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Anders Jenbo a633951947 Move crypt code to crypt.cpp 4 years ago
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DiabloUI 📝 Fixes Doxygen warnings (#4904) 4 years ago
controls Check both SPL_NULL and SPL_INVALID to determine spell validity 4 years ago
discord Move level generation to subfolder 4 years ago
dvlnet Remove #defines in player.h and add constexpr where applicable (#4896) 4 years ago
engine Crawl: Move implementation from header to cpp 4 years ago
levels Move crypt code to crypt.cpp 4 years ago
miniwin Remove uses of deprecated codecvt 4 years ago
mpq MpqWriter: No `std::ios::in` for new archives 4 years ago
panels Check both SPL_NULL and SPL_INVALID to determine spell validity 4 years ago
platform Remove duplicate defines 4 years ago
qol 📝 Fixes Doxygen warnings (#4904) 4 years ago
storm 📝 Fixes Doxygen warnings (#4904) 4 years ago
utils Optimize translation RAM usage 4 years ago
.clang-format .clang-format: Remove duplicate SortIncludes entry 4 years ago
.clang-tidy .clang-tidy: -misc-non-private-member-variables-in-classes 4 years ago
CMakeLists.txt Crawl: Move implementation from header to cpp 4 years ago
appfat.cpp Migrate snprintf to fmt (#4845) 4 years ago
appfat.h Migrate snprintf to fmt (#4845) 4 years ago
automap.cpp Normalise the player and monster walking function naming (#4877) 4 years ago
automap.h Move level generation to subfolder 4 years ago
capture.cpp 📝 Fixes Doxygen warnings (#4904) 4 years ago
capture.h
codec.cpp Fix building on VS2017 (#4795) 4 years ago
codec.h
control.cpp Check both SPL_NULL and SPL_INVALID to determine spell validity 4 years ago
control.h Add OptionalOwnedCelSprite 4 years ago
cpp.hint Add hint to avoid bugprone-use-after-move warnings 4 years ago
cursor.cpp Members' name changes and comments in Monster struct (#4861) 4 years ago
cursor.h Add NewCursor(Item&) for setting the cursor based on a held item 4 years ago
dead.cpp Members' name changes and comments in Monster struct (#4861) 4 years ago
dead.h Use `uint16_t` for sprite widths 4 years ago
debug.cpp Crawl: Move implementation from header to cpp 4 years ago
debug.h Add OptionalOwnedCelSprite 4 years ago
diablo.cpp Members' name changes and comments in Monster struct (#4861) 4 years ago
diablo.h Move level generation to subfolder 4 years ago
doom.cpp Add OptionalOwnedCelSprite 4 years ago
doom.h
dthread.cpp Check if dthread is running before locking mutex 4 years ago
dthread.h clang-format all files in {Source,test}/ 4 years ago
effects.cpp Correct members' names in monster.h (#4850) 4 years ago
effects.h Move more files to the engine folder 4 years ago
effects_stubs.cpp
encrypt.cpp Ensure working buffers are zero-initialised for PKWareLib 4 years ago
encrypt.h
engine.cpp 📝 Fixes Doxygen warnings (#4904) 4 years ago
engine.h Add helpers for checking object type (#3357) 4 years ago
error.cpp Reduced the size of `OwnedCelSprite*` by 8 bytes 4 years ago
error.h Overhaul translation fetching 4 years ago
gamemenu.cpp Move more files to the engine folder 4 years ago
gamemenu.h Make 'quit game' return to the main menu when NOEXIT is set 4 years ago
gmenu.cpp Add OptionalOwnedCelSprite 4 years ago
gmenu.h
help.cpp Introduce GetUIRectangle() to distinguish between UI and main panel 4 years ago
help.h
hwcursor.cpp Use HoldItem for determining if an item is held 4 years ago
hwcursor.hpp Make Gamepad cursor independant of hardware mouse 4 years ago
init.cpp Migrate snprintf to fmt (#4845) 4 years ago
init.h Split loading of MPQs to handle translations and voice packs (#3922) 4 years ago
interfac.cpp Add OptionalOwnedCelSprite 4 years ago
interfac.h Introduce GetUIRectangle() to distinguish between UI and main panel 4 years ago
inv.cpp 📝 Fixes Doxygen warnings (#4904) 4 years ago
inv.h 📝 Fixes Doxygen warnings (#4904) 4 years ago
inv_iterators.hpp Rename `inv_iterators` methods to `camelCase` 4 years ago
itemdat.cpp minor alignment adjustment (#4498) 4 years ago
itemdat.h Item special effect enum (#4129) 4 years ago
items.cpp Deduplicate using spells 4 years ago
