// Code generated by ent, DO NOT EDIT. package db import ( "context" "errors" "fmt" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" "github.com/dexidp/dex/storage/ent/db/password" ) // PasswordCreate is the builder for creating a Password entity. type PasswordCreate struct { config mutation *PasswordMutation hooks []Hook } // SetEmail sets the "email" field. func (_c *PasswordCreate) SetEmail(v string) *PasswordCreate { _c.mutation.SetEmail(v) return _c } // SetHash sets the "hash" field. func (_c *PasswordCreate) SetHash(v []byte) *PasswordCreate { _c.mutation.SetHash(v) return _c } // SetUsername sets the "username" field. func (_c *PasswordCreate) SetUsername(v string) *PasswordCreate { _c.mutation.SetUsername(v) return _c } // SetName sets the "name" field. func (_c *PasswordCreate) SetName(v string) *PasswordCreate { _c.mutation.SetName(v) return _c } // SetNillableName sets the "name" field if the given value is not nil. func (_c *PasswordCreate) SetNillableName(v *string) *PasswordCreate { if v != nil { _c.SetName(*v) } return _c } // SetPreferredUsername sets the "preferred_username" field. func (_c *PasswordCreate) SetPreferredUsername(v string) *PasswordCreate { _c.mutation.SetPreferredUsername(v) return _c } // SetNillablePreferredUsername sets the "preferred_username" field if the given value is not nil. func (_c *PasswordCreate) SetNillablePreferredUsername(v *string) *PasswordCreate { if v != nil { _c.SetPreferredUsername(*v) } return _c } // SetEmailVerified sets the "email_verified" field. func (_c *PasswordCreate) SetEmailVerified(v bool) *PasswordCreate { _c.mutation.SetEmailVerified(v) return _c } // SetNillableEmailVerified sets the "email_verified" field if the given value is not nil. func (_c *PasswordCreate) SetNillableEmailVerified(v *bool) *PasswordCreate { if v != nil { _c.SetEmailVerified(*v) } return _c } // SetUserID sets the "user_id" field. func (_c *PasswordCreate) SetUserID(v string) *PasswordCreate { _c.mutation.SetUserID(v) return _c } // SetGroups sets the "groups" field. func (_c *PasswordCreate) SetGroups(v []string) *PasswordCreate { _c.mutation.SetGroups(v) return _c } // Mutation returns the PasswordMutation object of the builder. func (_c *PasswordCreate) Mutation() *PasswordMutation { return _c.mutation } // Save creates the Password in the database. func (_c *PasswordCreate) Save(ctx context.Context) (*Password, error) { _c.defaults() return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks) } // SaveX calls Save and panics if Save returns an error. func (_c *PasswordCreate) SaveX(ctx context.Context) *Password { v, err := _c.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (_c *PasswordCreate) Exec(ctx context.Context) error { _, err := _c.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_c *PasswordCreate) ExecX(ctx context.Context) { if err := _c.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (_c *PasswordCreate) defaults() { if _, ok := _c.mutation.Name(); !ok { v := password.DefaultName _c.mutation.SetName(v) } if _, ok := _c.mutation.PreferredUsername(); !ok { v := password.DefaultPreferredUsername _c.mutation.SetPreferredUsername(v) } } // check runs all checks and user-defined validators on the builder. func (_c *PasswordCreate) check() error { if _, ok := _c.mutation.Email(); !ok { return &ValidationError{Name: "email", err: errors.New(`db: missing required field "Password.email"`)} } if v, ok := _c.mutation.Email(); ok { if err := password.EmailValidator(v); err != nil { return &ValidationError{Name: "email", err: fmt.Errorf(`db: validator failed for field "Password.email": %w`, err)} } } if _, ok := _c.mutation.Hash(); !ok { return &ValidationError{Name: "hash", err: errors.New(`db: missing required field "Password.hash"`)} } if _, ok := _c.mutation.Username(); !ok { return &ValidationError{Name: "username", err: errors.New(`db: missing required field "Password.username"`)} } if v, ok := _c.mutation.Username(); ok { if err := password.UsernameValidator(v); err != nil { return &ValidationError{Name: "username", err: fmt.Errorf(`db: validator failed for field "Password.username": %w`, err)} } } if _, ok := _c.mutation.Name(); !ok { return &ValidationError{Name: "name", err: