You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 
Gleb Mazovetskiy 3e6b501d82 Fix pathfinding and increase player path limit 1 year ago
..
algorithm clx_render: Further simplify outline rendering 2 years ago
stdcompat macOS 10.4: Guard non-existing APIs 1 year ago
attributes.h Async load: Handle errors 1 year ago
aulib.hpp `sgOptions` -> `GetOptions()` 1 year ago
bitset2d.hpp use correct attribute -_- (#5084) 4 years ago
cel_to_clx.cpp Rename endian.hpp to endian_read.hpp 1 year ago
cel_to_clx.hpp CLX: A new graphics format 4 years ago
cl2_to_clx.cpp Rename endian.hpp to endian_read.hpp 1 year ago
cl2_to_clx.hpp Re-encode CL2 on load 3 years ago
clx_decode.hpp clx_render: Slightly optimize `GetSkipSize` 2 years ago
clx_encode.hpp Reduce CLX header size from 10 to 6 1 year ago
console.cpp Fix MSVC warnings in utils\* 2 years ago
console.h Remove utils/stdcompat/string_view.hpp 3 years ago
display.cpp Options: Move resolutions list init to display.cpp 1 year ago
display.h Demo mode: Force resolution to that of the demo 3 years ago
endian_read.hpp Rename endian.hpp to endian_read.hpp 1 year ago
endian_stream.hpp Rename endian.hpp to endian_read.hpp 1 year ago
endian_write.hpp Split endian_write from endian 1 year ago
enum_traits.h Make `IsWall` easier for the compiler to inline 3 years ago
file_name_generator.hpp Remove utils/stdcompat/string_view.hpp 3 years ago
file_util.cpp macOS 10.4: Guard non-existing APIs 1 year ago
file_util.h fix many typos (#7322) 2 years ago
format_int.cpp Remove utils/stdcompat/string_view.hpp 3 years ago
format_int.hpp Optimize `FormatInteger` 4 years ago
ini.cpp Lua mod ini file configuration 1 year ago
ini.hpp Lua mod ini file configuration 1 year ago
intrusive_optional.hpp clx_sprite: Minor improvements from #7191 2 years ago
is_of.hpp Extract Is{Any,None}Of out of engine.hpp 1 year ago
language.cpp `sgOptions` -> `GetOptions()` 1 year ago
language.h Turn utils/format_int into a standalone library 2 years ago
log.hpp More dependency untangling 1 year ago
logged_fstream.cpp Use C FILE instead of C++ streams throughout 3 years ago
logged_fstream.hpp `LoggedFstream`: Fix `OpenFile` error check 3 years ago
math.h clang-format all files in {Source,test}/ 4 years ago
parse_int.cpp move definition of non-templated function to cpp file (#6620) 3 years ago
parse_int.hpp move definition of non-templated function to cpp file (#6620) 3 years ago
paths.cpp OSX: Fix base/pref/config paths on Tiger 1 year ago
paths.h OSX: Fix base/pref/config paths on Tiger 1 year ago
pcx.hpp Assets: Load files directly for UNPACKED_MPQS 3 years ago
pcx_to_clx.cpp Rename endian.hpp to endian_read.hpp 1 year ago
pcx_to_clx.hpp Remove utils/stdcompat/optional.hpp 3 years ago
png.h Assets: Load files directly for UNPACKED_MPQS 3 years ago
pointer_value_union.hpp Address c4244 warning in PointerOrValue 4 years ago
push_aulib_decoder.cpp Fix MSVC warnings in utils\* 2 years ago
push_aulib_decoder.h PushAulibDecoder: Support 8-bit samples directly 3 years ago
screen_reader.cpp Add screen reader support 3 years ago
screen_reader.hpp Add screen reader support 3 years ago
sdl2_backports.h Validate gamepad button count 4 years ago
sdl2_to_1_2_backports.cpp OSX: Fix base/pref/config paths on Tiger 1 year ago
sdl2_to_1_2_backports.h OSX: Fix base/pref/config paths on Tiger 1 year ago
sdl_bilinear_scale.cpp Use a C array for transparency LUT for debug perf 3 years ago
sdl_bilinear_scale.hpp Use a C array for transparency LUT for debug perf 3 years ago
sdl_compat.h SDL1: Avoid redundant palette update 1 year ago
sdl_geometry.h Add helpers for creating/using Rectangles in UI contexts (#4734) 4 years ago
sdl_mutex.h dthread: simplify synchronization logic (#2419) 5 years ago
sdl_ptrs.h Introduce SDLWrap::AllocPalette 5 years ago
sdl_thread.cpp clang-format all files in {Source,test}/ 4 years ago
sdl_thread.h Async load: Handle errors 1 year ago
sdl_wrap.h Show failing line in error messages 4 years ago
soundsample.cpp More dependency untangling 1 year ago
soundsample.h More dependency untangling 1 year ago
static_vector.hpp Fix pathfinding and increase player path limit 1 year ago
status_macros.hpp Async load: Handle errors 1 year ago
str_case.cpp Remove uses of `std::tolower` 3 years ago
str_case.hpp Remove utils/stdcompat/string_view.hpp 3 years ago
str_cat.cpp Fix MSVC warnings from headers 2 years ago
str_cat.hpp Fix MSVC warnings from headers 2 years ago
str_split.hpp Add a basic Quake-style console 2 years ago
string_or_view.hpp Migrate from SimpleIni to our own implementation 1 year ago
string_view_hash.hpp Add utils/string_view_hash.hpp 2 years ago
stubs.h
surface_to_clx.cpp Rename endian.hpp to endian_read.hpp 1 year ago
surface_to_clx.hpp Remove utils/stdcompat/optional.hpp 3 years ago
surface_to_pcx.cpp Screenshotting: Use `SDL_RWops` throughout 1 year ago
surface_to_pcx.hpp Screenshotting: Use `SDL_RWops` throughout 1 year ago
surface_to_png.cpp Screenshotting: Use `SDL_RWops` throughout 1 year ago
surface_to_png.hpp Screenshotting: Use `SDL_RWops` throughout 1 year ago
timer.cpp Deterministic timer simulation for shrine messages in demo mode (#6516) 3 years ago
timer.hpp Deterministic timer simulation for shrine messages in demo mode (#6516) 3 years ago
ui_fwd.h Remove utils/stdcompat/string_view.hpp 3 years ago
utf8.cpp Migrate from SimpleIni to our own implementation 1 year ago
utf8.hpp Slightly optimize `Utf8CodePointLen` 2 years ago