{ sfx_SORCERER, "sfx\\sorceror\\mage46.wav", nullptr },// PS_MAGE46
{ sfx_SORCERER, "sfx\\sorceror\\mage47.wav", nullptr },// PS_MAGE47
{ sfx_SORCERER, "sfx\\sorceror\\mage48.wav", nullptr },// PS_MAGE48
{ sfx_SORCERER, "sfx\\sorceror\\mage49.wav", nullptr },// PS_MAGE49
{ sfx_SORCERER, "sfx\\sorceror\\mage50.wav", nullptr },// PS_MAGE50
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage51.wav", nullptr },// PS_MAGE51
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage52.wav", nullptr },// PS_MAGE52
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage53.wav", nullptr },// PS_MAGE53
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage54.wav", nullptr },// PS_MAGE54
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage55.wav", nullptr },// PS_MAGE55
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage56.wav", nullptr },// PS_MAGE56
{ sfx_SORCERER, "sfx\\sorceror\\mage57.wav", nullptr },// PS_MAGE57
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage58.wav", nullptr },// PS_MAGE58
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage59.wav", nullptr },// PS_MAGE59
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage60.wav", nullptr },// PS_MAGE60
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage61.wav", nullptr },// PS_MAGE61
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage62.wav", nullptr },// PS_MAGE62
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage63.wav", nullptr },// PS_MAGE63
{ sfx_SORCERER, "sfx\\sorceror\\mage64.wav", nullptr },// PS_MAGE64
{ sfx_SORCERER, "sfx\\sorceror\\mage65.wav", nullptr },// PS_MAGE65
{ sfx_SORCERER, "sfx\\sorceror\\mage66.wav", nullptr },// PS_MAGE66
{ sfx_SORCERER, "sfx\\sorceror\\mage67.wav", nullptr },// PS_MAGE67
{ sfx_SORCERER, "sfx\\sorceror\\mage68.wav", nullptr },// PS_MAGE68
{ sfx_SORCERER, "sfx\\sorceror\\mage69.wav", nullptr },// PS_MAGE69
{ sfx_SORCERER, "sfx\\sorceror\\mage69b.wav", nullptr },// PS_MAGE69B
{ sfx_SORCERER, "sfx\\sorceror\\mage70.wav", nullptr },// PS_MAGE70
{ sfx_SORCERER, "sfx\\sorceror\\mage71.wav", nullptr },// PS_MAGE71
{ sfx_SORCERER, "sfx\\sorceror\\mage72.wav", nullptr },// PS_MAGE72
{ sfx_SORCERER, "sfx\\sorceror\\mage73.wav", nullptr },// PS_MAGE73
{ sfx_SORCERER, "sfx\\sorceror\\mage74.wav", nullptr },// PS_MAGE74
{ sfx_SORCERER, "sfx\\sorceror\\mage75.wav", nullptr },// PS_MAGE75
{ sfx_SORCERER, "sfx\\sorceror\\mage76.wav", nullptr },// PS_MAGE76
{ sfx_SORCERER, "sfx\\sorceror\\mage77.wav", nullptr },// PS_MAGE77
{ sfx_SORCERER, "sfx\\sorceror\\mage78.wav", nullptr },// PS_MAGE78
{ sfx_SORCERER, "sfx\\sorceror\\mage79.wav", nullptr },// PS_MAGE79
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage80.wav", nullptr },// PS_MAGE80
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage81.wav", nullptr },// PS_MAGE81
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage82.wav", nullptr },// PS_MAGE82
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage83.wav", nullptr },// PS_MAGE83
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage84.wav", nullptr },// PS_MAGE84
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage85.wav", nullptr },// PS_MAGE85
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage86.wav", nullptr },// PS_MAGE86
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage87.wav", nullptr },// PS_MAGE87
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage88.wav", nullptr },// PS_MAGE88
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage89.wav", nullptr },// PS_MAGE89
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage90.wav", nullptr },// PS_MAGE90
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage91.wav", nullptr },// PS_MAGE91
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage92.wav", nullptr },// PS_MAGE92
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage93.wav", nullptr },// PS_MAGE93
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage94.wav", nullptr },// PS_MAGE94
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage95.wav", nullptr },// PS_MAGE95
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage96.wav", nullptr },// PS_MAGE96
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage97.wav", nullptr },// PS_MAGE97
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage98.wav", nullptr },// PS_MAGE98
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage99.wav", nullptr },// PS_MAGE99
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage100.wav", nullptr },// PS_MAGE100
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage101.wav", nullptr },// PS_MAGE101
{ sfx_STREAM | sfx_SORCERER, "sfx\\sorceror\\mage102.wav", nullptr },// PS_MAGE102
