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// Code generated by ent, DO NOT EDIT.
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package db
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import (
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"context"
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"errors"
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"fmt"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/schema/field"
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"github.com/dexidp/dex/storage/ent/db/password"
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)
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// PasswordCreate is the builder for creating a Password entity.
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type PasswordCreate struct {
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config
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mutation *PasswordMutation
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hooks []Hook
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}
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// SetEmail sets the "email" field.
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func (_c *PasswordCreate) SetEmail(v string) *PasswordCreate {
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_c.mutation.SetEmail(v)
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return _c
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}
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// SetHash sets the "hash" field.
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func (_c *PasswordCreate) SetHash(v []byte) *PasswordCreate {
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_c.mutation.SetHash(v)
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return _c
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}
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// SetUsername sets the "username" field.
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func (_c *PasswordCreate) SetUsername(v string) *PasswordCreate {
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_c.mutation.SetUsername(v)
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return _c
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}
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// SetName sets the "name" field.
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func (_c *PasswordCreate) SetName(v string) *PasswordCreate {
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_c.mutation.SetName(v)
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return _c
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}
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// SetNillableName sets the "name" field if the given value is not nil.
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func (_c *PasswordCreate) SetNillableName(v *string) *PasswordCreate {
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if v != nil {
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_c.SetName(*v)
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}
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return _c
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}
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// SetPreferredUsername sets the "preferred_username" field.
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func (_c *PasswordCreate) SetPreferredUsername(v string) *PasswordCreate {
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_c.mutation.SetPreferredUsername(v)
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return _c
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}
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// SetNillablePreferredUsername sets the "preferred_username" field if the given value is not nil.
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func (_c *PasswordCreate) SetNillablePreferredUsername(v *string) *PasswordCreate {
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if v != nil {
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_c.SetPreferredUsername(*v)
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}
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return _c
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}
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// SetEmailVerified sets the "email_verified" field.
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func (_c *PasswordCreate) SetEmailVerified(v bool) *PasswordCreate {
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_c.mutation.SetEmailVerified(v)
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return _c
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}
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// SetNillableEmailVerified sets the "email_verified" field if the given value is not nil.
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func (_c *PasswordCreate) SetNillableEmailVerified(v *bool) *PasswordCreate {
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if v != nil {
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_c.SetEmailVerified(*v)
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}
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return _c
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}
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// SetUserID sets the "user_id" field.
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func (_c *PasswordCreate) SetUserID(v string) *PasswordCreate {
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_c.mutation.SetUserID(v)
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return _c
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}
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// SetGroups sets the "groups" field.
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func (_c *PasswordCreate) SetGroups(v []string) *PasswordCreate {
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_c.mutation.SetGroups(v)
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return _c
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}
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// Mutation returns the PasswordMutation object of the builder.
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func (_c *PasswordCreate) Mutation() *PasswordMutation {
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return _c.mutation
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}
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// Save creates the Password in the database.
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func (_c *PasswordCreate) Save(ctx context.Context) (*Password, error) {
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_c.defaults()
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return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks)
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}
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// SaveX calls Save and panics if Save returns an error.
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func (_c *PasswordCreate) SaveX(ctx context.Context) *Password {
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v, err := _c.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (_c *PasswordCreate) Exec(ctx context.Context) error {
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_, err := _c.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_c *PasswordCreate) ExecX(ctx context.Context) {
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if err := _c.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// defaults sets the default values of the builder before save.
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func (_c *PasswordCreate) defaults() {
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if _, ok := _c.mutation.Name(); !ok {
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v := password.DefaultName
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_c.mutation.SetName(v)
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}
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if _, ok := _c.mutation.PreferredUsername(); !ok {
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v := password.DefaultPreferredUsername
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_c.mutation.SetPreferredUsername(v)
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}
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}
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// check runs all checks and user-defined validators on the builder.
