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Austin Wagner c46d31c993 Fix manual gold stacking when max is modified 5 years ago
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.clang-format 🔨 Align .clang-format files 5 years ago
all.h ♻️ Consistently use pragma once to guard the headers 5 years ago
appfat.cpp 🎨 Change namespace to devilution 5 years ago
appfat.h Enable compiler checks for printf-like functions 5 years ago
automap.cpp 🎨 Replace TRUE/FALSE with true/false 5 years ago
automap.h 🚚 Move all enums to there respective headers 5 years ago
capture.cpp ♻️ Change BOOL to bool 5 years ago
capture.h 🚚 Move all enums to there respective headers 5 years ago
codec.cpp 🎨 Change namespace to devilution 5 years ago
codec.h 🚚 Move all enums to there respective headers 5 years ago
control.cpp 🚚 Move all enums to there respective headers 5 years ago
control.h 🚚 Move all enums to there respective headers 5 years ago
cursor.cpp 🚨 Fix remaning clang warnings 5 years ago
cursor.h 🚚 Move all enums to there respective headers 5 years ago
dead.cpp ♻️ Rearange and apply more enums 5 years ago
dead.h 🚚 Move all enums to there respective headers 5 years ago
debug.cpp 🎨 Replace TRUE/FALSE with true/false 5 years ago
debug.h 🚚 Move all enums to there respective headers 5 years ago
diablo.cpp SDL1: Backport SDL2 logging 5 years ago
diablo.h ♻️ Use GameInfo instead of individual globals 5 years ago
doom.cpp 🎨 Correct style of false comparisons 5 years ago
doom.h 🚚 Move all enums to there respective headers 5 years ago
drlg_l1.cpp Enable all remaning assertions (#1453) 5 years ago
drlg_l1.h 🚚 Move all enums to there respective headers 5 years ago
drlg_l2.cpp ♻️ Rearange and apply more enums 5 years ago
drlg_l2.h 🚚 Move all enums to there respective headers 5 years ago
drlg_l3.cpp 🚨 Fix remaning clang warnings 5 years ago
drlg_l3.h 🚚 Move all enums to there respective headers 5 years ago
drlg_l4.cpp 🚨 Fix remaning clang warnings 5 years ago
drlg_l4.h 🚚 Move all enums to there respective headers 5 years ago
dthread.cpp 🎨 Replace TRUE/FALSE with true/false 5 years ago
dthread.h 🚚 Move all enums to there respective headers 5 years ago
dx.cpp 💚 Correct include headers 5 years ago
dx.h ♻️ Consistently use pragma once to guard the headers 5 years ago
effects.cpp 🎨 Replace TRUE/FALSE with true/false 5 years ago
effects.h 🎨 Consistent enum value style (#1458) 5 years ago
encrypt.cpp 🎨 Change namespace to devilution 5 years ago
encrypt.h 🚚 Move all enums to there respective headers 5 years ago
engine.cpp Stop relying on buffer padding in CelBlitSafeTo 5 years ago
engine.h 🚚 Move all enums to there respective headers 5 years ago
error.cpp ♻️ make better use of enums 5 years ago
error.h ♻️ make better use of enums 5 years ago
gamemenu.cpp ♻️ Use GameInfo instead of individual globals 5 years ago
gamemenu.h 🚚 Move all enums to there respective headers 5 years ago
gendung.cpp 🚚 Move all enums to there respective headers 5 years ago
gendung.h fix enums 5 years ago
gmenu.cpp 🎨 Replace TRUE/FALSE with true/false 5 years ago
gmenu.h 🚚 Move all enums to there respective headers 5 years ago
help.cpp 🎨 Replace TRUE/FALSE with true/false 5 years ago
help.h 🚚 Move all enums to there respective headers 5 years ago
init.cpp 🔥 remove unused parts of init_test_access 5 years ago
init.h 🚚 Move all enums to there respective headers 5 years ago
interfac.cpp 🎨 Replace TRUE/FALSE with true/false 5 years ago
interfac.h 🚚 Move all enums to there respective headers 5 years ago
inv.cpp Fix manual gold stacking when max is modified 5 years ago
inv.h 🚚 Move all enums to there respective headers 5 years ago
itemdat.cpp 🎨 Replace TRUE/FALSE with true/false 5 years ago
itemdat.h 🎨 Consistent enum value style (#1458) 5 years ago
items.cpp fix uninitialized 5 years ago
items.h 🚚 Move all enums to there respective headers 5 years ago
lighting.cpp 🎨 Replace TRUE/FALSE with true/false 5 years ago
lighting.h 🚚 Move all enums to there respective headers 5 years ago
loadsave.cpp Fixed data type of quest _qmsg in save files. (#1475) 5 years ago
loadsave.h 🚚 Move all enums to there respective headers 5 years ago
mainmenu.cpp 🚨 Fix remaning clang warnings 5 years ago
mainmenu.h 🚚 Move all enums to there respective headers 5 years ago
minitext.cpp 🎨 Change namespace to devilution 5 years ago
minitext.h 🚚 Move all enums to there respective headers 5 years ago
misdat.cpp ♻️ Move a large part of enums to there respective headers 5 years ago