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue01.wav", nullptr },// PS_ROGUE1
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue02.wav", nullptr },// PS_ROGUE2
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue03.wav", nullptr },// PS_ROGUE3
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue04.wav", nullptr },// PS_ROGUE4
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue05.wav", nullptr },// PS_ROGUE5
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue06.wav", nullptr },// PS_ROGUE6
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue07.wav", nullptr },// PS_ROGUE7
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue08.wav", nullptr },// PS_ROGUE8
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue09.wav", nullptr },// PS_ROGUE9
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue10.wav", nullptr },// PS_ROGUE10
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue11.wav", nullptr },// PS_ROGUE11
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue12.wav", nullptr },// PS_ROGUE12
{ sfx_ROGUE, "sfx\\rogue\\rogue13.wav", nullptr },// PS_ROGUE13
{ sfx_ROGUE, "sfx\\rogue\\rogue14.wav", nullptr },// PS_ROGUE14
{ sfx_ROGUE, "sfx\\rogue\\rogue15.wav", nullptr },// PS_ROGUE15
{ sfx_ROGUE, "sfx\\rogue\\rogue16.wav", nullptr },// PS_ROGUE16
{ sfx_ROGUE, "sfx\\rogue\\rogue17.wav", nullptr },// PS_ROGUE17
{ sfx_ROGUE, "sfx\\rogue\\rogue18.wav", nullptr },// PS_ROGUE18
{ sfx_ROGUE, "sfx\\rogue\\rogue19.wav", nullptr },// PS_ROGUE19
{ sfx_ROGUE, "sfx\\rogue\\rogue20.wav", nullptr },// PS_ROGUE20
{ sfx_ROGUE, "sfx\\rogue\\rogue21.wav", nullptr },// PS_ROGUE21
{ sfx_ROGUE, "sfx\\rogue\\rogue22.wav", nullptr },// PS_ROGUE22
{ sfx_ROGUE, "sfx\\rogue\\rogue23.wav", nullptr },// PS_ROGUE23
{ sfx_ROGUE, "sfx\\rogue\\rogue24.wav", nullptr },// PS_ROGUE24
{ sfx_ROGUE, "sfx\\rogue\\rogue25.wav", nullptr },// PS_ROGUE25
{ sfx_ROGUE, "sfx\\rogue\\rogue26.wav", nullptr },// PS_ROGUE26
{ sfx_ROGUE, "sfx\\rogue\\rogue27.wav", nullptr },// PS_ROGUE27
{ sfx_ROGUE, "sfx\\rogue\\rogue28.wav", nullptr },// PS_ROGUE28
{ sfx_ROGUE, "sfx\\rogue\\rogue29.wav", nullptr },// PS_ROGUE29
{ sfx_ROGUE, "sfx\\rogue\\rogue30.wav", nullptr },// PS_ROGUE30
{ sfx_ROGUE, "sfx\\rogue\\rogue31.wav", nullptr },// PS_ROGUE31
{ sfx_ROGUE, "sfx\\rogue\\rogue32.wav", nullptr },// PS_ROGUE32
{ sfx_ROGUE, "sfx\\rogue\\rogue33.wav", nullptr },// PS_ROGUE33
{ sfx_ROGUE, "sfx\\rogue\\rogue34.wav", nullptr },// PS_ROGUE34
{ sfx_ROGUE, "sfx\\rogue\\rogue35.wav", nullptr },// PS_ROGUE35
{ sfx_ROGUE, "sfx\\rogue\\rogue36.wav", nullptr },// PS_ROGUE36
{ sfx_ROGUE, "sfx\\rogue\\rogue37.wav", nullptr },// PS_ROGUE37
{ sfx_ROGUE, "sfx\\rogue\\rogue38.wav", nullptr },// PS_ROGUE38
{ sfx_ROGUE, "sfx\\rogue\\rogue39.wav", nullptr },// PS_ROGUE39
{ sfx_ROGUE, "sfx\\rogue\\rogue40.wav", nullptr },// PS_ROGUE40
{ sfx_ROGUE, "sfx\\rogue\\rogue41.wav", nullptr },// PS_ROGUE41
{ sfx_ROGUE, "sfx\\rogue\\rogue42.wav", nullptr },// PS_ROGUE42
{ sfx_ROGUE, "sfx\\rogue\\rogue43.wav", nullptr },// PS_ROGUE43
{ sfx_ROGUE, "sfx\\rogue\\rogue44.wav", nullptr },// PS_ROGUE44
{ sfx_ROGUE, "sfx\\rogue\\rogue45.wav", nullptr },// PS_ROGUE45
{ sfx_ROGUE, "sfx\\rogue\\rogue46.wav", nullptr },// PS_ROGUE46
{ sfx_ROGUE, "sfx\\rogue\\rogue47.wav", nullptr },// PS_ROGUE47
{ sfx_ROGUE, "sfx\\rogue\\rogue48.wav", nullptr },// PS_ROGUE48
{ sfx_ROGUE, "sfx\\rogue\\rogue49.wav", nullptr },// PS_ROGUE49
{ sfx_ROGUE, "sfx\\rogue\\rogue50.wav", nullptr },// PS_ROGUE50
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue51.wav", nullptr },// PS_ROGUE51
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue52.wav", nullptr },// PS_ROGUE52
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue53.wav", nullptr },// PS_ROGUE53
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue54.wav", nullptr },// PS_ROGUE54
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue55.wav", nullptr },// PS_ROGUE55
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue56.wav", nullptr },// PS_ROGUE56
{ sfx_ROGUE, "sfx\\rogue\\rogue57.wav", nullptr },// PS_ROGUE57
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue58.wav", nullptr },// PS_ROGUE58
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue59.wav", nullptr },// PS_ROGUE59
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue60.wav", nullptr },// PS_ROGUE60
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue61.wav", nullptr },// PS_ROGUE61
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue62.wav", nullptr },// PS_ROGUE62
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue63.wav", nullptr },// PS_ROGUE63
{ sfx_ROGUE, "sfx\\rogue\\rogue64.wav", nullptr },// PS_ROGUE64