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func (_c *PasswordCreate) check() error {
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if _, ok := _c.mutation.Email(); !ok {
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return &ValidationError{Name: "email", err: errors.New(`db: missing required field "Password.email"`)}
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}
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if v, ok := _c.mutation.Email(); ok {
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if err := password.EmailValidator(v); err != nil {
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return &ValidationError{Name: "email", err: fmt.Errorf(`db: validator failed for field "Password.email": %w`, err)}
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}
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}
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if _, ok := _c.mutation.Hash(); !ok {
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return &ValidationError{Name: "hash", err: errors.New(`db: missing required field "Password.hash"`)}
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}
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if _, ok := _c.mutation.Username(); !ok {
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return &ValidationError{Name: "username", err: errors.New(`db: missing required field "Password.username"`)}
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}
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if v, ok := _c.mutation.Username(); ok {
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if err := password.UsernameValidator(v); err != nil {
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return &ValidationError{Name: "username", err: fmt.Errorf(`db: validator failed for field "Password.username": %w`, err)}
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}
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}
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if _, ok := _c.mutation.Name(); !ok {
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return &ValidationError{Name: "name", err: errors.New(`db: missing required field "Password.name"`)}
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}
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if _, ok := _c.mutation.PreferredUsername(); !ok {
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return &ValidationError{Name: "preferred_username", err: errors.New(`db: missing required field "Password.preferred_username"`)}
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}
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if _, ok := _c.mutation.UserID(); !ok {
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return &ValidationError{Name: "user_id", err: errors.New(`db: missing required field "Password.user_id"`)}
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}
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if v, ok := _c.mutation.UserID(); ok {
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if err := password.UserIDValidator(v); err != nil {
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return &ValidationError{Name: "user_id", err: fmt.Errorf(`db: validator failed for field "Password.user_id": %w`, err)}
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}
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}
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return nil
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}
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func (_c *PasswordCreate) sqlSave(ctx context.Context) (*Password, error) {
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if err := _c.check(); err != nil {
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return nil, err
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}
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_node, _spec := _c.createSpec()
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if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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return nil, err
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}
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id := _spec.ID.Value.(int64)
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_node.ID = int(id)
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_c.mutation.id = &_node.ID
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_c.mutation.done = true
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return _node, nil
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}
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func (_c *PasswordCreate) createSpec() (*Password, *sqlgraph.CreateSpec) {
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var (
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_node = &Password{config: _c.config}
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_spec = sqlgraph.NewCreateSpec(password.Table, sqlgraph.NewFieldSpec(password.FieldID, field.TypeInt))
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)
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if value, ok := _c.mutation.Email(); ok {
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_spec.SetField(password.FieldEmail, field.TypeString, value)
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_node.Email = value
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}
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if value, ok := _c.mutation.Hash(); ok {
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_spec.SetField(password.FieldHash, field.TypeBytes, value)
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_node.Hash = value
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}
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if value, ok := _c.mutation.Username(); ok {
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_spec.SetField(password.FieldUsername, field.TypeString, value)
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_node.Username = value
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}
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if value, ok := _c.mutation.Name(); ok {
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_spec.SetField(password.FieldName, field.TypeString, value)
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_node.Name = value
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}
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if value, ok := _c.mutation.PreferredUsername(); ok {
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_spec.SetField(password.FieldPreferredUsername, field.TypeString, value)
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_node.PreferredUsername = value
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}
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if value, ok := _c.mutation.EmailVerified(); ok {
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_spec.SetField(password.FieldEmailVerified, field.TypeBool, value)
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_node.EmailVerified = &value
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}
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if value, ok := _c.mutation.UserID(); ok {
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_spec.SetField(password.FieldUserID, field.TypeString, value)
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_node.UserID = value
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}
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if value, ok := _c.mutation.Groups(); ok {
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_spec.SetField(password.FieldGroups, field.TypeJSON, value)
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_node.Groups = value
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}
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return _node, _spec
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}
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// PasswordCreateBulk is the builder for creating many Password entities in bulk.
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type PasswordCreateBulk struct {
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config
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err error
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builders []*PasswordCreate
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}
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// Save creates the Password entities in the database.
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func (_c *PasswordCreateBulk) Save(ctx context.Context) ([]*Password, error) {
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if _c.err != nil {
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return nil, _c.err
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}
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specs := make([]*sqlgraph.CreateSpec, len(_c.builders))
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nodes := make([]*Password, len(_c.builders))
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mutators := make([]Mutator, len(_c.builders))
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for i := range _c.builders {
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func(i int, root context.Context) {
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builder := _c.builders[i]
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builder.defaults()
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var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
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mutation, ok := m.(*PasswordMutation)
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if !ok {
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return nil, fmt.Errorf("unexpected mutation type %T", m)
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}
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if err := builder.check(); err != nil {
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return nil, err
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}
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builder.mutation = mutation
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var err error
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nodes[i], specs[i] = builder.createSpec()
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if i < len(mutators)-1 {
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_, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation)
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} else {
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spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
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// Invoke the actual operation on the latest mutation in the chain.
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if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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}
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}
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if err != nil {
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return nil, err
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}
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mutation.id = &nodes[i].ID
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if specs[i].ID.Value != nil {
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id := specs[i].ID.Value.(int64)
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nodes[i].ID = int(id)
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}
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mutation.done = true
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return nodes[i], nil
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})
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for i := len(builder.hooks) - 1; i >= 0; i-- {
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mut = builder.hooks[i](mut)
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}
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mutators[i] = mut
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}(i, ctx)
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}
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if len(mutators) > 0 {
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if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil {
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return nil, err
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}
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}
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return nodes, nil
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}
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// SaveX is like Save, but panics if an error occurs.
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func (_c *PasswordCreateBulk) SaveX(ctx context.Context) []*Password {
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v, err := _c.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (_c *PasswordCreateBulk) Exec(ctx context.Context) error {
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_, err := _c.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_c *PasswordCreateBulk) ExecX(ctx context.Context) {
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if err := _c.Exec(ctx); err != nil {
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panic(err)
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}
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}
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