@ -2784,7 +2784,7 @@ void SetupAllItems(int ii, int idx, int iseed, int lvl, int uper, bool onlygood,
void SpawnItem(int m, int x, int y, bool sendmsg)
{
int idx;
bool onlygood;
bool onlygood = true;
if (monster[m]._uniqtype || ((monster[m].MData->mTreasure & 0x8000) && gbIsMultiplayer)) {
idx = RndUItem(m);