{ sfx_ROGUE, "sfx\\rogue\\rogue65.wav", nullptr },// PS_ROGUE65
{ sfx_ROGUE, "sfx\\rogue\\rogue66.wav", nullptr },// PS_ROGUE66
{ sfx_ROGUE, "sfx\\rogue\\rogue67.wav", nullptr },// PS_ROGUE67
{ sfx_ROGUE, "sfx\\rogue\\rogue68.wav", nullptr },// PS_ROGUE68
{ sfx_ROGUE, "sfx\\rogue\\rogue69.wav", nullptr },// PS_ROGUE69
{ sfx_ROGUE, "sfx\\rogue\\rogue69b.wav", nullptr },// PS_ROGUE69B
{ sfx_ROGUE, "sfx\\rogue\\rogue70.wav", nullptr },// PS_ROGUE70
{ sfx_ROGUE, "sfx\\rogue\\rogue71.wav", nullptr },// PS_ROGUE71
{ sfx_ROGUE, "sfx\\rogue\\rogue72.wav", nullptr },// PS_ROGUE72
{ sfx_ROGUE, "sfx\\rogue\\rogue73.wav", nullptr },// PS_ROGUE73
{ sfx_ROGUE, "sfx\\rogue\\rogue74.wav", nullptr },// PS_ROGUE74
{ sfx_ROGUE, "sfx\\rogue\\rogue75.wav", nullptr },// PS_ROGUE75
{ sfx_ROGUE, "sfx\\rogue\\rogue76.wav", nullptr },// PS_ROGUE76
{ sfx_ROGUE, "sfx\\rogue\\rogue77.wav", nullptr },// PS_ROGUE77
{ sfx_ROGUE, "sfx\\rogue\\rogue78.wav", nullptr },// PS_ROGUE78
{ sfx_ROGUE, "sfx\\rogue\\rogue79.wav", nullptr },// PS_ROGUE79
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue80.wav", nullptr },// PS_ROGUE80
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue81.wav", nullptr },// PS_ROGUE81
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue82.wav", nullptr },// PS_ROGUE82
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue83.wav", nullptr },// PS_ROGUE83
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue84.wav", nullptr },// PS_ROGUE84
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue85.wav", nullptr },// PS_ROGUE85
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue86.wav", nullptr },// PS_ROGUE86
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue87.wav", nullptr },// PS_ROGUE87
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue88.wav", nullptr },// PS_ROGUE88
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue89.wav", nullptr },// PS_ROGUE89
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue90.wav", nullptr },// PS_ROGUE90
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue91.wav", nullptr },// PS_ROGUE91
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue92.wav", nullptr },// PS_ROGUE92
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue93.wav", nullptr },// PS_ROGUE93
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue94.wav", nullptr },// PS_ROGUE94
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue95.wav", nullptr },// PS_ROGUE95
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue96.wav", nullptr },// PS_ROGUE96
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue97.wav", nullptr },// PS_ROGUE97
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue98.wav", nullptr },// PS_ROGUE98
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue99.wav", nullptr },// PS_ROGUE99
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue100.wav", nullptr },// PS_ROGUE100
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue101.wav", nullptr },// PS_ROGUE101
{ sfx_STREAM | sfx_ROGUE, "sfx\\rogue\\rogue102.wav", nullptr },// PS_ROGUE102
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior01.wav", nullptr },// PS_WARR1
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior02.wav", nullptr },// PS_WARR2
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior03.wav", nullptr },// PS_WARR3
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior04.wav", nullptr },// PS_WARR4
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior05.wav", nullptr },// PS_WARR5
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior06.wav", nullptr },// PS_WARR6
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior07.wav", nullptr },// PS_WARR7
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior08.wav", nullptr },// PS_WARR8
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior09.wav", nullptr },// PS_WARR9
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior10.wav", nullptr },// PS_WARR10
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior11.wav", nullptr },// PS_WARR11
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior12.wav", nullptr },// PS_WARR12
{ sfx_WARRIOR, "sfx\\warrior\\warior13.wav", nullptr },// PS_WARR13
{ sfx_WARRIOR, "sfx\\warrior\\warior14.wav", nullptr },// PS_WARR14
{ sfx_WARRIOR, "sfx\\warrior\\wario14b.wav", nullptr },// PS_WARR14B
{ sfx_WARRIOR, "sfx\\warrior\\wario14c.wav", nullptr },// PS_WARR14C
{ sfx_WARRIOR, "sfx\\warrior\\warior15.wav", nullptr },// PS_WARR15
{ sfx_WARRIOR, "sfx\\warrior\\wario15b.wav", nullptr },// PS_WARR15B
{ sfx_WARRIOR, "sfx\\warrior\\wario15c.wav", nullptr },// PS_WARR15C
{ sfx_WARRIOR, "sfx\\warrior\\warior16.wav", nullptr },// PS_WARR16
{ sfx_WARRIOR, "sfx\\warrior\\wario16b.wav", nullptr },// PS_WARR16B
