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Gleb Mazovetskiy 8138121e39 Fix endianness handling in language.cpp 4 years ago
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stdcompat Xbox One/Series support (#3946) 4 years ago
attributes.h Overhaul tests 4 years ago
console.cpp Modify the Windows implementation of printInConsole() to call OutputDebugString() 4 years ago
console.h
display.cpp Fix #4251 macOS mouse grab issue (#4298) 4 years ago
display.h Fixed issue #4217 4 years ago
endian.hpp
enum_traits.h
file_name_generator.hpp Load monster graphics into a single buffer 4 years ago
file_util.cpp Reduce string conversions 4 years ago
file_util.h Reduce string conversions 4 years ago
language.cpp Fix endianness handling in language.cpp 4 years ago
language.h Reduce string conversions 4 years ago
log.hpp
logged_fstream.cpp
logged_fstream.hpp
math.h
paths.cpp Emscripten: Fix assets/ loading 4 years ago
paths.h AssetsPath: Default to exe dir 4 years ago
pcx.hpp
png.h
pointer_value_union.hpp Address c4244 warning in PointerOrValue 4 years ago
push_aulib_decoder.cpp
push_aulib_decoder.h
sdl2_backports.h
sdl2_to_1_2_backports.cpp
sdl2_to_1_2_backports.h SDL1: Don't destroy surface in SDL_DestroyWindow 4 years ago
sdl_bilinear_scale.cpp Fix underflow in `BilinearScale32` 4 years ago
sdl_bilinear_scale.hpp
sdl_compat.h An option to RLE-compress masked art 4 years ago
sdl_cond.h
sdl_geometry.h
sdl_mutex.h
sdl_ptrs.h
sdl_thread.cpp
sdl_thread.h
sdl_wrap.h
soundsample.cpp Add OptionEntries for Audio 4 years ago
soundsample.h
static_vector.hpp Load missile frames into a single buffer 4 years ago
stubs.h
ui_fwd.h Split up graphics settings initializers 4 years ago
utf8.cpp Address type conversion warnings in WordWrapString 4 years ago
utf8.hpp Address type conversion warnings in WordWrapString 4 years ago