items.h 📝 Fixes Doxygen warnings (#4904) 4 years ago
lighting.cpp Crawl: Move implementation from header to cpp 4 years ago
lighting.h Crawl: Move implementation from header to cpp 4 years ago
loadsave.cpp 📝 Fixes Doxygen warnings (#4904) 4 years ago
loadsave.h 📝 Fixes Doxygen warnings (#4904) 4 years ago
main.cpp Use romfs on Switch for devilutionx.mpq 4 years ago
menu.cpp Overhaul translation fetching 4 years ago
menu.h
minitext.cpp Add OptionalOwnedCelSprite 4 years ago
minitext.h Clean up variable definitions 4 years ago
misdat.cpp Members' name changes and comments in Monster struct (#4861) 4 years ago
misdat.h Use `uint16_t` for sprite widths 4 years ago
missiles.cpp Crawl: Move implementation from header to cpp 4 years ago
missiles.h 📝 Fixes Doxygen warnings (#4904) 4 years ago
monstdat.cpp Members' name changes and comments in Monster struct (#4861) 4 years ago
monstdat.h Change animation frames and tick per frame to int8_t 4 years ago
monster.cpp Split Crypt from Cathedral 4 years ago
monster.h Members' name changes and comments in Monster struct (#4861) 4 years ago
movie.cpp Move more files to the engine folder 4 years ago
movie.h Move documentation from implementations to declarations. (#2858) 5 years ago
msg.cpp Split Crypt from Cathedral 4 years ago
msg.h ♻️ change delta_monster_hp to receive a Monster reference (#4873) 4 years ago
multi.cpp Members' name changes and comments in Monster struct (#4861) 4 years ago
multi.h public game browsing: show difficulty, speed, players and possible incompatibility 4 years ago
nthread.cpp Migrate snprintf to fmt (#4845) 4 years ago
nthread.h 📝 Fixes Doxygen warnings (#4904) 4 years ago
objdat.cpp Make _oAnimFlag a boolean 4 years ago
objdat.h Make _oAnimFlag a boolean 4 years ago
objects.cpp Split Crypt from Cathedral 4 years ago
objects.h Minimize propegation of global Players index 4 years ago
options.cpp Optimize translation RAM usage 4 years ago
options.h Optimize translation RAM usage 4 years ago
pack.cpp Remove #defines in player.h and add constexpr where applicable (#4896) 4 years ago
pack.h 📝 Fixes Doxygen warnings (#4904) 4 years ago
pfile.cpp Remove #defines in player.h and add constexpr where applicable (#4896) 4 years ago
pfile.h Save Methods in loadsave gets MpqWriter passed 4 years ago
player.cpp Check both SPL_NULL and SPL_INVALID to determine spell validity 4 years ago
player.h Check both SPL_NULL and SPL_INVALID to determine spell validity 4 years ago
plrmsg.cpp Add fmt::runtime annotations for C++20 support 4 years ago
plrmsg.h Chat Interface Revision (#3840) 4 years ago
portal.cpp Fix portal don't deactive on set levels 4 years ago
portal.h Move level generation to subfolder 4 years ago
quests.cpp Introduces FlipCoin() (#4908) 4 years ago
quests.h Add OptionalOwnedCelSprite 4 years ago
restrict.cpp ReadOnlyTest: Use "w" mode instead of "wt" 4 years ago
restrict.h Move doc from restrict.cpp to header 5 years ago
sha.cpp Cleanup Diablo-SHA and codec.cpp 4 years ago
sha.h Cleanup Diablo-SHA and codec.cpp 4 years ago
spelldat.cpp Implement contextural translation (pgettext) 5 years ago
spelldat.h Validate spell network messages 5 years ago
spells.cpp Check both SPL_NULL and SPL_INVALID to determine spell validity 4 years ago
spells.h Check both SPL_NULL and SPL_INVALID to determine spell validity 4 years ago
stores.cpp Check both SPL_NULL and SPL_INVALID to determine spell validity 4 years ago
stores.h Reduces `stext` stack use (16K -> 4K) 4 years ago
sync.cpp Members' name changes and comments in Monster struct (#4861) 4 years ago
sync.h Validate CMD_SYNCDATA (#2968) 5 years ago
textdat.cpp Update textdat.cpp 4 years ago
textdat.h 🚚 Rename 'TextDataStruct' struct to 'Speech' (#2805) 5 years ago
tmsg.cpp Mark network pointers as const 5 years ago
tmsg.h Mark network pointers as const 5 years ago
towners.cpp Check for the mushroom quest elixir in the belt 4 years ago
towners.h Use `uint16_t` for sprite widths 4 years ago
track.cpp Members' name changes and comments in Monster struct (#4861) 4 years ago
track.h [gamepad] Reuse repeat logic from mouse 4 years ago