{ sfx_WARRIOR, "sfx\\warrior\\wario16c.wav", nullptr },// PS_WARR16C
{ sfx_WARRIOR, "sfx\\warrior\\warior17.wav", nullptr },// PS_WARR17
{ sfx_WARRIOR, "sfx\\warrior\\warior18.wav", nullptr },// PS_WARR18
{ sfx_WARRIOR, "sfx\\warrior\\warior19.wav", nullptr },// PS_WARR19
{ sfx_WARRIOR, "sfx\\warrior\\warior20.wav", nullptr },// PS_WARR20
{ sfx_WARRIOR, "sfx\\warrior\\warior21.wav", nullptr },// PS_WARR21
{ sfx_WARRIOR, "sfx\\warrior\\warior22.wav", nullptr },// PS_WARR22
{ sfx_WARRIOR, "sfx\\warrior\\warior23.wav", nullptr },// PS_WARR23
{ sfx_WARRIOR, "sfx\\warrior\\warior24.wav", nullptr },// PS_WARR24
{ sfx_WARRIOR, "sfx\\warrior\\warior25.wav", nullptr },// PS_WARR25
{ sfx_WARRIOR, "sfx\\warrior\\warior26.wav", nullptr },// PS_WARR26
{ sfx_WARRIOR, "sfx\\warrior\\warior27.wav", nullptr },// PS_WARR27
{ sfx_WARRIOR, "sfx\\warrior\\warior28.wav", nullptr },// PS_WARR28
{ sfx_WARRIOR, "sfx\\warrior\\warior29.wav", nullptr },// PS_WARR29
{ sfx_WARRIOR, "sfx\\warrior\\warior30.wav", nullptr },// PS_WARR30
{ sfx_WARRIOR, "sfx\\warrior\\warior31.wav", nullptr },// PS_WARR31
{ sfx_WARRIOR, "sfx\\warrior\\warior32.wav", nullptr },// PS_WARR32
{ sfx_WARRIOR, "sfx\\warrior\\warior33.wav", nullptr },// PS_WARR33
{ sfx_WARRIOR, "sfx\\warrior\\warior34.wav", nullptr },// PS_WARR34
{ sfx_WARRIOR, "sfx\\warrior\\warior35.wav", nullptr },// PS_WARR35
{ sfx_WARRIOR, "sfx\\warrior\\warior36.wav", nullptr },// PS_WARR36
{ sfx_WARRIOR, "sfx\\warrior\\warior37.wav", nullptr },// PS_WARR37
{ sfx_WARRIOR, "sfx\\warrior\\warior38.wav", nullptr },// PS_WARR38
{ sfx_WARRIOR, "sfx\\warrior\\warior39.wav", nullptr },// PS_WARR39
{ sfx_WARRIOR, "sfx\\warrior\\warior40.wav", nullptr },// PS_WARR40
{ sfx_WARRIOR, "sfx\\warrior\\warior41.wav", nullptr },// PS_WARR41
{ sfx_WARRIOR, "sfx\\warrior\\warior42.wav", nullptr },// PS_WARR42
{ sfx_WARRIOR, "sfx\\warrior\\warior43.wav", nullptr },// PS_WARR43
{ sfx_WARRIOR, "sfx\\warrior\\warior44.wav", nullptr },// PS_WARR44
{ sfx_WARRIOR, "sfx\\warrior\\warior45.wav", nullptr },// PS_WARR45
{ sfx_WARRIOR, "sfx\\warrior\\warior46.wav", nullptr },// PS_WARR46
{ sfx_WARRIOR, "sfx\\warrior\\warior47.wav", nullptr },// PS_WARR47
{ sfx_WARRIOR, "sfx\\warrior\\warior48.wav", nullptr },// PS_WARR48
{ sfx_WARRIOR, "sfx\\warrior\\warior49.wav", nullptr },// PS_WARR49
{ sfx_WARRIOR, "sfx\\warrior\\warior50.wav", nullptr },// PS_WARR50
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior51.wav", nullptr },// PS_WARR51
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior52.wav", nullptr },// PS_WARR52
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior53.wav", nullptr },// PS_WARR53
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior54.wav", nullptr },// PS_WARR54
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior55.wav", nullptr },// PS_WARR55
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior56.wav", nullptr },// PS_WARR56
{ sfx_WARRIOR, "sfx\\warrior\\warior57.wav", nullptr },// PS_WARR57
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior58.wav", nullptr },// PS_WARR58
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior59.wav", nullptr },// PS_WARR59
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior60.wav", nullptr },// PS_WARR60
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior61.wav", nullptr },// PS_WARR61
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior62.wav", nullptr },// PS_WARR62
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior63.wav", nullptr },// PS_WARR63
{ sfx_WARRIOR, "sfx\\warrior\\warior64.wav", nullptr },// PS_WARR64
{ sfx_WARRIOR, "sfx\\warrior\\warior65.wav", nullptr },// PS_WARR65
{ sfx_WARRIOR, "sfx\\warrior\\warior66.wav", nullptr },// PS_WARR66
{ sfx_WARRIOR, "sfx\\warrior\\warior67.wav", nullptr },// PS_WARR67
{ sfx_WARRIOR, "sfx\\warrior\\warior68.wav", nullptr },// PS_WARR68
{ sfx_WARRIOR, "sfx\\warrior\\warior69.wav", nullptr },// PS_WARR69
{ sfx_WARRIOR, "sfx\\warrior\\wario69b.wav", nullptr },// PS_WARR69B
{ sfx_WARRIOR, "sfx\\warrior\\warior70.wav", nullptr },// PS_WARR70
{ sfx_WARRIOR, "sfx\\warrior\\warior71.wav", nullptr },// PS_WARR71
{ sfx_WARRIOR, "sfx\\warrior\\warior72.wav", nullptr },// PS_WARR72
{ sfx_WARRIOR, "sfx\\warrior\\warior73.wav", nullptr },// PS_WARR73
{ sfx_WARRIOR, "sfx\\warrior\\warior74.wav", nullptr },// PS_WARR74
{ sfx_WARRIOR, "sfx\\warrior\\warior75.wav", nullptr },// PS_WARR75
{ sfx_WARRIOR, "sfx\\warrior\\warior76.wav", nullptr },// PS_WARR76
{ sfx_WARRIOR, "sfx\\warrior\\warior77.wav", nullptr },// PS_WARR77
{ sfx_WARRIOR, "sfx\\warrior\\warior78.wav", nullptr },// PS_WARR78
{ sfx_WARRIOR, "sfx\\warrior\\warior79.wav", nullptr },// PS_WARR79
