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/**
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* @file effects.cpp
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*
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* Implementation of functions for loading and playing sounds.
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*/
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#include "effects.h"
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#include "engine/random.hpp"
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#include "engine/sound.h"
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#include "engine/sound_defs.hpp"
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#include "init.h"
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#include "player.h"
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#include "utils/stdcompat/algorithm.hpp"
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#include "utils/str_cat.hpp"
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namespace devilution {
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int sfxdelay;
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_sfx_id sfxdnum = SFX_NONE;
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namespace {
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#ifndef DISABLE_STREAMING_SOUNDS
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constexpr bool AllowStreaming = true;
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#else
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constexpr bool AllowStreaming = false;
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#endif
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/** Specifies the sound file and the playback state of the current sound effect. */
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TSFX *sgpStreamSFX = nullptr;
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/* data */
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/** List of all sounds, except monsters and music */
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TSFX sgSFX[] = {
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// clang-format off
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// bFlags, pszName, pSnd
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{ sfx_MISC, "Sfx\\Misc\\Walk1.wav", nullptr },// PS_WALK1
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{ sfx_MISC, "Sfx\\Misc\\Walk2.wav", nullptr },// PS_WALK2
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{ sfx_MISC, "Sfx\\Misc\\Walk3.wav", nullptr },// PS_WALK3
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{ sfx_MISC, "Sfx\\Misc\\Walk4.wav", nullptr },// PS_WALK4
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{ sfx_MISC, "Sfx\\Misc\\BFire.wav", nullptr },// PS_BFIRE
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{ sfx_MISC, "Sfx\\Misc\\Fmag.wav", nullptr },// PS_FMAG
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{ sfx_MISC, "Sfx\\Misc\\Tmag.wav", nullptr },// PS_TMAG
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{ sfx_MISC, "Sfx\\Misc\\Lghit.wav", nullptr },// PS_LGHIT
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{ sfx_MISC, "Sfx\\Misc\\Lghit1.wav", nullptr },// PS_LGHIT1
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{ sfx_MISC, "Sfx\\Misc\\Swing.wav", nullptr },// PS_SWING
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{ sfx_MISC, "Sfx\\Misc\\Swing2.wav", nullptr },// PS_SWING2
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{ sfx_MISC, "Sfx\\Misc\\Dead.wav", nullptr },// PS_DEAD
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{ sfx_MISC | sfx_HELLFIRE, "Sfx\\Misc\\Sting1.wav", nullptr },// IS_STING1
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{ sfx_MISC | sfx_HELLFIRE, "Sfx\\Misc\\FBallBow.wav", nullptr },// IS_FBALLBOW
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{ sfx_STREAM, "Sfx\\Misc\\Questdon.wav", nullptr },// IS_QUESTDN
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{ sfx_MISC, "Sfx\\Items\\Armrfkd.wav", nullptr },// IS_ARMRFKD
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{ sfx_MISC, "Sfx\\Items\\Barlfire.wav", nullptr },// IS_BARLFIRE
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{ sfx_MISC, "Sfx\\Items\\Barrel.wav", nullptr },// IS_BARREL
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{ sfx_MISC | sfx_HELLFIRE, "Sfx\\Items\\PodPop8.wav", nullptr },// IS_POPPOP8
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{ sfx_MISC | sfx_HELLFIRE, "Sfx\\Items\\PodPop5.wav", nullptr },// IS_POPPOP5
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{ sfx_MISC | sfx_HELLFIRE, "Sfx\\Items\\UrnPop3.wav", nullptr },// IS_POPPOP3
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{ sfx_MISC | sfx_HELLFIRE, "Sfx\\Items\\UrnPop2.wav", nullptr },// IS_POPPOP2
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{ sfx_MISC, "Sfx\\Items\\Bhit.wav", nullptr },// IS_BHIT
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{ sfx_MISC, "Sfx\\Items\\Bhit1.wav", nullptr },// IS_BHIT1
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{ sfx_MISC, "Sfx\\Items\\Chest.wav", nullptr },// IS_CHEST
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{ sfx_MISC, "Sfx\\Items\\Doorclos.wav", nullptr },// IS_DOORCLOS
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{ sfx_MISC, "Sfx\\Items\\Dooropen.wav", nullptr },// IS_DOOROPEN
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{ sfx_MISC, "Sfx\\Items\\Flipanvl.wav", nullptr },// IS_FANVL
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{ sfx_MISC, "Sfx\\Items\\Flipaxe.wav", nullptr },// IS_FAXE
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{ sfx_MISC, "Sfx\\Items\\Flipblst.wav", nullptr },// IS_FBLST
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{ sfx_MISC, "Sfx\\Items\\Flipbody.wav", nullptr },// IS_FBODY
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{ sfx_MISC, "Sfx\\Items\\Flipbook.wav", nullptr },// IS_FBOOK
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{ sfx_MISC, "Sfx\\Items\\Flipbow.wav", nullptr },// IS_FBOW
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{ sfx_MISC, "Sfx\\Items\\Flipcap.wav", nullptr },// IS_FCAP
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{ sfx_MISC, "Sfx\\Items\\Flipharm.wav", nullptr },// IS_FHARM
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{ sfx_MISC, "Sfx\\Items\\Fliplarm.wav", nullptr },// IS_FLARM
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{ sfx_MISC, "Sfx\\Items\\Flipmag.wav", nullptr },// IS_FMAG
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{ sfx_MISC, "Sfx\\Items\\Flipmag1.wav", nullptr },// IS_FMAG1
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{ sfx_MISC, "Sfx\\Items\\Flipmush.wav", nullptr },// IS_FMUSH
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{ sfx_MISC, "Sfx\\Items\\Flippot.wav", nullptr },// IS_FPOT
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{ sfx_MISC, "Sfx\\Items\\Flipring.wav", nullptr },// IS_FRING
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{ sfx_MISC, "Sfx\\Items\\Fliprock.wav", nullptr },// IS_FROCK
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{ sfx_MISC, "Sfx\\Items\\Flipscrl.wav", nullptr },// IS_FSCRL
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{ sfx_MISC, "Sfx\\Items\\Flipshld.wav", nullptr },// IS_FSHLD
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{ sfx_MISC, "Sfx\\Items\\Flipsign.wav", nullptr },// IS_FSIGN
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{ sfx_MISC, "Sfx\\Items\\Flipstaf.wav", nullptr },// IS_FSTAF
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{ sfx_MISC, "Sfx\\Items\\Flipswor.wav", nullptr },// IS_FSWOR
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{ sfx_MISC, "Sfx\\Items\\Gold.wav", nullptr },// IS_GOLD
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{ sfx_MISC, "Sfx\\Items\\Hlmtfkd.wav", nullptr },// IS_HLMTFKD
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{ sfx_MISC, "Sfx\\Items\\Invanvl.wav", nullptr },// IS_IANVL
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{ sfx_MISC, "Sfx\\Items\\Invaxe.wav", nullptr },// IS_IAXE
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{ sfx_MISC, "Sfx\\Items\\Invblst.wav", nullptr },// IS_IBLST
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{ sfx_MISC, "Sfx\\Items\\Invbody.wav", nullptr },// IS_IBODY
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{ sfx_MISC, "Sfx\\Items\\Invbook.wav", nullptr },// IS_IBOOK
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{ sfx_MISC, "Sfx\\Items\\Invbow.wav", nullptr },// IS_IBOW
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{ sfx_MISC, "Sfx\\Items\\Invcap.wav", nullptr },// IS_ICAP
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{ sfx_MISC, "Sfx\\Items\\Invgrab.wav", nullptr },// IS_IGRAB
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{ sfx_MISC, "Sfx\\Items\\Invharm.wav", nullptr },// IS_IHARM
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{ sfx_MISC, "Sfx\\Items\\Invlarm.wav", nullptr },// IS_ILARM
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{ sfx_MISC, "Sfx\\Items\\Invmush.wav", nullptr },// IS_IMUSH
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{ sfx_MISC, "Sfx\\Items\\Invpot.wav", nullptr },// IS_IPOT
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{ sfx_MISC, "Sfx\\Items\\Invring.wav", nullptr },// IS_IRING
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{ sfx_MISC, "Sfx\\Items\\Invrock.wav", nullptr },// IS_IROCK
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{ sfx_MISC, "Sfx\\Items\\Invscrol.wav", nullptr },// IS_ISCROL
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{ sfx_MISC, "Sfx\\Items\\Invshiel.wav", nullptr },// IS_ISHIEL
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{ sfx_MISC, "Sfx\\Items\\Invsign.wav", nullptr },// IS_ISIGN
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{ sfx_MISC, "Sfx\\Items\\Invstaf.wav", nullptr },// IS_ISTAF
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{ sfx_MISC, "Sfx\\Items\\Invsword.wav", nullptr },// IS_ISWORD
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{ sfx_MISC, "Sfx\\Items\\Lever.wav", nullptr },// IS_LEVER
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{ sfx_MISC, "Sfx\\Items\\Magic.wav", nullptr },// IS_MAGIC
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{ sfx_MISC, "Sfx\\Items\\Magic1.wav", nullptr },// IS_MAGIC1
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{ sfx_MISC, "Sfx\\Items\\Readbook.wav", nullptr },// IS_RBOOK
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{ sfx_MISC, "Sfx\\Items\\Sarc.wav", nullptr },// IS_SARC
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{ sfx_MISC, "Sfx\\Items\\Shielfkd.wav", nullptr },// IS_SHLDFKD
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{ sfx_MISC, "Sfx\\Items\\Swrdfkd.wav", nullptr },// IS_SWRDFKD
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{ sfx_UI, "Sfx\\Items\\Titlemov.wav", nullptr },// IS_TITLEMOV
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{ sfx_UI, "Sfx\\Items\\Titlslct.wav", nullptr },// IS_TITLSLCT
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{ sfx_UI, "Sfx\\Misc\\blank.wav", nullptr },// SFX_SILENCE
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{ sfx_MISC, "Sfx\\Items\\Trap.wav", nullptr },// IS_TRAP
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{ sfx_MISC, "Sfx\\Misc\\Cast1.wav", nullptr },// IS_CAST1
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{ sfx_MISC, "Sfx\\Misc\\Cast10.wav", nullptr },// IS_CAST10
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{ sfx_MISC, "Sfx\\Misc\\Cast12.wav", nullptr },// IS_CAST12
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{ sfx_MISC, "Sfx\\Misc\\Cast2.wav", nullptr },// IS_CAST2
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{ sfx_MISC, "Sfx\\Misc\\Cast3.wav", nullptr },// IS_CAST3
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{ sfx_MISC, "Sfx\\Misc\\Cast4.wav", nullptr },// IS_CAST4
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{ sfx_MISC, "Sfx\\Misc\\Cast5.wav", nullptr },// IS_CAST5
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{ sfx_MISC, "Sfx\\Misc\\Cast6.wav", nullptr },// IS_CAST6
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{ sfx_MISC, "Sfx\\Misc\\Cast7.wav", nullptr },// IS_CAST7
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{ sfx_MISC, "Sfx\\Misc\\Cast8.wav", nullptr },// IS_CAST8
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{ sfx_MISC, "Sfx\\Misc\\Cast9.wav", nullptr },// IS_CAST9
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{ sfx_MISC, "Sfx\\Misc\\Healing.wav", nullptr },// LS_HEALING
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{ sfx_MISC, "Sfx\\Misc\\Repair.wav", nullptr },// IS_REPAIR
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{ sfx_MISC, "Sfx\\Misc\\Acids1.wav", nullptr },// LS_ACID
