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Anders Jenbo 7b2de562c2 Extract more Hellfire into data 8 months ago
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hero Extract current input mode into its own library 1 year ago
multi Adjust MP Tick Rates 10 months ago
button.cpp `text_render`: Replace optional args with struct 2 years ago
button.h Difficulty indicator improvements (#5224) 4 years ago
credits.cpp Load spell icon based on data (#8072) 8 months ago
credits_lines.cpp Mark all names as translatable 5 years ago
credits_lines.h General clean up 5 years ago
diabloui.cpp Extract more Hellfire into data 8 months ago
diabloui.h Simplify palette handling 9 months ago
dialogs.cpp init.h -> init.hpp 10 months ago
dialogs.h Remove utils/stdcompat/string_view.hpp 3 years ago
mainmenu.cpp Move some Hellfire differences to data files (#7943) 11 months ago
progress.cpp Simplify palette handling 9 months ago
scrollbar.cpp Support unpacked MPQs from devilutionx-mpq-tools 3 years ago
scrollbar.h Difficulty indicator improvements (#5224) 4 years ago
selok.cpp Extract game mode out of init.cpp 1 year ago
selok.h 🚚 Restructure files 5 years ago
selstart.cpp Add support for MPQ packed mods and turn Hellfire into one 11 months ago
selstart.h Startup game (diablo or hellfire) can be selected. 4 years ago
selyesno.cpp Change DiabloUI list callbacks indexes from int to size_t 2 years ago
selyesno.h 🧹 DiabloUI/selyesno.cpp: Move to anonymous namespace 5 years ago
settingsmenu.cpp Add support for MPQ packed mods and turn Hellfire into one 11 months ago
settingsmenu.h settingsmenu.{h,cpp}: Fix line endings 4 years ago
support_lines.cpp Update discord link in support 3 years ago
support_lines.h Rename UI globals 5 years ago
text_input.cpp Add a basic Quake-style console 2 years ago
text_input.hpp fix calculating length remaining till hitting limit (#6786) 2 years ago
title.cpp Load spell icon based on data (#8072) 8 months ago
ui_flags.hpp Lua: Set `warn` function 2 years ago
ui_item.h Audio device settings: Fix name handling 1 year ago