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior80.wav", nullptr },// PS_WARR80
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior81.wav", nullptr },// PS_WARR81
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior82.wav", nullptr },// PS_WARR82
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior83.wav", nullptr },// PS_WARR83
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior84.wav", nullptr },// PS_WARR84
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior85.wav", nullptr },// PS_WARR85
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior86.wav", nullptr },// PS_WARR86
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior87.wav", nullptr },// PS_WARR87
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior88.wav", nullptr },// PS_WARR88
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior89.wav", nullptr },// PS_WARR89
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior90.wav", nullptr },// PS_WARR90
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior91.wav", nullptr },// PS_WARR91
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior92.wav", nullptr },// PS_WARR92
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior93.wav", nullptr },// PS_WARR93
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior94.wav", nullptr },// PS_WARR94
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior95.wav", nullptr },// PS_WARR95
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\wario95b.wav", nullptr },// PS_WARR95B
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\wario95c.wav", nullptr },// PS_WARR95C
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\wario95d.wav", nullptr },// PS_WARR95D
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\wario95e.wav", nullptr },// PS_WARR95E
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\wario95f.wav", nullptr },// PS_WARR95F
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\wario96b.wav", nullptr },// PS_WARR96B
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\wario97.wav", nullptr },// PS_WARR97
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\wario98.wav", nullptr },// PS_WARR98
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\warior99.wav", nullptr },// PS_WARR99
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\wario100.wav", nullptr },// PS_WARR100
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\wario101.wav", nullptr },// PS_WARR101
{ sfx_STREAM | sfx_WARRIOR, "sfx\\warrior\\wario102.wav", nullptr },// PS_WARR102
{ sfx_STREAM | sfx_MONK, "sfx\\monk\\monk01.wav", nullptr },// PS_MONK1
{ sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK2
{ sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK3
{ sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK4
{ sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK5
{ sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK6
{ sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK7
{ sfx_STREAM | sfx_MONK, "sfx\\monk\\monk08.wav", nullptr },// PS_MONK8
{ sfx_STREAM | sfx_MONK, "sfx\\monk\\monk09.wav", nullptr },// PS_MONK9
{ sfx_STREAM | sfx_MONK, "sfx\\monk\\monk10.wav", nullptr },// PS_MONK10
{ sfx_STREAM | sfx_MONK, "sfx\\monk\\monk11.wav", nullptr },// PS_MONK11
{ sfx_STREAM | sfx_MONK, "sfx\\monk\\monk12.wav", nullptr },// PS_MONK12
{ sfx_MONK, "sfx\\monk\\monk13.wav", nullptr },// PS_MONK13
{ sfx_MONK, "sfx\\monk\\monk14.wav", nullptr },// PS_MONK14
{ sfx_MONK, "sfx\\monk\\monk15.wav", nullptr },// PS_MONK15
{ sfx_MONK, "sfx\\monk\\monk16.wav", nullptr },// PS_MONK16
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK17
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK18
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK19
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK20
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK21
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK22
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK23
{ sfx_MONK, "sfx\\monk\\monk24.wav", nullptr },// PS_MONK24
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK25
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK26
{ sfx_MONK, "sfx\\monk\\monk27.wav", nullptr },// PS_MONK27
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK28
{ sfx_MONK, "sfx\\monk\\monk29.wav", nullptr },// PS_MONK29
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK30
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK31
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK32
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK33
{ sfx_MONK, "sfx\\monk\\monk34.wav", nullptr },// PS_MONK34
{ sfx_MONK, "sfx\\monk\\monk35.wav", nullptr },// PS_MONK35