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{ sfx_MISC, "Sfx\\Misc\\Acids2.wav", nullptr },// LS_ACIDS
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{ sfx_MISC, "Sfx\\Misc\\Apoc.wav", nullptr },// LS_APOC
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{ sfx_MISC, "Sfx\\Misc\\Arrowall.wav", nullptr },// LS_ARROWALL
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{ sfx_MISC, "Sfx\\Misc\\Bldboil.wav", nullptr },// LS_BLODBOIL
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{ sfx_MISC, "Sfx\\Misc\\Blodstar.wav", nullptr },// LS_BLODSTAR
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{ sfx_MISC, "Sfx\\Misc\\Blsimpt.wav", nullptr },// LS_BLSIMPT
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{ sfx_MISC, "Sfx\\Misc\\Bonesp.wav", nullptr },// LS_BONESP
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{ sfx_MISC, "Sfx\\Misc\\Bsimpct.wav", nullptr },// LS_BSIMPCT
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{ sfx_MISC, "Sfx\\Misc\\Caldron.wav", nullptr },// LS_CALDRON
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{ sfx_MISC, "Sfx\\Misc\\Cbolt.wav", nullptr },// LS_CBOLT
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{ sfx_MISC, "Sfx\\Misc\\Chltning.wav", nullptr },// LS_CHLTNING
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{ sfx_MISC, "Sfx\\Misc\\DSerp.wav", nullptr },// LS_DSERP
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{ sfx_MISC, "Sfx\\Misc\\Elecimp1.wav", nullptr },// LS_ELECIMP1
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{ sfx_MISC, "Sfx\\Misc\\Elementl.wav", nullptr },// LS_ELEMENTL
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{ sfx_MISC, "Sfx\\Misc\\Ethereal.wav", nullptr },// LS_ETHEREAL
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{ sfx_MISC, "Sfx\\Misc\\Fball.wav", nullptr },// LS_FBALL
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{ sfx_MISC, "Sfx\\Misc\\Fbolt1.wav", nullptr },// LS_FBOLT1
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{ sfx_MISC, "Sfx\\Misc\\Fbolt2.wav", nullptr },// LS_FBOLT2
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{ sfx_MISC, "Sfx\\Misc\\Firimp1.wav", nullptr },// LS_FIRIMP1
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{ sfx_MISC, "Sfx\\Misc\\Firimp2.wav", nullptr },// LS_FIRIMP2
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{ sfx_MISC, "Sfx\\Misc\\Flamwave.wav", nullptr },// LS_FLAMWAVE
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{ sfx_MISC, "Sfx\\Misc\\Flash.wav", nullptr },// LS_FLASH
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{ sfx_MISC, "Sfx\\Misc\\Fountain.wav", nullptr },// LS_FOUNTAIN
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{ sfx_MISC, "Sfx\\Misc\\Golum.wav", nullptr },// LS_GOLUM
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{ sfx_MISC, "Sfx\\Misc\\Golumded.wav", nullptr },// LS_GOLUMDED
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{ sfx_MISC, "Sfx\\Misc\\Gshrine.wav", nullptr },// LS_GSHRINE
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{ sfx_MISC, "Sfx\\Misc\\Guard.wav", nullptr },// LS_GUARD
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{ sfx_MISC, "Sfx\\Misc\\Grdlanch.wav", nullptr },// LS_GUARDLAN
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{ sfx_MISC, "Sfx\\Misc\\Holybolt.wav", nullptr },// LS_HOLYBOLT
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{ sfx_MISC, "Sfx\\Misc\\Hyper.wav", nullptr },// LS_HYPER
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{ sfx_MISC, "Sfx\\Misc\\Infravis.wav", nullptr },// LS_INFRAVIS
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{ sfx_MISC, "Sfx\\Misc\\Invisibl.wav", nullptr },// LS_INVISIBL
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{ sfx_MISC, "Sfx\\Misc\\Invpot.wav", nullptr },// LS_INVPOT
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{ sfx_MISC, "Sfx\\Misc\\Lning1.wav", nullptr },// LS_LNING1
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{ sfx_MISC, "Sfx\\Misc\\Ltning.wav", nullptr },// LS_LTNING
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{ sfx_MISC, "Sfx\\Misc\\Mshield.wav", nullptr },// LS_MSHIELD
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{ sfx_MISC | sfx_HELLFIRE, "Sfx\\Misc\\NestXpld.wav", nullptr },// LS_NESTXPLD
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{ sfx_MISC, "Sfx\\Misc\\Nova.wav", nullptr },// LS_NOVA
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{ sfx_MISC, "Sfx\\Misc\\Portal.wav", nullptr },// LS_PORTAL
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{ sfx_MISC, "Sfx\\Misc\\Puddle.wav", nullptr },// LS_PUDDLE
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{ sfx_MISC, "Sfx\\Misc\\Resur.wav", nullptr },// LS_RESUR
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{ sfx_MISC, "Sfx\\Misc\\Scurse.wav", nullptr },// LS_SCURSE
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{ sfx_MISC, "Sfx\\Misc\\Scurimp.wav", nullptr },// LS_SCURIMP
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{ sfx_MISC, "Sfx\\Misc\\Sentinel.wav", nullptr },// LS_SENTINEL
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{ sfx_MISC, "Sfx\\Misc\\Shatter.wav", nullptr },// LS_SHATTER
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{ sfx_MISC, "Sfx\\Misc\\Soulfire.wav", nullptr },// LS_SOULFIRE
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{ sfx_MISC, "Sfx\\Misc\\Spoutlop.wav", nullptr },// LS_SPOUTLOP
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{ sfx_MISC, "Sfx\\Misc\\Spoutstr.wav", nullptr },// LS_SPOUTSTR
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{ sfx_MISC, "Sfx\\Misc\\Storm.wav", nullptr },// LS_STORM
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{ sfx_MISC, "Sfx\\Misc\\Trapdis.wav", nullptr },// LS_TRAPDIS
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{ sfx_MISC, "Sfx\\Misc\\Teleport.wav", nullptr },// LS_TELEPORT
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{ sfx_MISC, "Sfx\\Misc\\Vtheft.wav", nullptr },// LS_VTHEFT
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{ sfx_MISC, "Sfx\\Misc\\Wallloop.wav", nullptr },// LS_WALLLOOP
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{ sfx_MISC, "Sfx\\Misc\\Wallstrt.wav", nullptr },// LS_WALLSTRT
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{ sfx_MISC | sfx_HELLFIRE, "Sfx\\Misc\\LMag.wav", nullptr },// LS_LMAG
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{ sfx_STREAM, "Sfx\\Towners\\Bmaid01.wav", nullptr },// TSFX_BMAID1
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{ sfx_STREAM, "Sfx\\Towners\\Bmaid02.wav", nullptr },// TSFX_BMAID2
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{ sfx_STREAM, "Sfx\\Towners\\Bmaid03.wav", nullptr },// TSFX_BMAID3
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{ sfx_STREAM, "Sfx\\Towners\\Bmaid04.wav", nullptr },// TSFX_BMAID4
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{ sfx_STREAM, "Sfx\\Towners\\Bmaid05.wav", nullptr },// TSFX_BMAID5
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{ sfx_STREAM, "Sfx\\Towners\\Bmaid06.wav", nullptr },// TSFX_BMAID6
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{ sfx_STREAM, "Sfx\\Towners\\Bmaid07.wav", nullptr },// TSFX_BMAID7
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{ sfx_STREAM, "Sfx\\Towners\\Bmaid08.wav", nullptr },// TSFX_BMAID8
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{ sfx_STREAM, "Sfx\\Towners\\Bmaid09.wav", nullptr },// TSFX_BMAID9
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{ sfx_STREAM, "Sfx\\Towners\\Bmaid10.wav", nullptr },// TSFX_BMAID10
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{ sfx_STREAM, "Sfx\\Towners\\Bmaid11.wav", nullptr },// TSFX_BMAID11
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{ sfx_STREAM, "Sfx\\Towners\\Bmaid12.wav", nullptr },// TSFX_BMAID12
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{ sfx_STREAM, "Sfx\\Towners\\Bmaid13.wav", nullptr },// TSFX_BMAID13
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|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bmaid14.wav", nullptr },// TSFX_BMAID14
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bmaid15.wav", nullptr },// TSFX_BMAID15
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bmaid16.wav", nullptr },// TSFX_BMAID16
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bmaid17.wav", nullptr },// TSFX_BMAID17
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bmaid18.wav", nullptr },// TSFX_BMAID18
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bmaid19.wav", nullptr },// TSFX_BMAID19
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bmaid20.wav", nullptr },// TSFX_BMAID20
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bmaid21.wav", nullptr },// TSFX_BMAID21
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bmaid22.wav", nullptr },// TSFX_BMAID22
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bmaid23.wav", nullptr },// TSFX_BMAID23
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bmaid24.wav", nullptr },// TSFX_BMAID24
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bmaid25.wav", nullptr },// TSFX_BMAID25
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bmaid26.wav", nullptr },// TSFX_BMAID26
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bmaid27.wav", nullptr },// TSFX_BMAID27
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bmaid28.wav", nullptr },// TSFX_BMAID28
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bmaid29.wav", nullptr },// TSFX_BMAID29
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bmaid30.wav", nullptr },// TSFX_BMAID30
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bmaid31.wav", nullptr },// TSFX_BMAID31
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bmaid32.wav", nullptr },// TSFX_BMAID32
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bmaid33.wav", nullptr },// TSFX_BMAID33
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bmaid34.wav", nullptr },// TSFX_BMAID34
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bmaid35.wav", nullptr },// TSFX_BMAID35
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bmaid36.wav", nullptr },// TSFX_BMAID36
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bmaid37.wav", nullptr },// TSFX_BMAID37
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bmaid38.wav", nullptr },// TSFX_BMAID38
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bmaid39.wav", nullptr },// TSFX_BMAID39
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bmaid40.wav", nullptr },// TSFX_BMAID40
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith01.wav", nullptr },// TSFX_SMITH1
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith02.wav", nullptr },// TSFX_SMITH2
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith03.wav", nullptr },// TSFX_SMITH3
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith04.wav", nullptr },// TSFX_SMITH4
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith05.wav", nullptr },// TSFX_SMITH5
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith06.wav", nullptr },// TSFX_SMITH6
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith07.wav", nullptr },// TSFX_SMITH7
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith08.wav", nullptr },// TSFX_SMITH8
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith09.wav", nullptr },// TSFX_SMITH9
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith10.wav", nullptr },// TSFX_SMITH10
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith11.wav", nullptr },// TSFX_SMITH11
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith12.wav", nullptr },// TSFX_SMITH12
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith13.wav", nullptr },// TSFX_SMITH13
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith14.wav", nullptr },// TSFX_SMITH14
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith15.wav", nullptr },// TSFX_SMITH15
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith16.wav", nullptr },// TSFX_SMITH16
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith17.wav", nullptr },// TSFX_SMITH17
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith18.wav", nullptr },// TSFX_SMITH18
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith19.wav", nullptr },// TSFX_SMITH19
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith20.wav", nullptr },// TSFX_SMITH20
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith21.wav", nullptr },// TSFX_SMITH21
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith22.wav", nullptr },// TSFX_SMITH22
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith23.wav", nullptr },// TSFX_SMITH23
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith24.wav", nullptr },// TSFX_SMITH24
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith25.wav", nullptr },// TSFX_SMITH25
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith26.wav", nullptr },// TSFX_SMITH26
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith27.wav", nullptr },// TSFX_SMITH27
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith28.wav", nullptr },// TSFX_SMITH28