errors.New(`db: missing required field "Password.name"`)} } if _, ok := _c.mutation.PreferredUsername(); !ok { return &ValidationError{Name: "preferred_username", err: errors.New(`db: missing required field "Password.preferred_username"`)} } if _, ok := _c.mutation.UserID(); !ok { return &ValidationError{Name: "user_id", err: errors.New(`db: missing required field "Password.user_id"`)} } if v, ok := _c.mutation.UserID(); ok { if err := password.UserIDValidator(v); err != nil { return &ValidationError{Name: "user_id", err: fmt.Errorf(`db: validator failed for field "Password.user_id": %w`, err)} } } return nil } func (_c *PasswordCreate) sqlSave(ctx context.Context) (*Password, error) { if err := _c.check(); err != nil { return nil, err } _node, _spec := _c.createSpec() if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } id := _spec.ID.Value.(int64) _node.ID = int(id) _c.mutation.id = &_node.ID _c.mutation.done = true return _node, nil } func (_c *PasswordCreate) createSpec() (*Password, *sqlgraph.CreateSpec) { var ( _node = &Password{config: _c.config} _spec = sqlgraph.NewCreateSpec(password.Table, sqlgraph.NewFieldSpec(password.FieldID, field.TypeInt)) ) if value, ok := _c.mutation.Email(); ok { _spec.SetField(password.FieldEmail, field.TypeString, value) _node.Email = value } if value, ok := _c.mutation.Hash(); ok { _spec.SetField(password.FieldHash, field.TypeBytes, value) _node.Hash = value } if value, ok := _c.mutation.Username(); ok { _spec.SetField(password.FieldUsername, field.TypeString, value) _node.Username = value } if value, ok := _c.mutation.Name(); ok { _spec.SetField(password.FieldName, field.TypeString, value) _node.Name = value } if value, ok := _c.mutation.PreferredUsername(); ok { _spec.SetField(password.FieldPreferredUsername, field.TypeString, value) _node.PreferredUsername = value } if value, ok := _c.mutation.EmailVerified(); ok { _spec.SetField(password.FieldEmailVerified, field.TypeBool, value) _node.EmailVerified = &value } if value, ok := _c.mutation.UserID(); ok { _spec.SetField(password.FieldUserID, field.TypeString, value) _node.UserID = value } if value, ok := _c.mutation.Groups(); ok { _spec.SetField(password.FieldGroups, field.TypeJSON, value) _node.Groups = value } return _node, _spec } // PasswordCreateBulk is the builder for creating many Password entities in bulk. type PasswordCreateBulk struct { config err error builders []*PasswordCreate } // Save creates the Password entities in the database. func (_c *PasswordCreateBulk) Save(ctx context.Context) ([]*Password, error) { if _c.err != nil { return nil, _c.err } specs := make([]*sqlgraph.CreateSpec, len(_c.builders)) nodes := make([]*Password, len(_c.builders)) mutators := make([]Mutator, len(_c.builders)) for i := range _c.builders { func(i int, root context.Context) { builder := _c.builders[i] builder.defaults() var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*PasswordMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } if err := builder.check(); err != nil { return nil, err } builder.mutation = mutation var err error nodes[i], specs[i] = builder.createSpec() if i < len(mutators)-1 { _, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation) } else { spec := &sqlgraph.BatchCreateSpec{Nodes: specs} // Invoke the actual operation on the latest mutation in the chain. if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } } } if err != nil { return nil, err } mutation.id = &nodes[i].ID if specs[i].ID.Value != nil { id := specs[i].ID.Value.(int64) nodes[i].ID = int(id) } mutation.done = true return nodes[i], nil }) for i := len(builder.hooks) - 1; i >= 0; i-- { mut = builder.hooks[i](mut) } mutators[i] = mut }(i, ctx) } if len(mutators) > 0 { if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil { return nil, err } } return nodes, nil } // SaveX is like Save, but panics if an error occurs. func (_c *PasswordCreateBulk) SaveX(ctx context.Context) []*Password { v, err := _c.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (_c *PasswordCreateBulk) Exec(ctx context.Context) error { _, err := _c.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_c *PasswordCreateBulk) ExecX(ctx context.Context) { if err := _c.Exec(ctx); err != nil { panic(err) } }