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK36
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK37
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK38
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK39
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK40
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK41
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK42
{ sfx_MONK, "sfx\\monk\\monk43.wav", nullptr },// PS_MONK43
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK44
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK45
{ sfx_MONK, "sfx\\monk\\monk46.wav", nullptr },// PS_MONK46
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK47
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK48
{ sfx_MONK, "sfx\\monk\\monk49.wav", nullptr },// PS_MONK49
{ sfx_MONK, "sfx\\monk\\monk50.wav", nullptr },// PS_MONK50
{ sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK51
{ sfx_STREAM | sfx_MONK, "sfx\\monk\\monk52.wav", nullptr },// PS_MONK52
{ sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK53
{ sfx_STREAM | sfx_MONK, "sfx\\monk\\monk54.wav", nullptr },// PS_MONK54
{ sfx_STREAM | sfx_MONK, "sfx\\monk\\monk55.wav", nullptr },// PS_MONK55
{ sfx_STREAM | sfx_MONK, "sfx\\monk\\monk56.wav", nullptr },// PS_MONK56
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK57
{ sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK58
{ sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK59
{ sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK60
{ sfx_STREAM | sfx_MONK, "sfx\\monk\\monk61.wav", nullptr },// PS_MONK61
{ sfx_STREAM | sfx_MONK, "sfx\\monk\\monk62.wav", nullptr },// PS_MONK62
{ sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK63
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK64
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK65
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK66
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK67
{ sfx_MONK, "sfx\\monk\\monk68.wav", nullptr },// PS_MONK68
{ sfx_MONK, "sfx\\monk\\monk69.wav", nullptr },// PS_MONK69
{ sfx_MONK, "sfx\\monk\\monk69b.wav", nullptr },// PS_MONK69B
{ sfx_MONK, "sfx\\monk\\monk70.wav", nullptr },// PS_MONK70
{ sfx_MONK, "sfx\\monk\\monk71.wav", nullptr },// PS_MONK71
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK72
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK73
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK74
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK75
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK76
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK77
{ sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK78
{ sfx_MONK, "sfx\\monk\\monk79.wav", nullptr },// PS_MONK79
{ sfx_STREAM | sfx_MONK, "sfx\\monk\\monk80.wav", nullptr },// PS_MONK80
{ sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK81
{ sfx_STREAM | sfx_MONK, "sfx\\monk\\monk82.wav", nullptr },// PS_MONK82
{ sfx_STREAM | sfx_MONK, "sfx\\monk\\monk83.wav", nullptr },// PS_MONK83
{ sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK84
{ sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK85
{ sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK86
{ sfx_STREAM | sfx_MONK, "sfx\\monk\\monk87.wav", nullptr },// PS_MONK87
{ sfx_STREAM | sfx_MONK, "sfx\\monk\\monk88.wav", nullptr },// PS_MONK88
{ sfx_STREAM | sfx_MONK, "sfx\\monk\\monk89.wav", nullptr },// PS_MONK89
{ sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK90
{ sfx_STREAM | sfx_MONK, "sfx\\monk\\monk91.wav", nullptr },// PS_MONK91
{ sfx_STREAM | sfx_MONK, "sfx\\monk\\monk92.wav", nullptr },// PS_MONK92
{ sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK93
{ sfx_STREAM | sfx_MONK, "sfx\\monk\\monk94.wav", nullptr },// PS_MONK94
{ sfx_STREAM | sfx_MONK, "sfx\\monk\\monk95.wav", nullptr },// PS_MONK95
{ sfx_STREAM | sfx_MONK, "sfx\\monk\\monk96.wav", nullptr },// PS_MONK96
{ sfx_STREAM | sfx_MONK, "sfx\\monk\\monk97.wav", nullptr },// PS_MONK97
{ sfx_STREAM | sfx_MONK, "sfx\\monk\\monk98.wav", nullptr },// PS_MONK98
{ sfx_STREAM | sfx_MONK, "sfx\\monk\\monk99.wav", nullptr },// PS_MONK99
{ sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK100
{ sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK101
{ sfx_STREAM | sfx_MONK, "sfx\\misc\\blank.wav", nullptr },// PS_MONK102
{ sfx_STREAM, "sfx\\narrator\\nar01.wav", nullptr },// PS_NAR1
{ sfx_STREAM, "sfx\\narrator\\nar02.wav", nullptr },// PS_NAR2
{ sfx_STREAM, "sfx\\narrator\\nar03.wav", nullptr },// PS_NAR3
{ sfx_STREAM, "sfx\\narrator\\nar04.wav", nullptr },// PS_NAR4
{ sfx_STREAM, "sfx\\narrator\\nar05.wav", nullptr },// PS_NAR5
{ sfx_STREAM, "sfx\\narrator\\nar06.wav", nullptr },// PS_NAR6