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith29.wav", nullptr },// TSFX_SMITH29
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith30.wav", nullptr },// TSFX_SMITH30
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith31.wav", nullptr },// TSFX_SMITH31
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith32.wav", nullptr },// TSFX_SMITH32
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith33.wav", nullptr },// TSFX_SMITH33
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith34.wav", nullptr },// TSFX_SMITH34
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith35.wav", nullptr },// TSFX_SMITH35
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith36.wav", nullptr },// TSFX_SMITH36
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith37.wav", nullptr },// TSFX_SMITH37
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith38.wav", nullptr },// TSFX_SMITH38
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith39.wav", nullptr },// TSFX_SMITH39
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith40.wav", nullptr },// TSFX_SMITH40
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith41.wav", nullptr },// TSFX_SMITH41
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith42.wav", nullptr },// TSFX_SMITH42
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith43.wav", nullptr },// TSFX_SMITH43
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith44.wav", nullptr },// TSFX_SMITH44
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith45.wav", nullptr },// TSFX_SMITH45
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith46.wav", nullptr },// TSFX_SMITH46
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith47.wav", nullptr },// TSFX_SMITH47
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith48.wav", nullptr },// TSFX_SMITH48
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith49.wav", nullptr },// TSFX_SMITH49
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith50.wav", nullptr },// TSFX_SMITH50
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith51.wav", nullptr },// TSFX_SMITH51
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith52.wav", nullptr },// TSFX_SMITH52
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith53.wav", nullptr },// TSFX_SMITH53
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith54.wav", nullptr },// TSFX_SMITH54
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith55.wav", nullptr },// TSFX_SMITH55
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Bsmith56.wav", nullptr },// TSFX_SMITH56
|
|
|
|
|
{ sfx_MISC, "Sfx\\Towners\\Cow1.wav", nullptr },// TSFX_COW1
|
|
|
|
|
{ sfx_MISC, "Sfx\\Towners\\Cow2.wav", nullptr },// TSFX_COW2
|
|
|
|
|
/*
|
|
|
|
|
{ sfx_MISC, "Sfx\\Towners\\Cow3.wav", nullptr },// TSFX_COW3
|
|
|
|
|
{ sfx_MISC, "Sfx\\Towners\\Cow4.wav", nullptr },// TSFX_COW4
|
|
|
|
|
{ sfx_MISC, "Sfx\\Towners\\Cow5.wav", nullptr },// TSFX_COW5
|
|
|
|
|
{ sfx_MISC, "Sfx\\Towners\\Cow6.wav", nullptr },// TSFX_COW6
|
|
|
|
|
*/
|
|
|
|
|
{ sfx_MISC | sfx_HELLFIRE, "Sfx\\Towners\\Cow7.wav", nullptr },// TSFX_COW7
|
|
|
|
|
{ sfx_MISC | sfx_HELLFIRE, "Sfx\\Towners\\Cow8.wav", nullptr },// TSFX_COW8
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Deadguy2.wav", nullptr },// TSFX_DEADGUY
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk01.wav", nullptr },// TSFX_DRUNK1
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk02.wav", nullptr },// TSFX_DRUNK2
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk03.wav", nullptr },// TSFX_DRUNK3
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk04.wav", nullptr },// TSFX_DRUNK4
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk05.wav", nullptr },// TSFX_DRUNK5
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk06.wav", nullptr },// TSFX_DRUNK6
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk07.wav", nullptr },// TSFX_DRUNK7
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk08.wav", nullptr },// TSFX_DRUNK8
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk09.wav", nullptr },// TSFX_DRUNK9
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk10.wav", nullptr },// TSFX_DRUNK10
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk11.wav", nullptr },// TSFX_DRUNK11
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk12.wav", nullptr },// TSFX_DRUNK12
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk13.wav", nullptr },// TSFX_DRUNK13
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk14.wav", nullptr },// TSFX_DRUNK14
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk15.wav", nullptr },// TSFX_DRUNK15
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk16.wav", nullptr },// TSFX_DRUNK16
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk17.wav", nullptr },// TSFX_DRUNK17
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk18.wav", nullptr },// TSFX_DRUNK18
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk19.wav", nullptr },// TSFX_DRUNK19
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk20.wav", nullptr },// TSFX_DRUNK20
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk21.wav", nullptr },// TSFX_DRUNK21
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk22.wav", nullptr },// TSFX_DRUNK22
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk23.wav", nullptr },// TSFX_DRUNK23
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk24.wav", nullptr },// TSFX_DRUNK24
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk25.wav", nullptr },// TSFX_DRUNK25
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk26.wav", nullptr },// TSFX_DRUNK26
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk27.wav", nullptr },// TSFX_DRUNK27
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk28.wav", nullptr },// TSFX_DRUNK28
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk29.wav", nullptr },// TSFX_DRUNK29
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk30.wav", nullptr },// TSFX_DRUNK30
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk31.wav", nullptr },// TSFX_DRUNK31
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk32.wav", nullptr },// TSFX_DRUNK32
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk33.wav", nullptr },// TSFX_DRUNK33
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk34.wav", nullptr },// TSFX_DRUNK34
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Drunk35.wav", nullptr },// TSFX_DRUNK35
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer01.wav", nullptr },// TSFX_HEALER1
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer02.wav", nullptr },// TSFX_HEALER2
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer03.wav", nullptr },// TSFX_HEALER3
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer04.wav", nullptr },// TSFX_HEALER4
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer05.wav", nullptr },// TSFX_HEALER5
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer06.wav", nullptr },// TSFX_HEALER6
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer07.wav", nullptr },// TSFX_HEALER7
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer08.wav", nullptr },// TSFX_HEALER8
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer09.wav", nullptr },// TSFX_HEALER9
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer10.wav", nullptr },// TSFX_HEALER10
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer11.wav", nullptr },// TSFX_HEALER11
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer12.wav", nullptr },// TSFX_HEALER12
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer13.wav", nullptr },// TSFX_HEALER13
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer14.wav", nullptr },// TSFX_HEALER14
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer15.wav", nullptr },// TSFX_HEALER15
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer16.wav", nullptr },// TSFX_HEALER16
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer17.wav", nullptr },// TSFX_HEALER17
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer18.wav", nullptr },// TSFX_HEALER18
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer19.wav", nullptr },// TSFX_HEALER19
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer20.wav", nullptr },// TSFX_HEALER20
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer21.wav", nullptr },// TSFX_HEALER21
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer22.wav", nullptr },// TSFX_HEALER22
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer23.wav", nullptr },// TSFX_HEALER23
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer24.wav", nullptr },// TSFX_HEALER24
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer25.wav", nullptr },// TSFX_HEALER25
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer26.wav", nullptr },// TSFX_HEALER26
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer27.wav", nullptr },// TSFX_HEALER27
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer28.wav", nullptr },// TSFX_HEALER28
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer29.wav", nullptr },// TSFX_HEALER29
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer30.wav", nullptr },// TSFX_HEALER30
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer31.wav", nullptr },// TSFX_HEALER31
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer32.wav", nullptr },// TSFX_HEALER32
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer33.wav", nullptr },// TSFX_HEALER33
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer34.wav", nullptr },// TSFX_HEALER34
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer35.wav", nullptr },// TSFX_HEALER35
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer36.wav", nullptr },// TSFX_HEALER36
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer37.wav", nullptr },// TSFX_HEALER37
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer38.wav", nullptr },// TSFX_HEALER38
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer39.wav", nullptr },// TSFX_HEALER39
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer40.wav", nullptr },// TSFX_HEALER40
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer41.wav", nullptr },// TSFX_HEALER41
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer42.wav", nullptr },// TSFX_HEALER42
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer43.wav", nullptr },// TSFX_HEALER43
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer44.wav", nullptr },// TSFX_HEALER44
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer45.wav", nullptr },// TSFX_HEALER45
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer46.wav", nullptr },// TSFX_HEALER46
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Healer47.wav", nullptr },// TSFX_HEALER47
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy01.wav", nullptr },// TSFX_PEGBOY1
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy02.wav", nullptr },// TSFX_PEGBOY2
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy03.wav", nullptr },// TSFX_PEGBOY3
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy04.wav", nullptr },// TSFX_PEGBOY4
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy05.wav", nullptr },// TSFX_PEGBOY5
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy06.wav", nullptr },// TSFX_PEGBOY6
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy07.wav", nullptr },// TSFX_PEGBOY7
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy08.wav", nullptr },// TSFX_PEGBOY8
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy09.wav", nullptr },// TSFX_PEGBOY9
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy10.wav", nullptr },// TSFX_PEGBOY10
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy11.wav", nullptr },// TSFX_PEGBOY11
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy12.wav", nullptr },// TSFX_PEGBOY12
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy13.wav", nullptr },// TSFX_PEGBOY13
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy14.wav", nullptr },// TSFX_PEGBOY14
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy15.wav", nullptr },// TSFX_PEGBOY15
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy16.wav", nullptr },// TSFX_PEGBOY16
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy17.wav", nullptr },// TSFX_PEGBOY17
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy18.wav", nullptr },// TSFX_PEGBOY18
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy19.wav", nullptr },// TSFX_PEGBOY19
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy20.wav", nullptr },// TSFX_PEGBOY20
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy21.wav", nullptr },// TSFX_PEGBOY21
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy22.wav", nullptr },// TSFX_PEGBOY22
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy23.wav", nullptr },// TSFX_PEGBOY23
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy24.wav", nullptr },// TSFX_PEGBOY24
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy25.wav", nullptr },// TSFX_PEGBOY25
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy26.wav", nullptr },// TSFX_PEGBOY26
