|
|
|
|
@ -199,8 +199,8 @@ void T_Pass3()
|
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
if (gbIsHellfire) { |
|
|
|
|
if (quests[Q_FARMER]._qactive == QUEST_DONE || quests[Q_FARMER]._qactive == 10 |
|
|
|
|
|| quests[Q_JERSEY]._qactive == QUEST_DONE || quests[Q_JERSEY]._qactive == 10) { |
|
|
|
|
if (quests[Q_FARMER]._qactive == QUEST_DONE || quests[Q_FARMER]._qactive == QUEST_HIVE_DONE |
|
|
|
|
|| quests[Q_JERSEY]._qactive == QUEST_DONE || quests[Q_JERSEY]._qactive == QUEST_HIVE_DONE) { |
|
|
|
|
TownOpenHive(); |
|
|
|
|
} else { |
|
|
|
|
TownCloseHive(); |
|
|
|
|
|