{ sfx_STREAM, "sfx\\narrator\\nar07.wav", nullptr },// PS_NAR7
{ sfx_STREAM, "sfx\\narrator\\nar08.wav", nullptr },// PS_NAR8
{ sfx_STREAM, "sfx\\narrator\\nar09.wav", nullptr },// PS_NAR9
{ sfx_STREAM, "sfx\\misc\\lvl16int.wav", nullptr },// PS_DIABLVLINT
{ sfx_STREAM, "sfx\\monsters\\butcher.wav", nullptr },// USFX_CLEAVER
{ sfx_STREAM, "sfx\\monsters\\garbud01.wav", nullptr },// USFX_GARBUD1
{ sfx_STREAM, "sfx\\monsters\\garbud02.wav", nullptr },// USFX_GARBUD2
{ sfx_STREAM, "sfx\\monsters\\garbud03.wav", nullptr },// USFX_GARBUD3
{ sfx_STREAM, "sfx\\monsters\\garbud04.wav", nullptr },// USFX_GARBUD4
{ sfx_STREAM, "sfx\\monsters\\izual01.wav", nullptr },// USFX_IZUAL1
{ sfx_STREAM, "sfx\\monsters\\lach01.wav", nullptr },// USFX_LACH1
{ sfx_STREAM, "sfx\\monsters\\lach02.wav", nullptr },// USFX_LACH2
{ sfx_STREAM, "sfx\\monsters\\lach03.wav", nullptr },// USFX_LACH3
{ sfx_STREAM, "sfx\\monsters\\laz01.wav", nullptr },// USFX_LAZ1
{ sfx_STREAM, "sfx\\monsters\\laz02.wav", nullptr },// USFX_LAZ2
{ sfx_STREAM, "sfx\\monsters\\sking01.wav", nullptr },// USFX_SKING1
{ sfx_STREAM, "sfx\\monsters\\snot01.wav", nullptr },// USFX_SNOT1
{ sfx_STREAM, "sfx\\monsters\\snot02.wav", nullptr },// USFX_SNOT2
{ sfx_STREAM, "sfx\\monsters\\snot03.wav", nullptr },// USFX_SNOT3
{ sfx_STREAM, "sfx\\monsters\\warlrd01.wav", nullptr },// USFX_WARLRD1
{ sfx_STREAM, "sfx\\monsters\\wlock01.wav", nullptr },// USFX_WLOCK1
{ sfx_STREAM, "sfx\\monsters\\zhar01.wav", nullptr },// USFX_ZHAR1
{ sfx_STREAM, "sfx\\monsters\\zhar02.wav", nullptr },// USFX_ZHAR2
{ sfx_STREAM, "sfx\\monsters\\diablod.wav", nullptr },// USFX_DIABLOD
{ sfx_STREAM, "sfx\\hellfire\\farmer1.wav", nullptr },// TSFX_FARMER1
{ sfx_STREAM, "sfx\\hellfire\\farmer2.wav", nullptr },// TSFX_FARMER2
{ sfx_STREAM, "sfx\\hellfire\\farmer2a.wav", nullptr },// TSFX_FARMER2A
{ sfx_STREAM, "sfx\\hellfire\\farmer3.wav", nullptr },// TSFX_FARMER3
{ sfx_STREAM, "sfx\\hellfire\\farmer4.wav", nullptr },// TSFX_FARMER4
{ sfx_STREAM, "sfx\\hellfire\\farmer5.wav", nullptr },// TSFX_FARMER5
{ sfx_STREAM, "sfx\\hellfire\\farmer6.wav", nullptr },// TSFX_FARMER6
{ sfx_STREAM, "sfx\\hellfire\\farmer7.wav", nullptr },// TSFX_FARMER7
{ sfx_STREAM, "sfx\\hellfire\\farmer8.wav", nullptr },// TSFX_FARMER8
{ sfx_STREAM, "sfx\\hellfire\\farmer9.wav", nullptr },// TSFX_FARMER9
{ sfx_STREAM, "sfx\\hellfire\\teddybr1.wav", nullptr },// TSFX_TEDDYBR1
{ sfx_STREAM, "sfx\\hellfire\\teddybr2.wav", nullptr },// TSFX_TEDDYBR2
{ sfx_STREAM, "sfx\\hellfire\\teddybr3.wav", nullptr },// TSFX_TEDDYBR3
{ sfx_STREAM, "sfx\\hellfire\\teddybr4.wav", nullptr },// TSFX_TEDDYBR4
{ sfx_STREAM, "sfx\\hellfire\\defiler1.wav", nullptr },// USFX_DEFILER1
{ sfx_STREAM, "sfx\\hellfire\\defiler2.wav", nullptr },// USFX_DEFILER2
{ sfx_STREAM, "sfx\\hellfire\\defiler3.wav", nullptr },// USFX_DEFILER3
{ sfx_STREAM, "sfx\\hellfire\\defiler4.wav", nullptr },// USFX_DEFILER4
{ sfx_STREAM, "sfx\\hellfire\\defiler8.wav", nullptr },// USFX_DEFILER8
{ sfx_STREAM, "sfx\\hellfire\\defiler6.wav", nullptr },// USFX_DEFILER6
{ sfx_STREAM, "sfx\\hellfire\\defiler7.wav", nullptr },// USFX_DEFILER7
{ sfx_STREAM, "sfx\\hellfire\\nakrul1.wav", nullptr },// USFX_NAKRUL1
{ sfx_STREAM, "sfx\\hellfire\\nakrul2.wav", nullptr },// USFX_NAKRUL2
{ sfx_STREAM, "sfx\\hellfire\\nakrul3.wav", nullptr },// USFX_NAKRUL3
{ sfx_STREAM, "sfx\\hellfire\\nakrul4.wav", nullptr },// USFX_NAKRUL4
{ sfx_STREAM, "sfx\\hellfire\\nakrul5.wav", nullptr },// USFX_NAKRUL5
{ sfx_STREAM, "sfx\\hellfire\\nakrul6.wav", nullptr },// USFX_NAKRUL6
{ sfx_STREAM, "sfx\\hellfire\\naratr3.wav", nullptr },// PS_NARATR3
{ sfx_STREAM, "sfx\\hellfire\\cowsut1.wav", nullptr },// TSFX_COWSUT1
{ sfx_STREAM, "sfx\\hellfire\\cowsut2.wav", nullptr },// TSFX_COWSUT2
{ sfx_STREAM, "sfx\\hellfire\\cowsut3.wav", nullptr },// TSFX_COWSUT3
{ sfx_STREAM, "sfx\\hellfire\\cowsut4.wav", nullptr },// TSFX_COWSUT4
{ sfx_STREAM, "sfx\\hellfire\\cowsut4a.wav", nullptr },// TSFX_COWSUT4A
{ sfx_STREAM, "sfx\\hellfire\\cowsut5.wav", nullptr },// TSFX_COWSUT5
{ sfx_STREAM, "sfx\\hellfire\\cowsut6.wav", nullptr },// TSFX_COWSUT6
{ sfx_STREAM, "sfx\\hellfire\\cowsut7.wav", nullptr },// TSFX_COWSUT7
{ sfx_STREAM, "sfx\\hellfire\\cowsut8.wav", nullptr },// TSFX_COWSUT8
{ sfx_STREAM, "sfx\\hellfire\\cowsut9.wav", nullptr },// TSFX_COWSUT9
{ sfx_STREAM, "sfx\\hellfire\\cowsut10.wav", nullptr },// TSFX_COWSUT10
{ sfx_STREAM, "sfx\\hellfire\\cowsut11.wav", nullptr },// TSFX_COWSUT11
{ sfx_STREAM, "sfx\\hellfire\\cowsut12.wav", nullptr },// TSFX_COWSUT12
{ sfx_STREAM, "sfx\\hellfire\\skljrn1.wav", nullptr },// USFX_SKLJRN1
{ sfx_STREAM, "sfx\\hellfire\\naratr6.wav", nullptr },// PS_NARATR6