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy27.wav", nullptr },// TSFX_PEGBOY27
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy28.wav", nullptr },// TSFX_PEGBOY28
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy29.wav", nullptr },// TSFX_PEGBOY29
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy30.wav", nullptr },// TSFX_PEGBOY30
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy31.wav", nullptr },// TSFX_PEGBOY31
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy32.wav", nullptr },// TSFX_PEGBOY32
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy33.wav", nullptr },// TSFX_PEGBOY33
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy34.wav", nullptr },// TSFX_PEGBOY34
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy35.wav", nullptr },// TSFX_PEGBOY35
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy36.wav", nullptr },// TSFX_PEGBOY36
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy37.wav", nullptr },// TSFX_PEGBOY37
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy38.wav", nullptr },// TSFX_PEGBOY38
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy39.wav", nullptr },// TSFX_PEGBOY39
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy40.wav", nullptr },// TSFX_PEGBOY40
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy41.wav", nullptr },// TSFX_PEGBOY41
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy42.wav", nullptr },// TSFX_PEGBOY42
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Pegboy43.wav", nullptr },// TSFX_PEGBOY43
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Priest00.wav", nullptr },// TSFX_PRIEST0
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Priest01.wav", nullptr },// TSFX_PRIEST1
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Priest02.wav", nullptr },// TSFX_PRIEST2
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Priest03.wav", nullptr },// TSFX_PRIEST3
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Priest04.wav", nullptr },// TSFX_PRIEST4
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Priest05.wav", nullptr },// TSFX_PRIEST5
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Priest06.wav", nullptr },// TSFX_PRIEST6
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Priest07.wav", nullptr },// TSFX_PRIEST7
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt00.wav", nullptr },// TSFX_STORY0
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt01.wav", nullptr },// TSFX_STORY1
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt02.wav", nullptr },// TSFX_STORY2
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt03.wav", nullptr },// TSFX_STORY3
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt04.wav", nullptr },// TSFX_STORY4
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt05.wav", nullptr },// TSFX_STORY5
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt06.wav", nullptr },// TSFX_STORY6
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt07.wav", nullptr },// TSFX_STORY7
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt08.wav", nullptr },// TSFX_STORY8
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt09.wav", nullptr },// TSFX_STORY9
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt10.wav", nullptr },// TSFX_STORY10
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt11.wav", nullptr },// TSFX_STORY11
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt12.wav", nullptr },// TSFX_STORY12
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt13.wav", nullptr },// TSFX_STORY13
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt14.wav", nullptr },// TSFX_STORY14
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt15.wav", nullptr },// TSFX_STORY15
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt16.wav", nullptr },// TSFX_STORY16
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt17.wav", nullptr },// TSFX_STORY17
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt18.wav", nullptr },// TSFX_STORY18
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt19.wav", nullptr },// TSFX_STORY19
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt20.wav", nullptr },// TSFX_STORY20
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt21.wav", nullptr },// TSFX_STORY21
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt22.wav", nullptr },// TSFX_STORY22
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt23.wav", nullptr },// TSFX_STORY23
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt24.wav", nullptr },// TSFX_STORY24
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt25.wav", nullptr },// TSFX_STORY25
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt26.wav", nullptr },// TSFX_STORY26
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt27.wav", nullptr },// TSFX_STORY27
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt28.wav", nullptr },// TSFX_STORY28
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt29.wav", nullptr },// TSFX_STORY29
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt30.wav", nullptr },// TSFX_STORY30
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt31.wav", nullptr },// TSFX_STORY31
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt32.wav", nullptr },// TSFX_STORY32
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt33.wav", nullptr },// TSFX_STORY33
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt34.wav", nullptr },// TSFX_STORY34
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt35.wav", nullptr },// TSFX_STORY35
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt36.wav", nullptr },// TSFX_STORY36
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt37.wav", nullptr },// TSFX_STORY37
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Storyt38.wav", nullptr },// TSFX_STORY38
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown00.wav", nullptr },// TSFX_TAVERN0
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown01.wav", nullptr },// TSFX_TAVERN1
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown02.wav", nullptr },// TSFX_TAVERN2
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown03.wav", nullptr },// TSFX_TAVERN3
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown04.wav", nullptr },// TSFX_TAVERN4
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown05.wav", nullptr },// TSFX_TAVERN5
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown06.wav", nullptr },// TSFX_TAVERN6
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown07.wav", nullptr },// TSFX_TAVERN7
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown08.wav", nullptr },// TSFX_TAVERN8
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown09.wav", nullptr },// TSFX_TAVERN9
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown10.wav", nullptr },// TSFX_TAVERN10
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown11.wav", nullptr },// TSFX_TAVERN11
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown12.wav", nullptr },// TSFX_TAVERN12
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown13.wav", nullptr },// TSFX_TAVERN13
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown14.wav", nullptr },// TSFX_TAVERN14
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown15.wav", nullptr },// TSFX_TAVERN15
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown16.wav", nullptr },// TSFX_TAVERN16
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown17.wav", nullptr },// TSFX_TAVERN17
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown18.wav", nullptr },// TSFX_TAVERN18
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown19.wav", nullptr },// TSFX_TAVERN19
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown20.wav", nullptr },// TSFX_TAVERN20
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown21.wav", nullptr },// TSFX_TAVERN21
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown22.wav", nullptr },// TSFX_TAVERN22
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown23.wav", nullptr },// TSFX_TAVERN23
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown24.wav", nullptr },// TSFX_TAVERN24
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown25.wav", nullptr },// TSFX_TAVERN25
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown26.wav", nullptr },// TSFX_TAVERN26
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown27.wav", nullptr },// TSFX_TAVERN27
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown28.wav", nullptr },// TSFX_TAVERN28
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown29.wav", nullptr },// TSFX_TAVERN29
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown30.wav", nullptr },// TSFX_TAVERN30
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown31.wav", nullptr },// TSFX_TAVERN31
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown32.wav", nullptr },// TSFX_TAVERN32
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown33.wav", nullptr },// TSFX_TAVERN33
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown34.wav", nullptr },// TSFX_TAVERN34
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown35.wav", nullptr },// TSFX_TAVERN35
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown36.wav", nullptr },// TSFX_TAVERN36
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown37.wav", nullptr },// TSFX_TAVERN37
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown38.wav", nullptr },// TSFX_TAVERN38
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown39.wav", nullptr },// TSFX_TAVERN39
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown40.wav", nullptr },// TSFX_TAVERN40
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown41.wav", nullptr },// TSFX_TAVERN41
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown42.wav", nullptr },// TSFX_TAVERN42
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown43.wav", nullptr },// TSFX_TAVERN43
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown44.wav", nullptr },// TSFX_TAVERN44
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Tavown45.wav", nullptr },// TSFX_TAVERN45
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch01.wav", nullptr },// TSFX_WITCH1
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch02.wav", nullptr },// TSFX_WITCH2
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch03.wav", nullptr },// TSFX_WITCH3
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch04.wav", nullptr },// TSFX_WITCH4
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch05.wav", nullptr },// TSFX_WITCH5
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch06.wav", nullptr },// TSFX_WITCH6
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch07.wav", nullptr },// TSFX_WITCH7
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch08.wav", nullptr },// TSFX_WITCH8
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch09.wav", nullptr },// TSFX_WITCH9
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch10.wav", nullptr },// TSFX_WITCH10
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch11.wav", nullptr },// TSFX_WITCH11
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch12.wav", nullptr },// TSFX_WITCH12
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch13.wav", nullptr },// TSFX_WITCH13
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch14.wav", nullptr },// TSFX_WITCH14
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch15.wav", nullptr },// TSFX_WITCH15
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch16.wav", nullptr },// TSFX_WITCH16
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch17.wav", nullptr },// TSFX_WITCH17
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch18.wav", nullptr },// TSFX_WITCH18
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch19.wav", nullptr },// TSFX_WITCH19
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch20.wav", nullptr },// TSFX_WITCH20
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch21.wav", nullptr },// TSFX_WITCH21
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch22.wav", nullptr },// TSFX_WITCH22
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch23.wav", nullptr },// TSFX_WITCH23
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch24.wav", nullptr },// TSFX_WITCH24
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch25.wav", nullptr },// TSFX_WITCH25
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch26.wav", nullptr },// TSFX_WITCH26
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch27.wav", nullptr },// TSFX_WITCH27
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch28.wav", nullptr },// TSFX_WITCH28
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch29.wav", nullptr },// TSFX_WITCH29
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch30.wav", nullptr },// TSFX_WITCH30
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch31.wav", nullptr },// TSFX_WITCH31
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch32.wav", nullptr },// TSFX_WITCH32
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch33.wav", nullptr },// TSFX_WITCH33
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch34.wav", nullptr },// TSFX_WITCH34
