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25 lines
654 B
25 lines
654 B
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7 years ago
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#pragma once
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#include "levels/gendung.h"
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namespace devilution {
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extern _difficulty nDifficulty;
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void selgame_GameSelection_Init();
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void selgame_GameSelection_Focus(int value);
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void selgame_GameSelection_Select(int value);
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void selgame_GameSelection_Esc();
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void selgame_Diff_Focus(int value);
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void selgame_Diff_Select(int value);
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void selgame_Diff_Esc();
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void selgame_GameSpeedSelection();
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void selgame_Speed_Focus(int value);
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void selgame_Speed_Select(int value);
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void selgame_Speed_Esc();
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void selgame_Password_Init(int value);
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void selgame_Password_Select(int value);
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void selgame_Password_Esc();
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} // namespace devilution
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