misdat.h ♻️ Apply more enums 5 years ago
missiles.cpp Enable all remaning assertions (#1453) 5 years ago
missiles.h ♻️ Rearange and apply more enums 5 years ago
monstdat.cpp 🎨 Replace TRUE/FALSE with true/false 5 years ago
monstdat.h 🎨 Consistent enum value style (#1458) 5 years ago
monster.cpp ♻️ Simplify Diablos health adjusment. 5 years ago
monster.h 🐛 Some Hellfire monsters not having the correct HP 5 years ago
movie.cpp 🎨 Replace TRUE/FALSE with true/false 5 years ago
movie.h 🚚 Move all enums to there respective headers 5 years ago
mpqapi.cpp SDL1: Backport SDL2 logging 5 years ago
mpqapi.h 🚚 Move all enums to there respective headers 5 years ago
msg.cpp 🚚 Move all enums to there respective headers 5 years ago
msg.h ♻️ Rearange and apply more enums 5 years ago
multi.cpp Enable all remaning assertions (#1453) 5 years ago
multi.h 🚚 Move all enums to there respective headers 5 years ago
nthread.cpp 🎨 Replace TRUE/FALSE with true/false 5 years ago
nthread.h 🚚 Move all enums to there respective headers 5 years ago
objdat.cpp 🎨 Replace TRUE/FALSE with true/false 5 years ago
objdat.h 🚚 Move all enums to there respective headers 5 years ago
objects.cpp Split up OperateShrine (#1459) 5 years ago
objects.h ♻️ Rearange and apply more enums 5 years ago
options.h add an ini option to configure gamepad deadzone 5 years ago
pack.cpp ♻️ Rearange and apply more enums 5 years ago
pack.h 🚚 Move all enums to there respective headers 5 years ago
palette.cpp 🎨 Replace TRUE/FALSE with true/false 5 years ago
palette.h 🚚 Move all enums to there respective headers 5 years ago
path.cpp 🎨 Replace TRUE/FALSE with true/false 5 years ago
path.h 🚚 Move all enums to there respective headers 5 years ago
pfile.cpp 🐛 Fix Hellfire save games corrupting game state in Windows 5 years ago
pfile.h 🚚 Move all enums to there respective headers 5 years ago
player.cpp 🚚 Move all enums to there respective headers 5 years ago
player.h 🚚 Move all enums to there respective headers 5 years ago
plrmsg.cpp ♻️ Change BOOL to bool 5 years ago
plrmsg.h 🚚 Move all enums to there respective headers 5 years ago
portal.cpp 🚚 Move all enums to there respective headers 5 years ago
portal.h 🚚 Move all enums to there respective headers 5 years ago
quests.cpp 🚚 Move all enums to there respective headers 5 years ago
quests.h 🚚 Move all enums to there respective headers 5 years ago
render.cpp 🎨 Change namespace to devilution 5 years ago
render.h 🚚 Move all enums to there respective headers 5 years ago
restrict.cpp 🎨 Change namespace to devilution 5 years ago
restrict.h 🚚 Move all enums to there respective headers 5 years ago
scrollrt.cpp Stop relying on buffer padding in cursor rendering 5 years ago
scrollrt.h 🚚 Move all enums to there respective headers 5 years ago
setmaps.cpp 🎨 Change namespace to devilution 5 years ago
setmaps.h 🚚 Move all enums to there respective headers 5 years ago
sha.cpp 🎨 Change namespace to devilution 5 years ago
sha.h 🚚 Move all enums to there respective headers 5 years ago
sound.cpp 💚 Correct include headers 5 years ago
sound.h 🚚 Move all enums to there respective headers 5 years ago
spelldat.cpp 🎨 Replace TRUE/FALSE with true/false 5 years ago
spelldat.h 🚚 Move all enums to there respective headers 5 years ago
spells.cpp ♻️ Rearange and apply more enums 5 years ago
spells.h ♻️ Rearange and apply more enums 5 years ago
stores.cpp Fix manual gold stacking when max is modified 5 years ago
stores.h 🚚 Move all enums to there respective headers 5 years ago
sync.cpp Enable all remaning assertions (#1453) 5 years ago
sync.h 🚚 Move all enums to there respective headers 5 years ago
textdat.cpp 🎨 Change namespace to devilution 5 years ago
textdat.h ♻️ Move a large part of enums to there respective headers 5 years ago
themes.cpp ♻️ Rearange and apply more enums 5 years ago
themes.h ♻️ Rearange and apply more enums 5 years ago
tmsg.cpp 🎨 Change namespace to devilution 5 years ago
tmsg.h 🚚 Move all enums to there respective headers 5 years ago
town.cpp 🎨 Apply enums to towners 5 years ago
town.h 🚚 Move all enums to there respective headers 5 years ago
towners.cpp ♻️ Use GameInfo instead of individual globals 5 years ago
towners.h 🚚 Move all enums to there respective headers 5 years ago
track.cpp 🎨 Change namespace to devilution 5 years ago
track.h 🚚 Move all enums to there respective headers 5 years ago
trigs.cpp ♻️ Rearange and apply more enums 5 years ago
trigs.h 🚚 Move all enums to there respective headers 5 years ago