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch35.wav", nullptr },// TSFX_WITCH35
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch36.wav", nullptr },// TSFX_WITCH36
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch37.wav", nullptr },// TSFX_WITCH37
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch38.wav", nullptr },// TSFX_WITCH38
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch39.wav", nullptr },// TSFX_WITCH39
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch40.wav", nullptr },// TSFX_WITCH40
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch41.wav", nullptr },// TSFX_WITCH41
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch42.wav", nullptr },// TSFX_WITCH42
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch43.wav", nullptr },// TSFX_WITCH43
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch44.wav", nullptr },// TSFX_WITCH44
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch45.wav", nullptr },// TSFX_WITCH45
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch46.wav", nullptr },// TSFX_WITCH46
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch47.wav", nullptr },// TSFX_WITCH47
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch48.wav", nullptr },// TSFX_WITCH48
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch49.wav", nullptr },// TSFX_WITCH49
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Witch50.wav", nullptr },// TSFX_WITCH50
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Towners\\Wound01.wav", nullptr },// TSFX_WOUND
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage01.wav", nullptr },// PS_MAGE1
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage02.wav", nullptr },// PS_MAGE2
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage03.wav", nullptr },// PS_MAGE3
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage04.wav", nullptr },// PS_MAGE4
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage05.wav", nullptr },// PS_MAGE5
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage06.wav", nullptr },// PS_MAGE6
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage07.wav", nullptr },// PS_MAGE7
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage08.wav", nullptr },// PS_MAGE8
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage09.wav", nullptr },// PS_MAGE9
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage10.wav", nullptr },// PS_MAGE10
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage11.wav", nullptr },// PS_MAGE11
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage12.wav", nullptr },// PS_MAGE12
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage13.wav", nullptr },// PS_MAGE13
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage14.wav", nullptr },// PS_MAGE14
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage15.wav", nullptr },// PS_MAGE15
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage16.wav", nullptr },// PS_MAGE16
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage17.wav", nullptr },// PS_MAGE17
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage18.wav", nullptr },// PS_MAGE18
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage19.wav", nullptr },// PS_MAGE19
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage20.wav", nullptr },// PS_MAGE20
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage21.wav", nullptr },// PS_MAGE21
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage22.wav", nullptr },// PS_MAGE22
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage23.wav", nullptr },// PS_MAGE23
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage24.wav", nullptr },// PS_MAGE24
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage25.wav", nullptr },// PS_MAGE25
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage26.wav", nullptr },// PS_MAGE26
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage27.wav", nullptr },// PS_MAGE27
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage28.wav", nullptr },// PS_MAGE28
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage29.wav", nullptr },// PS_MAGE29
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage30.wav", nullptr },// PS_MAGE30
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage31.wav", nullptr },// PS_MAGE31
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage32.wav", nullptr },// PS_MAGE32
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage33.wav", nullptr },// PS_MAGE33
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage34.wav", nullptr },// PS_MAGE34
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage35.wav", nullptr },// PS_MAGE35
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage36.wav", nullptr },// PS_MAGE36
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage37.wav", nullptr },// PS_MAGE37
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage38.wav", nullptr },// PS_MAGE38
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage39.wav", nullptr },// PS_MAGE39
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage40.wav", nullptr },// PS_MAGE40
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage41.wav", nullptr },// PS_MAGE41
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage42.wav", nullptr },// PS_MAGE42
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage43.wav", nullptr },// PS_MAGE43
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage44.wav", nullptr },// PS_MAGE44
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage45.wav", nullptr },// PS_MAGE45
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage46.wav", nullptr },// PS_MAGE46
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage47.wav", nullptr },// PS_MAGE47
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage48.wav", nullptr },// PS_MAGE48
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage49.wav", nullptr },// PS_MAGE49
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage50.wav", nullptr },// PS_MAGE50
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage51.wav", nullptr },// PS_MAGE51
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage52.wav", nullptr },// PS_MAGE52
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage53.wav", nullptr },// PS_MAGE53
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage54.wav", nullptr },// PS_MAGE54
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage55.wav", nullptr },// PS_MAGE55
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage56.wav", nullptr },// PS_MAGE56
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage57.wav", nullptr },// PS_MAGE57
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage58.wav", nullptr },// PS_MAGE58
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage59.wav", nullptr },// PS_MAGE59
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage60.wav", nullptr },// PS_MAGE60
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage61.wav", nullptr },// PS_MAGE61
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage62.wav", nullptr },// PS_MAGE62
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage63.wav", nullptr },// PS_MAGE63
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage64.wav", nullptr },// PS_MAGE64
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage65.wav", nullptr },// PS_MAGE65
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage66.wav", nullptr },// PS_MAGE66
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage67.wav", nullptr },// PS_MAGE67
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage68.wav", nullptr },// PS_MAGE68
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage69.wav", nullptr },// PS_MAGE69
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage69b.wav", nullptr },// PS_MAGE69B
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage70.wav", nullptr },// PS_MAGE70
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage71.wav", nullptr },// PS_MAGE71
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage72.wav", nullptr },// PS_MAGE72
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage73.wav", nullptr },// PS_MAGE73
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage74.wav", nullptr },// PS_MAGE74
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage75.wav", nullptr },// PS_MAGE75
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage76.wav", nullptr },// PS_MAGE76
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage77.wav", nullptr },// PS_MAGE77
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage78.wav", nullptr },// PS_MAGE78
|
|
|
|
|
{ sfx_SORCERER, "Sfx\\Sorceror\\Mage79.wav", nullptr },// PS_MAGE79
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage80.wav", nullptr },// PS_MAGE80
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage81.wav", nullptr },// PS_MAGE81
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage82.wav", nullptr },// PS_MAGE82
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage83.wav", nullptr },// PS_MAGE83
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage84.wav", nullptr },// PS_MAGE84
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage85.wav", nullptr },// PS_MAGE85
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage86.wav", nullptr },// PS_MAGE86
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage87.wav", nullptr },// PS_MAGE87
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage88.wav", nullptr },// PS_MAGE88
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage89.wav", nullptr },// PS_MAGE89
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage90.wav", nullptr },// PS_MAGE90
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage91.wav", nullptr },// PS_MAGE91
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage92.wav", nullptr },// PS_MAGE92
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage93.wav", nullptr },// PS_MAGE93
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage94.wav", nullptr },// PS_MAGE94
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage95.wav", nullptr },// PS_MAGE95
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage96.wav", nullptr },// PS_MAGE96
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage97.wav", nullptr },// PS_MAGE97
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage98.wav", nullptr },// PS_MAGE98
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage99.wav", nullptr },// PS_MAGE99
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage100.wav", nullptr },// PS_MAGE100
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage101.wav", nullptr },// PS_MAGE101
|
|
|
|
|
{ sfx_STREAM | sfx_SORCERER, "Sfx\\Sorceror\\Mage102.wav", nullptr },// PS_MAGE102
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue01.wav", nullptr },// PS_ROGUE1
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue02.wav", nullptr },// PS_ROGUE2
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue03.wav", nullptr },// PS_ROGUE3
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue04.wav", nullptr },// PS_ROGUE4
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue05.wav", nullptr },// PS_ROGUE5
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue06.wav", nullptr },// PS_ROGUE6
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue07.wav", nullptr },// PS_ROGUE7
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue08.wav", nullptr },// PS_ROGUE8
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue09.wav", nullptr },// PS_ROGUE9
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue10.wav", nullptr },// PS_ROGUE10
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue11.wav", nullptr },// PS_ROGUE11
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue12.wav", nullptr },// PS_ROGUE12
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue13.wav", nullptr },// PS_ROGUE13
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue14.wav", nullptr },// PS_ROGUE14
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue15.wav", nullptr },// PS_ROGUE15
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue16.wav", nullptr },// PS_ROGUE16
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue17.wav", nullptr },// PS_ROGUE17
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue18.wav", nullptr },// PS_ROGUE18
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue19.wav", nullptr },// PS_ROGUE19
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue20.wav", nullptr },// PS_ROGUE20
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue21.wav", nullptr },// PS_ROGUE21
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue22.wav", nullptr },// PS_ROGUE22
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue23.wav", nullptr },// PS_ROGUE23
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue24.wav", nullptr },// PS_ROGUE24
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue25.wav", nullptr },// PS_ROGUE25
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue26.wav", nullptr },// PS_ROGUE26
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue27.wav", nullptr },// PS_ROGUE27