{ sfx_STREAM, "sfx\\hellfire\\naratr7.wav", nullptr },// PS_NARATR7
{ sfx_STREAM, "sfx\\hellfire\\naratr8.wav", nullptr },// PS_NARATR8
{ sfx_STREAM, "sfx\\hellfire\\naratr5.wav", nullptr },// PS_NARATR5
{ sfx_STREAM, "sfx\\hellfire\\naratr9.wav", nullptr },// PS_NARATR9
{ sfx_STREAM, "sfx\\hellfire\\naratr4.wav", nullptr },// PS_NARATR4
{ sfx_STREAM, "sfx\\hellfire\\trader1.wav", nullptr },// TSFX_TRADER1
{ sfx_MISC | sfx_HELLFIRE, "sfx\\items\\cropen.wav", nullptr },// IS_CROPEN
{ sfx_MISC | sfx_HELLFIRE, "sfx\\items\\crclos.wav", nullptr },// IS_CRCLOS
// clang-format on
};
void StreamPlay(TSFX *pSFX, int lVolume, int lPan)
{
assert(pSFX);
assert(pSFX->bFlags & sfx_STREAM);
stream_stop();
if (lVolume >= VOLUME_MIN) {
if (lVolume > VOLUME_MAX)
lVolume = VOLUME_MAX;
if (pSFX->pSnd == nullptr)
pSFX->pSnd = sound_file_load(pSFX->pszName, AllowStreaming);
if (pSFX->pSnd->DSB.IsLoaded())
pSFX->pSnd->DSB.PlayWithVolumeAndPan(lVolume, sound_get_or_set_sound_volume(1), lPan);
sgpStreamSFX = pSFX;
}
}
void StreamUpdate()
{
if (sgpStreamSFX != nullptr && !sgpStreamSFX->pSnd->isPlaying()) {
stream_stop();
}
}
void PlaySfxPriv(TSFX *pSFX, bool loc, Point position)
{
if (MyPlayer->pLvlLoad != 0 && gbIsMultiplayer) {
return;
}
if (!gbSndInited || !gbSoundOn || gbBufferMsgs != 0) {
return;
}
if ((pSFX->bFlags & (sfx_STREAM | sfx_MISC)) == 0 && pSFX->pSnd != nullptr && pSFX->pSnd->isPlaying()) {
return;
}
int lVolume = 0;
int lPan = 0;
if (loc && !CalculateSoundPosition(position, &lVolume, &lPan)) {
return;
}
if ((pSFX->bFlags & sfx_STREAM) != 0) {
StreamPlay(pSFX, lVolume, lPan);
return;
}
if (pSFX->pSnd == nullptr)
pSFX->pSnd = sound_file_load(pSFX->pszName);
if (pSFX->pSnd != nullptr && pSFX->pSnd->DSB.IsLoaded())
snd_play_snd(pSFX->pSnd.get(), lVolume, lPan);
}
_sfx_id RndSFX(_sfx_id psfx)
{
7 years ago
int nRand;
switch (psfx) {
case PS_WARR69:
case PS_MAGE69:
case PS_ROGUE69:
case PS_MONK69:
case PS_SWING:
case LS_ACID:
case IS_FMAG:
case IS_MAGIC:
case IS_BHIT:
7 years ago
nRand = 2;
break;
case PS_WARR14:
case PS_WARR15:
case PS_WARR16:
case PS_WARR2:
case PS_ROGUE14:
case PS_MAGE14:
case PS_MONK14:
7 years ago
nRand = 3;
break;
default:
7 years ago
return psfx;
}
return static_cast<_sfx_id>(psfx + GenerateRnd(nRand));
}
void PrivSoundInit(uint8_t bLoadMask)
{
if (!gbSndInited) {
return;
}
for (auto &sfx : sgSFX) {
if (sfx.pSnd != nullptr) {
continue;
}
if ((sfx.bFlags & sfx_STREAM) != 0) {
continue;
}
if ((sfx.bFlags & bLoadMask) == 0) {
continue;
}
if (!gbIsHellfire && (sfx.bFlags & sfx_HELLFIRE) != 0) {
continue;
}
sfx.pSnd = sound_file_load(sfx.pszName);
}
}
} // namespace
bool effect_is_playing(int nSFX)
{
TSFX *sfx = &sgSFX[nSFX];
if (sfx->pSnd != nullptr)
return sfx->pSnd->isPlaying();
if ((sfx->bFlags & sfx_STREAM) != 0)
return sfx == sgpStreamSFX;
return false;
}
void stream_stop()
{
if (sgpStreamSFX != nullptr) {
sgpStreamSFX->pSnd = nullptr;
sgpStreamSFX = nullptr;
}
}
void PlaySFX(_sfx_id psfx)
{
psfx = RndSFX(psfx);
PlaySfxPriv(&sgSFX[psfx], false, { 0, 0 });
}
void PlaySfxLoc(_sfx_id psfx, Point position, bool randomizeByCategory)
{
if (randomizeByCategory) {
psfx = RndSFX(psfx);
}
if (psfx >= 0 && psfx <= 3) {
TSnd *pSnd = sgSFX[psfx].pSnd.get();
if (pSnd != nullptr)
pSnd->start_tc = 0;
}
PlaySfxPriv(&sgSFX[psfx], true, position);
}
void sound_stop()
{
if (!gbSndInited)
return;
ClearDuplicateSounds();
for (auto &sfx : sgSFX) {
if (sfx.pSnd != nullptr && sfx.pSnd->DSB.IsLoaded()) {
sfx.pSnd->DSB.Stop();
}
}
}
void sound_update()
{
if (!gbSndInited) {
return;
}
StreamUpdate();
}
void effects_cleanup_sfx()
{
sound_stop();
for (auto &sfx : sgSFX)
sfx.pSnd = nullptr;
}
void sound_init()
{
uint8_t mask = sfx_MISC;
if (gbIsMultiplayer) {
5 years ago
mask |= sfx_WARRIOR;
if (!gbIsSpawn)
mask |= (sfx_ROGUE | sfx_SORCERER);
if (gbIsHellfire)
mask |= sfx_MONK;
} else {
switch (MyPlayer->_pClass) {
case HeroClass::Warrior:
case HeroClass::Barbarian:
mask |= sfx_WARRIOR;
break;
case HeroClass::Rogue:
case HeroClass::Bard:
mask |= sfx_ROGUE;
break;
case HeroClass::Sorcerer:
mask |= sfx_SORCERER;
break;
case HeroClass::Monk:
mask |= sfx_MONK;
break;
default:
app_fatal("effects:1");
}
}
PrivSoundInit(mask);
}
void ui_sound_init()
{
PrivSoundInit(sfx_UI);
}
void effects_play_sound(_sfx_id id)
{
if (!gbSndInited || !gbSoundOn) {
return;
}
TSFX &sfx = sgSFX[id];
if (sfx.pSnd != nullptr && !sfx.pSnd->isPlaying()) {
snd_play_snd(sfx.pSnd.get(), 0, 0);
}
}
int GetSFXLength(int nSFX)
{
if (sgSFX[nSFX].pSnd == nullptr)
sgSFX[nSFX].pSnd = sound_file_load(sgSFX[nSFX].pszName,
/*stream=*/AllowStreaming && (sgSFX[nSFX].bFlags & sfx_STREAM) != 0);
return sgSFX[nSFX].pSnd->DSB.GetLength();
}
} // namespace devilution