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue28.wav", nullptr },// PS_ROGUE28
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue29.wav", nullptr },// PS_ROGUE29
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue30.wav", nullptr },// PS_ROGUE30
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue31.wav", nullptr },// PS_ROGUE31
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue32.wav", nullptr },// PS_ROGUE32
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue33.wav", nullptr },// PS_ROGUE33
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue34.wav", nullptr },// PS_ROGUE34
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue35.wav", nullptr },// PS_ROGUE35
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue36.wav", nullptr },// PS_ROGUE36
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue37.wav", nullptr },// PS_ROGUE37
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue38.wav", nullptr },// PS_ROGUE38
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue39.wav", nullptr },// PS_ROGUE39
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue40.wav", nullptr },// PS_ROGUE40
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue41.wav", nullptr },// PS_ROGUE41
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue42.wav", nullptr },// PS_ROGUE42
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue43.wav", nullptr },// PS_ROGUE43
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue44.wav", nullptr },// PS_ROGUE44
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue45.wav", nullptr },// PS_ROGUE45
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue46.wav", nullptr },// PS_ROGUE46
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue47.wav", nullptr },// PS_ROGUE47
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue48.wav", nullptr },// PS_ROGUE48
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue49.wav", nullptr },// PS_ROGUE49
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue50.wav", nullptr },// PS_ROGUE50
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue51.wav", nullptr },// PS_ROGUE51
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue52.wav", nullptr },// PS_ROGUE52
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue53.wav", nullptr },// PS_ROGUE53
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue54.wav", nullptr },// PS_ROGUE54
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue55.wav", nullptr },// PS_ROGUE55
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue56.wav", nullptr },// PS_ROGUE56
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue57.wav", nullptr },// PS_ROGUE57
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue58.wav", nullptr },// PS_ROGUE58
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue59.wav", nullptr },// PS_ROGUE59
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue60.wav", nullptr },// PS_ROGUE60
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue61.wav", nullptr },// PS_ROGUE61
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue62.wav", nullptr },// PS_ROGUE62
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue63.wav", nullptr },// PS_ROGUE63
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue64.wav", nullptr },// PS_ROGUE64
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue65.wav", nullptr },// PS_ROGUE65
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue66.wav", nullptr },// PS_ROGUE66
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue67.wav", nullptr },// PS_ROGUE67
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue68.wav", nullptr },// PS_ROGUE68
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue69.wav", nullptr },// PS_ROGUE69
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue69b.wav", nullptr },// PS_ROGUE69B
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue70.wav", nullptr },// PS_ROGUE70
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue71.wav", nullptr },// PS_ROGUE71
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue72.wav", nullptr },// PS_ROGUE72
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue73.wav", nullptr },// PS_ROGUE73
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue74.wav", nullptr },// PS_ROGUE74
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue75.wav", nullptr },// PS_ROGUE75
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue76.wav", nullptr },// PS_ROGUE76
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue77.wav", nullptr },// PS_ROGUE77
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue78.wav", nullptr },// PS_ROGUE78
|
|
|
|
|
{ sfx_ROGUE, "Sfx\\Rogue\\Rogue79.wav", nullptr },// PS_ROGUE79
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue80.wav", nullptr },// PS_ROGUE80
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue81.wav", nullptr },// PS_ROGUE81
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue82.wav", nullptr },// PS_ROGUE82
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue83.wav", nullptr },// PS_ROGUE83
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue84.wav", nullptr },// PS_ROGUE84
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue85.wav", nullptr },// PS_ROGUE85
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue86.wav", nullptr },// PS_ROGUE86
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue87.wav", nullptr },// PS_ROGUE87
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue88.wav", nullptr },// PS_ROGUE88
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue89.wav", nullptr },// PS_ROGUE89
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue90.wav", nullptr },// PS_ROGUE90
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue91.wav", nullptr },// PS_ROGUE91
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue92.wav", nullptr },// PS_ROGUE92
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue93.wav", nullptr },// PS_ROGUE93
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue94.wav", nullptr },// PS_ROGUE94
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue95.wav", nullptr },// PS_ROGUE95
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue96.wav", nullptr },// PS_ROGUE96
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue97.wav", nullptr },// PS_ROGUE97
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue98.wav", nullptr },// PS_ROGUE98
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue99.wav", nullptr },// PS_ROGUE99
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue100.wav", nullptr },// PS_ROGUE100
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue101.wav", nullptr },// PS_ROGUE101
|
|
|
|
|
{ sfx_STREAM | sfx_ROGUE, "Sfx\\Rogue\\Rogue102.wav", nullptr },// PS_ROGUE102
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior01.wav", nullptr },// PS_WARR1
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior02.wav", nullptr },// PS_WARR2
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior03.wav", nullptr },// PS_WARR3
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior04.wav", nullptr },// PS_WARR4
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior05.wav", nullptr },// PS_WARR5
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior06.wav", nullptr },// PS_WARR6
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior07.wav", nullptr },// PS_WARR7
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior08.wav", nullptr },// PS_WARR8
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior09.wav", nullptr },// PS_WARR9
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior10.wav", nullptr },// PS_WARR10
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior11.wav", nullptr },// PS_WARR11
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior12.wav", nullptr },// PS_WARR12
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior13.wav", nullptr },// PS_WARR13
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior14.wav", nullptr },// PS_WARR14
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Wario14b.wav", nullptr },// PS_WARR14B
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Wario14c.wav", nullptr },// PS_WARR14C
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior15.wav", nullptr },// PS_WARR15
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Wario15b.wav", nullptr },// PS_WARR15B
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Wario15c.wav", nullptr },// PS_WARR15C
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior16.wav", nullptr },// PS_WARR16
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Wario16b.wav", nullptr },// PS_WARR16B
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Wario16c.wav", nullptr },// PS_WARR16C
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior17.wav", nullptr },// PS_WARR17
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior18.wav", nullptr },// PS_WARR18
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior19.wav", nullptr },// PS_WARR19
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior20.wav", nullptr },// PS_WARR20
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior21.wav", nullptr },// PS_WARR21
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior22.wav", nullptr },// PS_WARR22
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior23.wav", nullptr },// PS_WARR23
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior24.wav", nullptr },// PS_WARR24
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior25.wav", nullptr },// PS_WARR25
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior26.wav", nullptr },// PS_WARR26
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior27.wav", nullptr },// PS_WARR27
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior28.wav", nullptr },// PS_WARR28
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior29.wav", nullptr },// PS_WARR29
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior30.wav", nullptr },// PS_WARR30
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior31.wav", nullptr },// PS_WARR31
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior32.wav", nullptr },// PS_WARR32
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior33.wav", nullptr },// PS_WARR33
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior34.wav", nullptr },// PS_WARR34
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior35.wav", nullptr },// PS_WARR35
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior36.wav", nullptr },// PS_WARR36
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior37.wav", nullptr },// PS_WARR37
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior38.wav", nullptr },// PS_WARR38
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior39.wav", nullptr },// PS_WARR39
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior40.wav", nullptr },// PS_WARR40
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior41.wav", nullptr },// PS_WARR41
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior42.wav", nullptr },// PS_WARR42
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior43.wav", nullptr },// PS_WARR43
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior44.wav", nullptr },// PS_WARR44
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior45.wav", nullptr },// PS_WARR45
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior46.wav", nullptr },// PS_WARR46
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior47.wav", nullptr },// PS_WARR47
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior48.wav", nullptr },// PS_WARR48
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior49.wav", nullptr },// PS_WARR49
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior50.wav", nullptr },// PS_WARR50
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior51.wav", nullptr },// PS_WARR51
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior52.wav", nullptr },// PS_WARR52
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior53.wav", nullptr },// PS_WARR53
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior54.wav", nullptr },// PS_WARR54
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior55.wav", nullptr },// PS_WARR55
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior56.wav", nullptr },// PS_WARR56
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior57.wav", nullptr },// PS_WARR57
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior58.wav", nullptr },// PS_WARR58
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior59.wav", nullptr },// PS_WARR59
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior60.wav", nullptr },// PS_WARR60
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior61.wav", nullptr },// PS_WARR61
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior62.wav", nullptr },// PS_WARR62
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior63.wav", nullptr },// PS_WARR63
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior64.wav", nullptr },// PS_WARR64
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior65.wav", nullptr },// PS_WARR65
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior66.wav", nullptr },// PS_WARR66
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior67.wav", nullptr },// PS_WARR67
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior68.wav", nullptr },// PS_WARR68
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior69.wav", nullptr },// PS_WARR69
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Wario69b.wav", nullptr },// PS_WARR69B
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior70.wav", nullptr },// PS_WARR70
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior71.wav", nullptr },// PS_WARR71
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior72.wav", nullptr },// PS_WARR72
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior73.wav", nullptr },// PS_WARR73
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior74.wav", nullptr },// PS_WARR74
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior75.wav", nullptr },// PS_WARR75
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior76.wav", nullptr },// PS_WARR76
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior77.wav", nullptr },// PS_WARR77
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior78.wav", nullptr },// PS_WARR78
|
|
|
|
|
{ sfx_WARRIOR, "Sfx\\Warrior\\Warior79.wav", nullptr },// PS_WARR79
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior80.wav", nullptr },// PS_WARR80
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior81.wav", nullptr },// PS_WARR81
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior82.wav", nullptr },// PS_WARR82
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior83.wav", nullptr },// PS_WARR83
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior84.wav", nullptr },// PS_WARR84
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior85.wav", nullptr },// PS_WARR85
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior86.wav", nullptr },// PS_WARR86
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior87.wav", nullptr },// PS_WARR87
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior88.wav", nullptr },// PS_WARR88
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior89.wav", nullptr },// PS_WARR89
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior90.wav", nullptr },// PS_WARR90
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior91.wav", nullptr },// PS_WARR91
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior92.wav", nullptr },// PS_WARR92
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior93.wav", nullptr },// PS_WARR93
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior94.wav", nullptr },// PS_WARR94
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior95.wav", nullptr },// PS_WARR95
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Wario95b.wav", nullptr },// PS_WARR95B
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Wario95c.wav", nullptr },// PS_WARR95C
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Wario95d.wav", nullptr },// PS_WARR95D
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Wario95e.wav", nullptr },// PS_WARR95E
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Wario95f.wav", nullptr },// PS_WARR95F
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Wario96b.wav", nullptr },// PS_WARR96B
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Wario97.wav", nullptr },// PS_WARR97
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Wario98.wav", nullptr },// PS_WARR98
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Warior99.wav", nullptr },// PS_WARR99
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Wario100.wav", nullptr },// PS_WARR100
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Wario101.wav", nullptr },// PS_WARR101
|
|
|
|
|
{ sfx_STREAM | sfx_WARRIOR, "Sfx\\Warrior\\Wario102.wav", nullptr },// PS_WARR102
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk01.wav", nullptr },// PS_MONK1
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK2
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK3
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK4
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK5
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK6
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK7
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk08.wav", nullptr },// PS_MONK8
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk09.wav", nullptr },// PS_MONK9
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk10.wav", nullptr },// PS_MONK10
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk11.wav", nullptr },// PS_MONK11
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk12.wav", nullptr },// PS_MONK12
|
|
|
|
|
{ sfx_MONK, "Sfx\\Monk\\Monk13.wav", nullptr },// PS_MONK13
|
|
|
|
|
{ sfx_MONK, "Sfx\\Monk\\Monk14.wav", nullptr },// PS_MONK14
|
|
|
|
|
{ sfx_MONK, "Sfx\\Monk\\Monk15.wav", nullptr },// PS_MONK15
|
|
|
|
|
{ sfx_MONK, "Sfx\\Monk\\Monk16.wav", nullptr },// PS_MONK16
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK17
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK18
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK19
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK20
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK21
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK22
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK23
|
|
|
|
|
{ sfx_MONK, "Sfx\\Monk\\Monk24.wav", nullptr },// PS_MONK24
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK25
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK26
|
|
|
|
|
{ sfx_MONK, "Sfx\\Monk\\Monk27.wav", nullptr },// PS_MONK27
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK28
|
|
|
|
|
{ sfx_MONK, "Sfx\\Monk\\Monk29.wav", nullptr },// PS_MONK29
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK30
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK31
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK32
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK33
|
|
|
|
|
{ sfx_MONK, "Sfx\\Monk\\Monk34.wav", nullptr },// PS_MONK34
|
|
|
|
|
{ sfx_MONK, "Sfx\\Monk\\Monk35.wav", nullptr },// PS_MONK35
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK36
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK37
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK38
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK39
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK40
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK41
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK42
|
|
|
|
|
{ sfx_MONK, "Sfx\\Monk\\Monk43.wav", nullptr },// PS_MONK43
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK44
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK45
|
|
|
|
|
{ sfx_MONK, "Sfx\\Monk\\Monk46.wav", nullptr },// PS_MONK46
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK47
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK48
|
|
|
|
|
{ sfx_MONK, "Sfx\\Monk\\Monk49.wav", nullptr },// PS_MONK49
|
|
|
|
|
{ sfx_MONK, "Sfx\\Monk\\Monk50.wav", nullptr },// PS_MONK50
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK51
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk52.wav", nullptr },// PS_MONK52
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK53
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk54.wav", nullptr },// PS_MONK54
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk55.wav", nullptr },// PS_MONK55
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk56.wav", nullptr },// PS_MONK56
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK57
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK58
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK59
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK60
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk61.wav", nullptr },// PS_MONK61
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk62.wav", nullptr },// PS_MONK62
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK63
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK64
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK65
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK66
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK67
|
|
|
|
|
{ sfx_MONK, "Sfx\\Monk\\Monk68.wav", nullptr },// PS_MONK68
|
|
|
|
|
{ sfx_MONK, "Sfx\\Monk\\Monk69.wav", nullptr },// PS_MONK69
|
|
|
|
|
{ sfx_MONK, "Sfx\\Monk\\Monk69b.wav", nullptr },// PS_MONK69B
|
|
|
|
|
{ sfx_MONK, "Sfx\\Monk\\Monk70.wav", nullptr },// PS_MONK70
|
|
|
|
|
{ sfx_MONK, "Sfx\\Monk\\Monk71.wav", nullptr },// PS_MONK71
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK72
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK73
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK74
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK75
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK76
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK77
|
|
|
|
|
{ sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK78
|
|
|
|
|
{ sfx_MONK, "Sfx\\Monk\\Monk79.wav", nullptr },// PS_MONK79
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk80.wav", nullptr },// PS_MONK80
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK81
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk82.wav", nullptr },// PS_MONK82
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk83.wav", nullptr },// PS_MONK83
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK84
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK85
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK86
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk87.wav", nullptr },// PS_MONK87
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk88.wav", nullptr },// PS_MONK88
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk89.wav", nullptr },// PS_MONK89
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK90
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk91.wav", nullptr },// PS_MONK91
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk92.wav", nullptr },// PS_MONK92
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK93
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk94.wav", nullptr },// PS_MONK94
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk95.wav", nullptr },// PS_MONK95
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk96.wav", nullptr },// PS_MONK96
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk97.wav", nullptr },// PS_MONK97
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk98.wav", nullptr },// PS_MONK98
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Monk\\Monk99.wav", nullptr },// PS_MONK99
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK100
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK101
|
|
|
|
|
{ sfx_STREAM | sfx_MONK, "Sfx\\Misc\\blank.wav", nullptr },// PS_MONK102
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Narrator\\Nar01.wav", nullptr },// PS_NAR1
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Narrator\\Nar02.wav", nullptr },// PS_NAR2
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Narrator\\Nar03.wav", nullptr },// PS_NAR3
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Narrator\\Nar04.wav", nullptr },// PS_NAR4
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Narrator\\Nar05.wav", nullptr },// PS_NAR5
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Narrator\\Nar06.wav", nullptr },// PS_NAR6
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Narrator\\Nar07.wav", nullptr },// PS_NAR7
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Narrator\\Nar08.wav", nullptr },// PS_NAR8
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Narrator\\Nar09.wav", nullptr },// PS_NAR9
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Misc\\Lvl16int.wav", nullptr },// PS_DIABLVLINT
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Monsters\\Butcher.wav", nullptr },// USFX_CLEAVER
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Monsters\\Garbud01.wav", nullptr },// USFX_GARBUD1
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Monsters\\Garbud02.wav", nullptr },// USFX_GARBUD2
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Monsters\\Garbud03.wav", nullptr },// USFX_GARBUD3
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Monsters\\Garbud04.wav", nullptr },// USFX_GARBUD4
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Monsters\\Izual01.wav", nullptr },// USFX_IZUAL1
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Monsters\\Lach01.wav", nullptr },// USFX_LACH1
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Monsters\\Lach02.wav", nullptr },// USFX_LACH2
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Monsters\\Lach03.wav", nullptr },// USFX_LACH3
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Monsters\\Laz01.wav", nullptr },// USFX_LAZ1
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Monsters\\Laz02.wav", nullptr },// USFX_LAZ2
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Monsters\\Sking01.wav", nullptr },// USFX_SKING1
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Monsters\\Snot01.wav", nullptr },// USFX_SNOT1
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Monsters\\Snot02.wav", nullptr },// USFX_SNOT2
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Monsters\\Snot03.wav", nullptr },// USFX_SNOT3
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Monsters\\Warlrd01.wav", nullptr },// USFX_WARLRD1
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Monsters\\Wlock01.wav", nullptr },// USFX_WLOCK1
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Monsters\\Zhar01.wav", nullptr },// USFX_ZHAR1
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Monsters\\Zhar02.wav", nullptr },// USFX_ZHAR2
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Monsters\\DiabloD.wav", nullptr },// USFX_DIABLOD
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\Farmer1.wav", nullptr },// TSFX_FARMER1
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\Farmer2.wav", nullptr },// TSFX_FARMER2
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\Farmer2A.wav", nullptr },// TSFX_FARMER2A
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\Farmer3.wav", nullptr },// TSFX_FARMER3
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\Farmer4.wav", nullptr },// TSFX_FARMER4
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\Farmer5.wav", nullptr },// TSFX_FARMER5
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\Farmer6.wav", nullptr },// TSFX_FARMER6
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\Farmer7.wav", nullptr },// TSFX_FARMER7
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\Farmer8.wav", nullptr },// TSFX_FARMER8
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\Farmer9.wav", nullptr },// TSFX_FARMER9
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\TEDDYBR1.wav", nullptr },// TSFX_TEDDYBR1
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\TEDDYBR2.wav", nullptr },// TSFX_TEDDYBR2
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\TEDDYBR3.wav", nullptr },// TSFX_TEDDYBR3
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\TEDDYBR4.wav", nullptr },// TSFX_TEDDYBR4
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\DEFILER1.wav", nullptr },// USFX_DEFILER1
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\DEFILER2.wav", nullptr },// USFX_DEFILER2
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\DEFILER3.wav", nullptr },// USFX_DEFILER3
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\DEFILER4.wav", nullptr },// USFX_DEFILER4
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\DEFILER8.wav", nullptr },// USFX_DEFILER8
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\DEFILER6.wav", nullptr },// USFX_DEFILER6
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\DEFILER7.wav", nullptr },// USFX_DEFILER7
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\NAKRUL1.wav", nullptr },// USFX_NAKRUL1
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\NAKRUL2.wav", nullptr },// USFX_NAKRUL2
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\NAKRUL3.wav", nullptr },// USFX_NAKRUL3
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\NAKRUL4.wav", nullptr },// USFX_NAKRUL4
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\NAKRUL5.wav", nullptr },// USFX_NAKRUL5
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\NAKRUL6.wav", nullptr },// USFX_NAKRUL6
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\NARATR3.wav", nullptr },// PS_NARATR3
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\COWSUT1.wav", nullptr },// TSFX_COWSUT1
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\COWSUT2.wav", nullptr },// TSFX_COWSUT2
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\COWSUT3.wav", nullptr },// TSFX_COWSUT3
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\COWSUT4.wav", nullptr },// TSFX_COWSUT4
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\COWSUT4A.wav", nullptr },// TSFX_COWSUT4A
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\COWSUT5.wav", nullptr },// TSFX_COWSUT5
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\COWSUT6.wav", nullptr },// TSFX_COWSUT6
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\COWSUT7.wav", nullptr },// TSFX_COWSUT7
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\COWSUT8.wav", nullptr },// TSFX_COWSUT8
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\COWSUT9.wav", nullptr },// TSFX_COWSUT9
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\COWSUT10.wav", nullptr },// TSFX_COWSUT10
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\COWSUT11.wav", nullptr },// TSFX_COWSUT11
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\COWSUT12.wav", nullptr },// TSFX_COWSUT12
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\Skljrn1.wav", nullptr },// USFX_SKLJRN1
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\Naratr6.wav", nullptr },// PS_NARATR6
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\Naratr7.wav", nullptr },// PS_NARATR7
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\Naratr8.wav", nullptr },// PS_NARATR8
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\Naratr5.wav", nullptr },// PS_NARATR5
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\Naratr9.wav", nullptr },// PS_NARATR9
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\Naratr4.wav", nullptr },// PS_NARATR4
|
|
|
|
|
{ sfx_STREAM, "Sfx\\Hellfire\\TRADER1.wav", nullptr },// TSFX_TRADER1
|
|
|
|
|
{ sfx_MISC | sfx_HELLFIRE, "Sfx\\Items\\Cropen.wav", nullptr },// IS_CROPEN
|
|
|
|
|
{ sfx_MISC | sfx_HELLFIRE, "Sfx\\Items\\Crclos.wav", nullptr },// IS_CRCLOS
|
|
|
|
|
// clang-format on
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
void StreamPlay(TSFX *pSFX, int lVolume, int lPan)
|
|
|
|
|
{
|
|
|
|
|
assert(pSFX);
|
|
|
|
|
assert(pSFX->bFlags & sfx_STREAM);
|
|
|
|
|
stream_stop();
|
|
|
|
|
|
|
|
|
|
if (lVolume >= VOLUME_MIN) {
|
|
|
|
|
if (lVolume > VOLUME_MAX)
|
|
|
|
|
lVolume = VOLUME_MAX;
|
|
|
|
|
if (pSFX->pSnd == nullptr)
|
|
|
|
|
pSFX->pSnd = sound_file_load(pSFX->pszName, AllowStreaming);
|
|
|
|
|
if (pSFX->pSnd->DSB.IsLoaded())
|
|
|
|
|
pSFX->pSnd->DSB.PlayWithVolumeAndPan(lVolume, sound_get_or_set_sound_volume(1), lPan);
|
|
|
|
|
sgpStreamSFX = pSFX;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void StreamUpdate()
|
|
|
|
|
{
|
|
|
|
|
if (sgpStreamSFX != nullptr && !sgpStreamSFX->pSnd->isPlaying()) {
|
|
|
|
|
stream_stop();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void PlaySfxPriv(TSFX *pSFX, bool loc, Point position)
|
|
|
|
|
{
|
|
|
|
|
if (MyPlayer->pLvlLoad != 0 && gbIsMultiplayer) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
if (!gbSndInited || !gbSoundOn || gbBufferMsgs != 0) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if ((pSFX->bFlags & (sfx_STREAM | sfx_MISC)) == 0 && pSFX->pSnd != nullptr && pSFX->pSnd->isPlaying()) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int lVolume = 0;
|
|
|
|
|
int lPan = 0;
|
|
|
|
|
if (loc && !CalculateSoundPosition(position, &lVolume, &lPan)) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if ((pSFX->bFlags & sfx_STREAM) != 0) {
|
|
|
|
|
StreamPlay(pSFX, lVolume, lPan);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (pSFX->pSnd == nullptr)
|
|
|
|
|
pSFX->pSnd = sound_file_load(pSFX->pszName);
|
|
|
|
|
|
|
|
|
|
if (pSFX->pSnd != nullptr && pSFX->pSnd->DSB.IsLoaded())
|
|
|
|
|
snd_play_snd(pSFX->pSnd.get(), lVolume, lPan);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
_sfx_id RndSFX(_sfx_id psfx)
|
|
|
|
|
{
|
|
|
|
|
int nRand;
|
|
|
|
|
|
|
|
|
|
switch (psfx) {
|
|
|
|
|
case PS_WARR69:
|
|
|
|
|
case PS_MAGE69:
|
|
|
|
|
case PS_ROGUE69:
|
|
|
|
|
case PS_MONK69:
|
|
|
|
|
case PS_SWING:
|
|
|
|
|
case LS_ACID:
|
|
|
|
|
case IS_FMAG:
|
|
|
|
|
case IS_MAGIC:
|
|
|
|
|
case IS_BHIT:
|
|
|
|
|
nRand = 2;
|
|
|
|
|
break;
|
|
|
|
|
case PS_WARR14:
|
|
|
|
|
case PS_WARR15:
|
|
|
|
|
case PS_WARR16:
|
|
|
|
|
case PS_WARR2:
|
|
|
|
|
case PS_ROGUE14:
|
|
|
|
|
case PS_MAGE14:
|
|
|
|
|
case PS_MONK14:
|
|
|
|
|
nRand = 3;
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
return psfx;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return static_cast<_sfx_id>(psfx + GenerateRnd(nRand));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void PrivSoundInit(uint8_t bLoadMask)
|
|
|
|
|
{
|
|
|
|
|
if (!gbSndInited) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
for (auto &sfx : sgSFX) {
|
|
|
|
|
if (sfx.pSnd != nullptr) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if ((sfx.bFlags & sfx_STREAM) != 0) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if ((sfx.bFlags & bLoadMask) == 0) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (!gbIsHellfire && (sfx.bFlags & sfx_HELLFIRE) != 0) {
|
|
|
|
|
continue;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
sfx.pSnd = sound_file_load(sfx.pszName);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
} // namespace
|
|
|
|
|
|
|
|
|
|
bool effect_is_playing(int nSFX)
|
|
|
|
|
{
|
|
|
|
|
TSFX *sfx = &sgSFX[nSFX];
|
|
|
|
|
if (sfx->pSnd != nullptr)
|
|
|
|
|
return sfx->pSnd->isPlaying();
|
|
|
|
|
|
|
|
|
|
if ((sfx->bFlags & sfx_STREAM) != 0)
|
|
|
|
|
return sfx == sgpStreamSFX;
|
|
|
|
|
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void stream_stop()
|
|
|
|
|
{
|
|
|
|
|
if (sgpStreamSFX != nullptr) {
|
|
|
|
|
sgpStreamSFX->pSnd = nullptr;
|
|
|
|
|
sgpStreamSFX = nullptr;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool CalculateSoundPosition(Point soundPosition, int *plVolume, int *plPan)
|
|
|
|
|
{
|
|
|
|
|
const auto &playerPosition = MyPlayer->position.tile;
|
|
|
|
|
const auto delta = soundPosition - playerPosition;
|
|
|
|
|
|
|
|
|
|
int pan = (delta.deltaX - delta.deltaY) * 256;
|
|
|
|
|
*plPan = clamp(pan, PAN_MIN, PAN_MAX);
|
|
|
|
|
|
|
|
|
|
int volume = playerPosition.ApproxDistance(soundPosition);
|
|
|
|
|
volume *= -64;
|
|
|
|
|
|
|
|
|
|
if (volume <= ATTENUATION_MIN)
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
*plVolume = volume;
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void PlaySFX(_sfx_id psfx)
|
|
|
|
|
{
|
|
|
|
|
psfx = RndSFX(psfx);
|
|
|
|
|
|
|
|
|
|
PlaySfxPriv(&sgSFX[psfx], false, { 0, 0 });
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void PlaySfxLoc(_sfx_id psfx, Point position, bool randomizeByCategory)
|
|
|
|
|
{
|
|
|
|
|
if (randomizeByCategory) {
|
|
|
|
|
psfx = RndSFX(psfx);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (psfx >= 0 && psfx <= 3) {
|
|
|
|
|
TSnd *pSnd = sgSFX[psfx].pSnd.get();
|
|
|
|
|
if (pSnd != nullptr)
|
|
|
|
|
pSnd->start_tc = 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
PlaySfxPriv(&sgSFX[psfx], true, position);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void sound_stop()
|
|
|
|
|
{
|
|
|
|
|
if (!gbSndInited)
|
|
|
|
|
return;
|
|
|
|
|
ClearDuplicateSounds();
|
|
|
|
|
for (auto &sfx : sgSFX) {
|
|
|
|
|
if (sfx.pSnd != nullptr && sfx.pSnd->DSB.IsLoaded()) {
|
|
|
|
|
sfx.pSnd->DSB.Stop();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void sound_update()
|
|
|
|
|
{
|
|
|
|
|
if (!gbSndInited) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
StreamUpdate();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void effects_cleanup_sfx()
|
|
|
|
|
{
|
|
|
|
|
sound_stop();
|
|
|
|
|
|
|
|
|
|
for (auto &sfx : sgSFX)
|
|
|
|
|
sfx.pSnd = nullptr;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void sound_init()
|
|
|
|
|
{
|
|
|
|
|
uint8_t mask = sfx_MISC;
|
|
|
|
|
if (gbIsMultiplayer) {
|
|
|
|
|
mask |= sfx_WARRIOR;
|
|
|
|
|
if (!gbIsSpawn)
|
|
|
|
|
mask |= (sfx_ROGUE | sfx_SORCERER);
|
|
|
|
|
if (gbIsHellfire)
|
|
|
|
|
mask |= sfx_MONK;
|
|
|
|
|
} else {
|
|
|
|
|
switch (MyPlayer->_pClass) {
|
|
|
|
|
case HeroClass::Warrior:
|
|
|
|
|
case HeroClass::Barbarian:
|
|
|
|
|
mask |= sfx_WARRIOR;
|
|
|
|
|
break;
|
|
|
|
|
case HeroClass::Rogue:
|
|
|
|
|
case HeroClass::Bard:
|
|
|
|
|
mask |= sfx_ROGUE;
|
|
|
|
|
break;
|
|
|
|
|
case HeroClass::Sorcerer:
|
|
|
|
|
mask |= sfx_SORCERER;
|
|
|
|
|
break;
|
|
|
|
|
case HeroClass::Monk:
|
|
|
|
|
mask |= sfx_MONK;
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
app_fatal("effects:1");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
PrivSoundInit(mask);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ui_sound_init()
|
|
|
|
|
{
|
|
|
|
|
PrivSoundInit(sfx_UI);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void effects_play_sound(_sfx_id id)
|
|
|
|
|
{
|
|
|
|
|
if (!gbSndInited || !gbSoundOn) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TSFX &sfx = sgSFX[id];
|
|
|
|
|
if (sfx.pSnd != nullptr && !sfx.pSnd->isPlaying()) {
|
|
|
|
|
snd_play_snd(sfx.pSnd.get(), 0, 0);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int GetSFXLength(int nSFX)
|
|
|
|
|
{
|
|
|
|
|
if (sgSFX[nSFX].pSnd == nullptr)
|
|
|
|
|
sgSFX[nSFX].pSnd = sound_file_load(sgSFX[nSFX].pszName,
|
|
|
|
|
/*stream=*/AllowStreaming && (sgSFX[nSFX].bFlags & sfx_STREAM) != 0);
|
|
|
|
|
return sgSFX[nSFX].pSnd->DSB.GetLength();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
} // namespace devilution
|